Inspired by Portal and Minecraft, Metamorphic is an atmospheric, first person physics-based puzzle game, which lets the player absorb, configure and then morph non-gravity, gravity and antigravity cubes to complete each level.
The puzzles are well thought out and provide a good challenge, with some allowing for multiple solutions.
The game features a visually appealing design and interesting mechanics reminiscent of games like Portal and Antichamber.
Despite some bugs, many players found the gameplay enjoyable and engaging, making it a fun experience overall.
The game suffers from numerous bugs and glitches that can disrupt gameplay, including issues with controls and physics.
Many players found the controls to be unintuitive and overly complicated, requiring multiple button presses for simple actions.
The game is relatively short, with some players feeling that it lacks depth and replay value, making it hard to justify the price.
gameplay
34 mentions Positive Neutral Negative
24%
67%
9%
The gameplay of the game is a mix of intriguing mechanics reminiscent of titles like Portal and Antichamber, but it suffers from poor level design that often feels reliant on exploiting bugs rather than utilizing the mechanics effectively. While some players appreciate the visual improvements and flexibility in puzzle-solving, others criticize the core mechanics and the abrupt abandonment of certain gameplay elements. Overall, the game offers a satisfying puzzle experience, albeit with a short playtime and a high price point.
“If you're familiar with puzzle games, Metamorphic plays a bit like Antichamber, but drastically improves in terms of visuals and refining mechanics.”
“I’m a big fan of puzzle games, and I was thoroughly pleased with the puzzle gameplay in Metamorphic.”
“I found the gameplay to be more satisfying, less twitch-oriented, and seemingly more flexible in how you go about solving some of the puzzles.”
“It feels like levels were built not around mechanics, but more around unexpected 'tricks', so it feels more like bug abuse.”
“The very mechanics of the game are bad, to the point where I don't actually know how you're intended to solve half of them (I managed to exploit almost all of them - we'll come back to that).”
“Making pipes and pushing them around is a major mechanic here (I think), but pushing them is a trial of misery.”
stability
18 mentions Positive Neutral Negative
100%
The game suffers from significant stability issues, with numerous bugs and glitches reported by players, including freezing when alt-tabbing, visual glitches, and unresponsive controls. These problems can disrupt gameplay and require restarts, although the forgiving save system mitigates some frustration. Overall, the game's instability detracts from the experience, leading many to advise against purchasing it at full price.
“I played and beat this game in 2.6 hours and that was with resetting some levels halfway through them because of glitches.”
“Also, I suggest you don't alt-tab because sometimes it freezes and won't put you back in, but also acts like your mouse is still in the game, which can be hard to close the game or really do anything else because the mouse is locked in a full-screen game that's frozen.”
“But because of how buggy and glitchy this game was and how short it was, I can't recommend it for full price.”
optimization
6 mentions Positive Neutral Negative
67%
33%
The game's optimization appears to be inconsistent, with some players experiencing issues specifically related to gun mechanics, while others report no performance problems at all. Overall, feedback suggests a mixed experience regarding optimization.
“The game is not very optimized in terms of performance, especially regarding the guns.”
“I encountered none of the performance issues reported in another review here.”
music
6 mentions Positive Neutral Negative
100%
The music in the game receives mixed reviews; while some players find the soundtrack enjoyable and non-repetitive, others describe it as uninteresting and difficult to listen to over time. Additionally, there are visual elements reminiscent of the Portal series that some players appreciated.
“The soundtrack is good, and it didn't feel repetitive.”
“I liked the music; a lot of visual elements were borrowed from the Portal series.”
story
6 mentions Positive Neutral Negative
50%
50%
The game lacks a significant story or narrative, drawing comparisons to the Portal series but with simpler graphics and minimal storyline depth. Players have noted that it resembles the initial release of Q.U.B.E., which also featured little to no narrative.
“There is no underlying story as far as I understood.”
“It inevitably draws comparisons to the Portal series of games, and yes, it is similar, although with far simpler graphics and not much of a storyline.”
“There's no story or narrative (similar to how Q.U.B.E. was when it first launched).”
graphics
6 mentions Positive Neutral Negative
50%
50%
The graphics of the game are described as simpler compared to titles like the Portal series and Antichamber, yet they show notable improvements in visual quality and mechanics. While the visuals may not be groundbreaking, they effectively enhance the overall puzzle experience.
“It inevitably draws comparisons to the Portal series of games, and yes, it is similar, although with far simpler graphics and not much of a storyline.”
“My specs: Ubuntu 16.04, i7 with 8GB RAM and midrange NVIDIA graphics.”
“If you're familiar with puzzle games, Metamorphic plays a bit like Antichamber, but drastically improves in terms of visuals and refining mechanics.”
replayability
2 mentions Positive Neutral Negative
50%
50%
The game offers limited replayability, typically taking around 3 to 3.5 hours to complete, as it follows a linear structure that doesn't encourage multiple playthroughs. Players may find some value in speedrunning, but overall, the lack of varied content diminishes its long-term appeal.
“The game took me about 3 - 3.5 hours to complete, and like most linear puzzle games, there’s not much replay value once you finish it, unless you want to speedrun it.”