- May 21, 2026
- Timberline Studio
- 14h median play time
Beastro
Platforms
About Beastro
Beastro is a single player casual role playing game with a kids theme. It was developed by Timberline Studio and was released on May 21, 2026. It received very positive reviews from players.
Palo Pori is a beautiful and peaceful village of artisans and tastemakers. Beyond the village’s protective wall, darkness has begun to stir. Ravenous monsters have claimed the land and threaten to sink their teeth into this final morsel of hope and happiness. Play as Panko, a young, talented chef, helping to run the local eatery. When Panko’s teacher goes missing, a mysterious visitor arrives wit…











Games Like Beastro
Looking for games like Beastro? Here are top casual role playing recommendations with a kids focus, selected from player-similarity data — start with Cuisineer, DAVE THE DIVER or Moonstone Island.
Reviews
- Beautiful and charming art style with adorable character and creature designs that enhance the cozy atmosphere.
- Engaging and innovative gameplay loop combining farming, gathering, cooking minigames, restaurant management, and strategic deckbuilding combat with a unique flavor system.
- Well-balanced pacing and story with likable characters, immersive worldbuilding, and a whimsical puppet theater style for combat presentation, making the experience relaxing yet rewarding.
- Gameplay can become repetitive and grindy, especially the ingredient gathering and initial cooking minigames, which some find tedious over time.
- The game feels relatively short with limited replayability and lacks meaningful endgame content; the final boss triggers a soft lock restricting further progression without restarting.
- Some story and character development feel rushed or incomplete, with a few map regions and caretakers underutilized, alongside minor bugs, UI issues, and lack of quality-of-life features like fast travel or save points during ventures.
gameplay
186 mentions Positive Neutral NegativeBeastro offers a charming and unique gameplay loop blending resource gathering, cooking minigames, and deck-building card combat that is accessible yet engaging, with a cozy atmosphere and delightful art style. While the mechanics are well integrated and enjoyable, some find the cooking and deck-building elements lacking depth or variety over time, leading to a sense of repetitiveness or an underdeveloped late game. Overall, the gameplay is relaxing and pleasantly varied, making it a solid choice for casual players who appreciate a mix of farming, simulation, and light roguelike elements.
“There is a lot of variety in the gameplay due to the employment of multiple archetypes; ranging from resource gathering and restaurant management, to Mario Party-style minigames and a full-on RPG combat system.”
“Gameplay is wonderfully split between cooking, managing your menu, and a Slay the Spire-inspired combat minigame that both helps progress the story as well as provide you with new ingredients for your restaurant.”
“The gameplay involves farming, gathering, and fishing for ingredients, followed by cooking minigames, then an inventory-management style setup to build a temporary deck for your guardians to then go on a branching map collecting ingredients and resources and fighting monsters that give you even more ingredients.”
“But right now, the cooking part (which I expect to be central to gameplay, and not a side activity to the true point of the game, combat) is mind-numbing after only a few days, because you do not actually cook anything.”
“There is no actual roguelike, cooking is summed up to minigames that don't change (picking different recipes still end up with the same minigame which makes you feel like a machine repeating the same thing rather than a creative cook, deckbuilding is also like that. stuck with the game's 'flavor' mechanic and the cards don't improve after the tutorial (by improve I mean the type of cards don't change, you don't get unique cards only repetitive).”
“That goes for a lot of the customization options you unlock, as after a while, they are only superficial, and don't contribute meaningfully to the gameplay.”
Play Times
Frequently Asked Questions
Beastro is a casual role playing game with kids theme. Common tags for Beastro include indie, roguelite, magic, gaming, cozy and others.
Beastro is available on Xbox Series X|S, PC, Windows, Xbox Game Pass and others.
On average players spend around 15 hours playing Beastro.
Beastro was released on May 21, 2026.
Beastro was developed by Timberline Studio.
Beastro has received very positive reviews from players. Most players liked Beastro for its gameplay but disliked it for its grinding.
Beastro is a single player game.
Similar games include Cuisineer, DAVE THE DIVER, Moonstone Island, Potion Permit, Tales of the Shire: A The Lord of The Rings Game and others.










