Battle Islands: Commanders
- May 10, 2017
- DR Studios
- 1h median play time
"Battle Islands: Commanders" is a real-time multiplayer war game set in WWII, where players build their army and lead troops into battle against opponents worldwide. The game offers various units and strategies, with the chance to unlock new theaters of war and form alliances with friends. Your goal is to dominate the battlefield and reap the spoils of war.
Reviews
- Fun and addictive gameplay that offers a quick strategy fix.
- Interesting concept with a variety of units and tactics to explore.
- Visually appealing graphics and a humorous art style.
- Severe pay-to-win mechanics that heavily favor players who spend money.
- Unbalanced matchmaking that often pits new players against much stronger opponents.
- Frequent connection issues and long wait times for unlocking rewards, leading to frustration.
- graphics14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The graphics of the game are generally praised for their modernity and artistic style, with many users highlighting the polished visuals and appealing animations. However, some players feel that despite the good graphics, the gameplay lacks depth and can feel slow or derivative of other titles. Overall, the graphics are considered a strong point, contributing positively to the game's aesthetic appeal.
“Game with modern day graphics and easy controls.”
“It's hard to explain, but the game is fully animated with good sounds and a funny graphic style.”
“Good is that the PC version has a higher graphical quality and well-polished lane pushing RTS.”
“First of all, I do really, and I mean really, like the graphics in the game, but when I see that this is another copy of Clash Royale, it just made the game sad for me. I do not recommend this game at all since you can win easily with a medium tank. I would really love playing this if they made this game a strategic game like Starcraft or Age of Empires, Warcraft, where you build your base up and fight against AI or players.”
“The game seems slow and sluggish; I can't turn down the graphics.”
“Graphics and concept at least looked decent.”
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
Gameplay reviews highlight a mix of enjoyment and frustration; while some players appreciate the cool units and solid mechanics, many criticize the pay-to-win elements that disrupt balance and fairness. The simplicity of the gameplay is noted, but the introduction of microtransactions and long matchmaking times detracts from the overall experience, leading to boredom and dissatisfaction among players.
“I really enjoy the gameplay and the matchmaking system works.”
“Solid gameplay.”
“Pros: cool units and gameplay.”
“Tired of this pay-to-win system; hit the paywall at around 3 hours of gameplay. I'm not going to support that kind of industry.”
“The gameplay is cheap and doesn't reward skill. Due to the small player base, matchmaking times are extremely long at times and result in unfair matches where one player clearly has the better units.”
“It seems like a first-year game student decided to mix 'Boom Beach' (and clones) with trading card mechanics and a knowledge of combat gained from Call of Duty.”
- monetization13 mentions
- 8 % positive mentions
- 69 % neutral mentions
- 23 % negative mentions
The monetization model of the game has been heavily criticized for being overly aggressive and detrimental to gameplay, with many players labeling it a cash grab that prioritizes profit over player experience. Reviewers express frustration with the reliance on microtransactions, particularly in the form of timed unlocks and limitations that hinder enjoyment, suggesting that the system is more suited to mobile games rather than desktop platforms. Overall, there is a strong call for the developers to reconsider their approach to monetization to align with successful models seen in other desktop games.
“The microtransaction-based free-to-play monetization model only works if it doesn't ruin the game.”
“I understand this is to attract more microtransactions, though you need to draw a line in the sand to where microtransactions affect the game's enjoyment too much.”
“You've proven all you care about is money, since the only reason to have a lot of these annoying limitations is to drive microtransactions.”
“No successful desktop game runs on mobile-style microtransactions. If you want more money, change microtransactions to match other desktop games. CS:GO and TF2 are examples where it's been done right and have profited because of it.”
- humor8 mentions
- 88 % positive mentions
- -25 % neutral mentions
- 38 % negative mentions
The humor in the game is generally well-received, with players finding it entertaining and funny, reminiscent of titles like Castle Crashers and Battle Block Theater. However, some users express frustration with the game's pay-to-win mechanics and matchmaking issues, suggesting that these aspects detract from the overall comedic experience.
“A simple and funny RTS game that is like a mobile game but a little more advanced than that.”
“It's funny to learn and play, but the online players are good.”
“Great game, really funny! I highly recommend it to any fans of games such as Castle Crashers, Battle Block Theater, or turn-based combat games.”
“The matchmaking system is so broken, it's not funny.”
“I expected a lot of laughs, but the humor fell flat.”
“The jokes in the game are more cringeworthy than comedic.”
- story4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's story is minimal, with players noting a lack of a substantial single-player mode beyond basic training missions, which do not contribute to progression. Additionally, the multiplayer experience is criticized for being heavily pay-to-win, detracting from any narrative engagement. Overall, the story aspect is considered weak and unfulfilling.
“Unlike the store page suggests, there's no single-player mode other than the training missions that don't allow you to advance in the game (by earning currency or new units), and the multiplayer is heavily pay-to-win.”
“Slow game with no real storyline.”
- grinding3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
Reviews indicate that grinding is a significant aspect of the game, requiring players to invest considerable time—often several hours daily—into activities like chest farming to progress. While some players may experience setbacks in battles, consistent grinding is seen as a necessary strategy for long-term success.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is challenging but satisfying, making every achievement feel earned.”
“You may still lose a fight or two, but a few more days of chest farming will no doubt ease that issue.”
“You'll need a second life for grinding.”
“In the end, this is for gamers who love to play a game for years, grinding every day for 4-8 hours to progress.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with users reporting frequent bugs, lag, and freezing both in menus and during gameplay, particularly when deploying troops.
“Buggy as all hell.”
“Laggy and buggy as hell.”
“Menus freeze, in-game delays and freezes on troop deployment.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The optimization of the game is widely criticized, with users reporting very poor performance that negatively impacts gameplay.
“Very poor performance.”
“The game struggles to maintain a stable frame rate, making it nearly unplayable at times.”
“Frequent crashes and long loading times severely hinder the overall experience.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players have noted that the victory music plays repetitively, even during losing scenarios, which can detract from the overall experience and immersion in the game.
“The same victory music plays repeatedly, even when I'm on the losing side of the game.”
“The soundtrack is incredibly repetitive and lacks variety, making it feel stale after a short time.”
“The music doesn't match the game's atmosphere, often feeling out of place and detracting from the overall experience.”