Barrage Musical: A Fantasy of Tempest

Barrage Musical: A Fantasy of Tempest Game Cover
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"Barrage Musical: A Fantasy of Tempest" is a rhythm game where players must hit notes in time with the music, featuring a fantasy-based storyline and tempest-themed songs. The game boasts a unique "barrage" feature, where notes fill the screen rapidly, requiring quick reflexes and precision. With various difficulty settings and a wide range of songs, this game offers a challenging and engaging rhythm experience for players.

  • PC
  • Windows

Reviews

81%
Audience ScoreBased on 39 reviews
music31 positive mentions
grinding3 negative mentions
  • The game features an incredible soundtrack that syncs beautifully with the gameplay, enhancing the overall experience.
  • It offers a variety of difficulty levels, making it accessible for newcomers while still providing challenges for veterans.
  • The bullet patterns and stage designs are creative and engaging, providing a fun and immersive bullet hell experience.
  • The English translation is poorly done, making it difficult to understand some aspects of the game.
  • The shop system requires grinding to unlock higher difficulties, which can be tedious and detracts from the overall enjoyment.
  • Graphics and character designs are somewhat lacking, with room for improvement in visual presentation.
  • music75 mentions

    The music in "Barrage musical ~a fantasy of tempest~" is widely praised for its incredible quality and its integral role in gameplay, with enemy attacks synchronized to the soundtrack, enhancing the overall experience. Players appreciate the variety and creativity of the music across different stages, noting that it significantly elevates the game's atmosphere and pacing. While some critiques mention the challenge level and menu language, the consensus is that the soundtrack is a standout feature that captivates players and adds depth to the bullet hell genre.

    • “The music is simply incredible.”
    • “One of the game's biggest features is how the stages and boss attacks are all synced with the background music.”
    • “The soundtrack is amazing, there is creativity shown in the stage design and the pattern design, which often syncs with the soundtrack to make the battles even more tense.”
    • “However, it's not entirely like the game is musical in sort but using music as a theme for the entire game.”
    • “Although the shooting and stuff seemed pretty bland, the music somehow makes up for it.”
    • “The game might not have the highest production values, but the music is pumping, the anime girls are well-drawn, the bullet patterns are gorgeous, and the controls are tight.”
  • graphics11 mentions

    The graphics in the game are generally considered low-resolution, yet the character portraits and overall art design are well-executed and visually appealing. While some users noted that certain backgrounds could be improved, the vibrant magical effects and cohesive integration with the music enhance the overall experience. Despite mixed opinions on the graphics quality, they do not detract significantly from the enjoyment of the game.

    • “The fun (if somewhat flawed) scoring system and the unlockables also give the game a nice amount of replayability, and the solid visuals and fantastic music tie the whole package together very nicely.”
    • “Really fun bullet patterns, beautiful graphics, fantastic soundtrack, and a nice simple story.”
    • “The graphics are admittedly pretty low-resolution, but the character portraits are otherwise well-drawn and the overall art design is quite pleasant.”
    • “The graphics could be a bit better, I guess (most notably the stage 1 background in my opinion), but that doesn't really take any enjoyment out of the game.”
    • “Graphics don't matter in this game.”
  • story10 mentions

    The game's story is described as simple yet engaging, borrowing elements from "Embodiment of Scarlet Devil" while featuring a straightforward plot that effectively complements the gameplay. Although the narrative is primarily in Chinese, which may hinder understanding for some players, the overall experience is enhanced by beautiful graphics and a captivating soundtrack.

    • “You can enjoy the story accompanied by exciting music and handsome barrage.”
    • “The plot is simple and short but fascinating.”
    • “The story is simple and borrows very heavily from Embodiment of Scarlet Devil, but it works really well.”
    • “Then, there's a simple story too that comes with characters of little background.”
    • “The menus are in English, but the story is all in Chinese, so I had absolutely no idea what was going on.”
  • gameplay7 mentions

    The gameplay in Barrage Musical ~a fantasy of tempest~ is engaging and offers various difficulty options, appealing to both casual and hardcore players. Drawing inspiration from the Touhou series, it features classic bullet hell mechanics like movement, shooting, and screen-clearing bombs, while its integration of music enhances the experience by syncing bullet patterns with the soundtrack. Overall, the game stands out with its solid presentation and unique elements, making it a worthwhile addition to the genre.

    • “Fun gameplay, lots of difficulty options, amazing music, and a quite interesting plot.”
    • “Barrage Musical: A Fantasy of Tempest takes a lot of obvious inspiration from the Touhou games, but it has enough differences to make it more than just a glorified Touhou fangame. Its solid presentation and gameplay make it worthwhile for pretty much anyone interested in bullet hells.”
    • “In addition, the fact that the bullets fly in time to the fantastic soundtrack makes the gameplay in Barrage Musical that much more immersive.”
    • “The basic gameplay is what you'd expect from a Touhou-like: besides moving and shooting, you have a handful of screen-clearing bombs and a focus button to slow down for more precise dodging.”
    • “While this doesn't affect the core gameplay too much, there are some occasions where paying attention to the music can be helpful for anticipating bigger attacks or waves of enemies.”
    • “It has a similar style to Touhou, but like the gameplay, it's different enough to set itself apart.”
  • replayability4 mentions

    The game offers a good level of replayability through its unlockable content, including songs and art, which encourages players to engage with it repeatedly. However, some users feel that requiring players to purchase higher difficulty levels can hinder the experience for more skilled players, as it necessitates grinding before accessing appropriate challenges. Overall, the combination of a fun scoring system, solid visuals, and great music enhances its replay value.

    • “The fun (if somewhat flawed) scoring system and the unlockables also give the game a nice amount of replayability, and the solid visuals and fantastic music tie the whole package together very nicely.”
    • “Infinitely replayable.”
    • “The variety of choices and paths in the game ensures that each playthrough feels fresh and engaging.”
    • “I'm a bit mixed on how this was implemented: I don't mind having to buy songs for the music room or art for the gallery; it gives the game more replay value in my opinion. However, I don't like how the higher difficulties also need to be bought. All it does is force more expert players to grind for a while before they can play a difficulty appropriate to their skill level.”
  • atmosphere1 mentions

    The game is praised for its charming and calming atmosphere, creating an inviting and soothing experience for players.

    • “The whole game has a certain charm and calming atmosphere to it.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, particularly the requirement to collect coins to unlock higher difficulty levels, which can detract from the overall enjoyment.

    • “I understand wanting to keep people playing, but having to collect coins to unlock higher difficulties can be very tedious.”
    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
    • “I find the constant need to grind for resources to be frustrating and detracts from the overall enjoyment of the game.”
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