Hotel Magnate Game Cover
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"Hotel Magnate is a single-player business strategy game that allows you to build and manage your own hotel. Customize your hotel with various rooms, facilities, and decor, attracting different types of guests as it grows and its rating changes. Be prepared for lots of grinding and bugs as you shape your hotel to your liking."

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

65%
Audience ScoreBased on 237 reviews
gameplay8 positive mentions
story3 negative mentions
  • The game offers a fun and engaging hotel management experience with a lot of customization options for building and decorating.
  • The developers are responsive to community feedback and actively working on updates, showing potential for future improvements.
  • The graphics are colorful and appealing, making the game visually enjoyable.
  • The game suffers from numerous bugs and performance issues, including crashes and slowdowns during gameplay.
  • There is a lack of depth in management mechanics, making the gameplay feel repetitive and lacking challenge.
  • The furniture and object selection is limited, which restricts creativity in hotel design.
  • gameplay31 mentions

    The gameplay has received mixed reviews, with players noting that while it offers a variety of customization options and a laid-back experience, it suffers from clunky controls and a lack of depth. Many find the mechanics tedious and the progression slow, suggesting that the game feels incomplete and reminiscent of early 2000s flash games. However, some players appreciate the tutorials and the potential for future updates to enhance the gameplay experience.

    • “I also really like the innovative tiered unlock mechanic for objects.”
    • “The game is really fun and has many enjoyable mechanics and furniture.”
    • “Even at this stage, it's worth the price: lots of customization, furnishings, and textures full of retro charm, quirky characters, good tutorials, and helpful clips explaining game mechanics.”
    • “Getting to a 5-star rating isn't hard, but it isn't fun and it's way slower than it should be, given how tedious the gameplay mechanics are.”
    • “You can't reduce their salary, if you accidentally remove their workroom you can't reassign them to another one, they never explain when to hire more staff, or, in the case of mechanics, when to hire any at all.”
    • “There's one irritating thing on loop for background music, the gameplay is empty, the controls are clunky at best... it just isn't ready.”
  • graphics18 mentions

    The graphics of the game are generally described as simple and cartoonish, with vibrant colors that contribute to a fun aesthetic. While many players appreciate the easy-on-the-eyes design and the ability to customize hotel aesthetics, there are notable criticisms regarding glitches, poor guest models, and a lack of polish that detracts from the overall experience. Overall, the graphics are seen as decent but in need of significant improvement to enhance player satisfaction.

    • “The graphics are simple and make the game easy on the eyes.”
    • “This game has great graphics, easy to learn, is fun, and I like it.”
    • “I love the vibrant colors and the happy, humorous art style as well.”
    • “Graphic quality is horrid; feels very unfinished even for early access.”
    • “Guests models are very poor, there is no single player campaign (only sandbox), no support for ultra wide displays, interface is ugly, graphics need major improvement, guests' behavior is odd.”
    • “This makes it lack the satisfaction you get from creating something aesthetically pleasing, because it eventually becomes a hoard of strung out rooms across a green field.”
  • story13 mentions

    The game's story aspect is currently lacking, with players noting the absence of a dedicated story mode or campaign, resulting in a sandbox experience that feels incomplete. Users express frustration over limited customization options and a slow-paced progression system that leads to boredom, highlighting the need for more engaging quests and content to enhance the overall experience. Many are hopeful for future updates that will introduce multi-story hotels and a more rewarding narrative structure.

    • “It has a long way to go content-wise, a story mode or campaign, larger plots, multiple floors, bug fixes, etc. So if you're looking for a fully finished game, this is not it yet.”
    • “I get excited to play, but once I've played a bit, I get bored. I just want that same feeling other games give that make me play for hours on end.”
    • “It has a long way to go content-wise; a story mode or campaign, larger plots, multiple floors, bug fixes, etc. So if you're looking for a fully finished game, this is not it yet.”
    • “No real story mode at the moment, so it's just a pure sandbox. In its current state, it feels like there isn't enough to do, especially as you cannot expand.”
    • “There are only a small amount of wallpapers and floorings, bed types, and end tables. There just really isn't a lot of anything; it's difficult to make the hotel feel 'yours', and most of the missions involve just sitting around and waiting.”
  • stability10 mentions

    The game suffers from significant stability issues, with numerous glitches and bugs reported by users, including problems with item placement, freezing, and unresponsive game mechanics. While some players find potential in the game, they express frustration over its clunky foundations and frequent errors, particularly in early access. Overall, the stability of the game is a major concern, detracting from the overall experience.

