- May 7, 2020
- Tequilabyte Studio
- 8h median play time
BE-A Walker
Platforms
About
"BE-A Walker" is a simulation game where you control a mech called an AT-Walker, completing missions in a post-apocalyptic world. Your objectives include resource gathering, base building, and combat against hostile enemies. The game features a day and night cycle and dynamic weather conditions that impact gameplay.
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- Unique and satisfying gameplay mechanics that allow players to control a mech and stomp on enemies.
- Visually appealing graphics and sound design that enhance the overall experience.
- Engaging combat that becomes more enjoyable as players progress and upgrade their walker.
- Repetitive missions and lack of variety in gameplay can lead to boredom.
- The control scheme can be clunky and difficult to master, leading to frustration.
- The story and endings are lackluster, leaving players wanting more depth and resolution.
story
327 mentions Positive Neutral NegativeThe story of the game has received mixed reviews, with many players finding it simplistic and derivative, often drawing comparisons to "Avatar" and other familiar narratives of colonization and conflict. While some appreciate the engaging premise and the branching paths based on player choices, others criticize the execution, noting repetitive missions and a lack of character development that detracts from the overall experience. Overall, the narrative is seen as serviceable but lacking depth, with many players suggesting that the gameplay mechanics overshadow the story itself.
“The story is quite good with a bittersweet ending and it delivers on its premise very well.”
“It was an excellent short game that was well developed, with an intriguing story that kept you tied to the conflict that was waging between the natives and human settlers and the civil war that developed amid the settlers themselves.”
“The story takes a new twist on a generic scenario, but the two endings are, to me, very disappointing.”
“The story tries to do a hippy return to nature, and technology is bad return to simple life.”
“The story is basic and it feels like Avatar 1 all over again but this time you are just a human with a broken AT-AT.”
“My disapproval of this game stems from the story; namely, the fact that despite the ultimate choice the developer gave the player, there is still only one story to be told; the player's choice changes nothing.”