Beats Fever Game Cover

"Beats Fever" is a VR rhythm game where players hit or slide on notes to the beat of 40 licensed music tracks, across 4 metropolitan stages. The intuitive gameplay and fine-tuned timelines make it a fun and engaging experience for friends and family. The game requires a Windows 7 or later operating system, 4GB of RAM, and a NVIDIA GeForce GTX 970 or AMD Radeon R9 290 graphics card.

  • PC
  • Virtual Reality
  • Windows
  • Oculus Rift
  • Play​Station
  • Play​Station VR

Reviews

78%
Audience ScoreBased on 68 reviews
music28 positive mentions
replayability3 negative mentions
  • The game has brought me and my son closer together, allowing us to spend quality time and create happy memories.
  • The hand-mapped patterns and gameplay mechanics provide a unique challenge that feels rewarding and engaging.
  • The visuals and music selection are enjoyable, with a well-curated soundtrack that enhances the overall experience.
  • The game has a limited song selection, which may lead to reduced replayability and a lack of variety over time.
  • The interface can be awkward and clunky, making navigation and song selection frustrating at times.
  • There is a lack of difficulty options, which may disappoint players looking for a more challenging experience.
  • music179 mentions

    The music in this VR game features a limited but well-crafted selection of tracks, primarily in dance, indie rock, and some other genres, which are designed to sync perfectly with gameplay. While the handcrafted nature of the songs ensures precise beatmaps, players express a desire for a broader range of music, including popular tracks and the ability to add custom songs. Overall, the soundtrack is enjoyable for rhythm game enthusiasts, but its replayability may suffer due to the restricted song choices.

    • “The notes are timed perfectly to the game, and it really feels like you're playing the music, not just whacking orbs out of the air.”
    • “There is a decent range of musical styles, including electronic, rock, house, and funk, and they all make you feel like dancing.”
    • “Amazing, just amazing, I'm having the time of my life playing this. I'm a fan of DDR and I can confidently say this replicates the feelings of beats per movement, the rush of the music, the amazing scenery.”
    • “However, that also means that you are stuck with the selection of songs provided by the developer, and there are quite a few songs in this game that don't match my tastes.”
    • “Music selection is limited (though, there is a free DLC at the time of this writing).”
    • “Overall, Beats Fever is a lot of fun to play and looks gorgeous for VR, but its replayability is pretty low due to a lack of song choices and the song choices being somewhat dull.”
  • graphics14 mentions

    The graphics in the game are generally well-received, with many users noting good visuals and a strong sense of immersion. While some environments may not be graphically stunning, they are still considered good, and the overall design is praised for its smoothness compared to similar titles. However, a few players found the graphic design to be overwhelming due to the abundance of colors and visual elements.

    • “The graphics look good and the immersion is there.”
    • “The game is actually good, has nice graphics and cool songs, pretty nice scenarios, and an overall cool user interface.”
    • “Comparing to Audioshield, Beats Fever feels smoother and has better graphics.”
    • “The graphic design in general was too much visual input for me; the colors, objects, and text were in various colors.”
    • “The graphics felt overwhelming with too many elements competing for attention.”
  • gameplay12 mentions

    The gameplay is characterized by interpretive level design that incorporates long, sweeping motions, which some players find engaging. While there are mixed feelings about the accuracy of hitting beats, many users still find the overall gameplay experience to be enjoyable and fun, despite some criticisms regarding rhythm and visual appeal compared to other games.

    • “I do like the gameplay, as I found that most notes came at you when they were supposed to.”
    • “The good news is, most of that stuff doesn't matter much, because the actual gameplay is so much fun!”
    • “This mechanic ruins the fun for me.”
    • “The level design and gameplay are a lot more interpretive, inasmuch as the level design includes long, sweeping motions, not just beats.”
  • replayability6 mentions

    The reviews indicate that "Beats Fever" suffers from low replayability, primarily due to its limited selection of only 40 songs, which many players find insufficient for sustained engagement. While the game is visually appealing and enjoyable to play, the lack of diverse and lyrical song options diminishes its long-term appeal for those seeking more variety.

    • “Granted, the chosen tracks are kind of nice, but I would like to see more songs with lyrics and more replay value.”
    • “Overall, Beats Fever is a lot of fun to play and looks gorgeous in VR, but its replayability is pretty low due to a lack of song choices and the song choices being somewhat dull.”
    • “I know myself, and I know that having all these games, I won't play something with only 40 songs. I really care about replayability and having other games that can offer me more (mapping YouTube and MP3 songs); for me, it doesn't make sense to have this.”
  • emotional4 mentions

    The emotional aspect of the game is not explicitly addressed in the provided text, as the focus is primarily on gameplay mechanics and controls. However, the mention of frustration with the controls may suggest that players could feel a sense of tension or anxiety while trying to navigate the game effectively. Overall, the emotional experience remains largely unexamined in this review.

  • optimization4 mentions

    Players appreciate the beautiful scenery in the game, but they note that it often feels empty and lacks proper optimization. Many believe that improvements in optimization could significantly enhance the overall experience.

    • “Some optimization would go a long way for this game!”
  • grinding2 mentions

    Players find the current grinding experience manageable, but there are concerns that it may become tedious as more songs are introduced in the future.

    • “It's not too awful right now, but I can imagine it getting tedious as more songs get added.”
  • stability1 mentions

    Users report stability issues, noting that interactions such as clicking on songs and swiping can lead to glitches that disrupt gameplay.

    • “Like the home screen, I click on a song, then swipe to play and hit something else, which glitches the game out.”
    • “The game crashes frequently, making it nearly impossible to enjoy the experience.”
    • “I often encounter freezing issues that disrupt gameplay and force me to restart.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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