    • “However, the game is still riddled with glitches.”
    • “I understand that this is early access, but the foundations of this game are incredibly clunky and buggy.”
    • “My only issue is that the game lags too much and then freezes occasionally.”
  • grinding8 mentions

    Reviews indicate that the grinding aspect of the game is largely viewed as tedious and monotonous, with players expressing frustration over the slow progression and lack of enjoyment in the gameplay mechanics. Many feel that the grinding is excessively busy-work, making it less engaging and more of a chore, which detracts from the overall experience.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “I had hope for this game since I really enjoy builders, but it's just tedious, monotonous, and boring.”
    • “I wouldn't recommend it though unless you really like tedious gameplay with little enjoyment.”
    • “Getting to a 5-star rating isn't hard, but it isn't fun and it's way slower than it should be, given how tedious the gameplay mechanics are.”
  • music7 mentions

    The music in the game receives mixed reviews, with some players praising the charming soundtrack while others criticize it as feeling out of place or reminiscent of outdated styles, such as "80s lift music." There are calls for improvements, including a more fitting soundtrack and better sound effects, as the current audio experience detracts from overall gameplay enjoyment.

    • “Also charming art, and a rad soundtrack.”
    • “Great music”
    • “Juke boxes should make a small amount of money and play the music selected by guests.”
    • “Otherwise, this game is really promising, although I hope the soundtrack gets replaced with something more fitting when the time comes. The current one kind of feels off, in my opinion.”
    • “Game music is really bad (80s lift music), and the sounds of the 'sims' when zoomed in are just strange foot patters.”
    • “There's one irritating thing on loop for background music; the gameplay is empty, the controls are clunky at best... it just isn't ready.”
  • monetization6 mentions

    The monetization strategy of the game has drawn criticism for its misleading advertising, which promises expansive gameplay features that are not present in the current version. Players feel that the game appears to prioritize advertising over quality, leading to a perception of it being a quick cash grab rather than a polished product. Concerns have been raised about the potential for in-game ads to unlock features, further emphasizing the disconnect between marketing and actual gameplay.

    • “The advertising of the game makes it look great; however, the gameplay just feels cheap and unpolished.”
    • “This is by no means an offense to the developers; however, it just seems like the advertising budget was a bit higher than the actual production of the game.”
    • “You can currently only build one floor, despite the advertisements showcasing very large, multi-story luxurious hotels.”
  • optimization3 mentions

    The game shows promise with its optimization efforts, having improved mechanics and added features, but it still requires further refinement. Users report some performance issues that can hinder the experience, making gameplay feel cumbersome at times. Overall, while there are enjoyable elements, the need for additional optimization remains evident.

    • “The game started somewhat basic with basic mechanics, but they have since optimized the system with more options and shortcut key controls.”
    • “Of course, it still needs a decent amount of optimization and improved features, but what's there can already be enjoyed, albeit cumbersome at times.”
    • “Of course it still needs a decent amount of optimization and improved features, but what's there can already be enjoyed, albeit cumbersome at times.”
    • “There is still some performance issues, and it can be a bit annoying.”
  • humor2 mentions

    The humor in the game is highlighted by its interesting and funny guest reviews, which contribute to an engaging experience. Additionally, the vibrant colors and cheerful art style enhance the overall comedic tone, making it enjoyable for players.

    • “Guest reviews are very interesting and funny; I hope they have a huge variety of reviews that help keep it engaging.”
    • “I love the vibrant colors and the happy, humorous art style as well.”
  • replayability1 mentions

    While the game is enjoyable in its current state, players believe that certain adjustments could enhance its replayability significantly, potentially making it an endlessly engaging experience.

    • “The game is very playable as is, but with a few changes could make it infinitely replayable.”
  • character development1 mentions

    Users express optimism about character development, noting that improvements in character design are anticipated once existing bugs are resolved. This suggests a focus on enhancing the visual and narrative depth of characters in future updates.

    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I was hoping for more meaningful choices that would impact character growth, but it all feels very linear.”
    • “The characters seem one-dimensional, and their arcs don't evolve in a satisfying way throughout the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
9hAverage play time
4-17hSpent by most gamers
*Based on 5 analyzed playthroughs

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