- September 2, 2019
- Endless Loop Studios
- 10h median play time
Battle Royale Tycoon
Platforms
About
"Battle Royale Tycoon" is a single-player strategy game where you design and build arenas for Battle Royale, Team Deathmatch, and Capture the Flag matches. Manage your park by keeping guests happy, workers paid, and items in good condition to make flames. The game offers around 10 hours of playtime, but beware of bugs that may affect gameplay.
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- The game offers a fun and unique twist on the tycoon genre, combining elements of battle royale with park management.
- Players have reported that the game is engaging and can keep their attention for hours, making it a good time-killer.
- The graphics and sound design are appreciated for an indie project, and the game has potential for future updates and content.
- The game is plagued with bugs and glitches, including issues with AI behavior and performance problems, making it frustrating to play.
- Many players feel that the game lacks depth and content, leading to a short playtime and limited replayability.
- The user interface is clunky and unintuitive, making it difficult to manage buildings and understand game mechanics.
gameplay
44 mentions Positive Neutral NegativeThe gameplay is characterized by a mix of enjoyable mechanics and significant flaws, including poor performance, a confusing UI, and various bugs that detract from the experience. While the game offers straightforward and fast-paced tycoon elements reminiscent of classic titles, it suffers from a lack of depth and purpose, making it easy to exploit and limiting long-term engagement. Overall, players appreciate the potential for customization and fun, but many express a desire for improvements in mechanics and stability to enhance the overall experience.
“However, the fast pace and straightforward mechanics make for a very good 'snack-sized' tycoon game, which you don't see a lot of.”
“Liked the design, gameplay, and the fact that you don't even need a good PC to play this game.”
“Very simple, easy to understand, easy game mechanics, and just fun to play.”
“It features extremely poor performance (on a Ryzen 9), terrible UI and gameplay quality of life, some crashes, bizarre bugs, and a lack of 'purpose' (no real 'loss' condition or danger: if you don't have enough money just AFK a few minutes to let it build up; the people might get mad, but then you can build/purchase and make them happy again).”
“Not a potential for more than 10 hours of gameplay.”
“The price mechanics make no sense (every worker costs more than the one before, so you end up buying a single worker for twenty times as much as the first one? And you need many! The guns for the ranges work the same - every single one is more expensive - and for a range with 20 guns, you need at least 40 guns to make sure there is no delay for the customers).”