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Ball laB

Ball laB Game Cover
55%Game Brain Score
gameplay, music
graphics, story
55% User Score Based on 234 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Ball laB Game Cover

About

Ball laB is a single player casual platformer game. It was developed by Viktor Yurchuk and was released on March 8, 2018. It received neutral reviews from players.

Ball laB is a hardcore platformer with minimalist graphics. In the role of the ball you must overcome more than 60 challenging levels. Can you do it? Features: - 60 levels - Difficult gameplay

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55%
Audience ScoreBased on 234 reviews
gameplay9 positive mentions
story3 negative mentions

  • Challenging and rewarding gameplay for players who enjoy difficult platformers.
  • Minimalistic and clear visual style reduces distractions and focuses on gameplay.
  • Good soundtrack that complements the game's atmosphere and does not annoy over many deaths.
  • Controls are often unresponsive, inconsistent, and suffer from input lag causing frustration.
  • Physics and momentum mechanics are problematic, leading to unpredictable and unfair deaths.
  • Level design can feel repetitive and tedious, especially at higher difficulty spikes and with moving platforms.
  • graphics
    31 mentions Positive Neutral Negative

    The graphics are consistently described as simple, minimalistic, and retro, with a clear but basic 2D pixel art style that some find charming and fitting for the puzzle-platformer genre. However, others criticize the visuals as outdated, low-quality, and lacking effort or customization options, leading to a bland and occasionally visually unappealing experience. Overall, the minimalist art style suits the gameplay focus but may not satisfy players seeking modern or polished graphics.

    • “With its gravity-defying mechanics, mind-bending puzzles, and charming visuals, the game invites players to dive into a world where logic and experimentation collide.”
    • “The game's visual design boasts a playful and colorful aesthetic that adds to its charm.”
    • “The minimalist art style focuses attention on the puzzles themselves, creating a clean and uncluttered environment that keeps the focus on the task at hand.”
    • “Ball Lab is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. The game is an extremely mediocre 2D retro pixel platformer that uses the 'minimalist' label as an attempt to excuse even an attempt at putting any effort into the graphics, and it shows, too.”
    • “A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics.”
    • “The monochrome graphics are visually unappealing, there is not even the flimsiest of excuse plots, and it's not like the world is lacking in hardcore platformers to challenge the masochistic.”
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay presents a mix of innovative gravity-based puzzle mechanics and charming visuals that offer a unique and engaging experience for players who enjoy creative problem-solving. However, it suffers from issues such as lack of polish, unresponsive controls, and occasional frustrating moments that can detract from its overall enjoyment. While simple and intuitive for some, the gameplay may feel janky, repetitive, and underdeveloped, particularly for experienced gamers seeking tighter mechanics.

    • “With its gravity-defying mechanics, mind-bending puzzles, and charming visuals, the game invites players to dive into a world where logic and experimentation collide.”
    • “This unique mechanic adds a refreshing twist to traditional puzzle-solving, requiring you to think creatively and strategically.”
    • “Its charming visuals, diverse puzzles, and unique gameplay mechanics make it an engaging choice for players seeking a different kind of puzzle adventure.”
    • “It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
    • “Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
    • “Just sad because you fight the mechanics as much as the game itself, and in the later levels a death means another minute of hard platforming just to get back to where you were, hoping the game works as intended.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game, primarily a chiptune/retro soundtrack, is widely praised as a standout and enjoyable aspect, often enhancing the overall experience. However, some players find it occasionally distracting or feel it lacks accompanying sound effects, which can impact gameplay focus. Overall, the soundtrack is considered a strong positive, with some wishing for a purchasable option.

    • “The music is the best part of this game; the retro visual aesthetic and how the levels morph into the next one after reaching the goal are cool, too.”
    • “The soundtrack is what kept me going through the whole game.”
    • “Soundtrack is a collection of 8-bit tracks, which not everyone can like, but I personally like them very much.”
    • “I wouldn't know any way to identify or refer to the songs, but one song stands out in a negative way.”
    • “Music is 'meh' but after a while you will turn it off anyways because you have to concentrate.”
    • “The minimalist visuals and the retro soundtrack are fine, but the control scheme is rather slippery.”
  • story
    9 mentions Positive Neutral Negative

    The game lacks a meaningful story, with some users noting no story elements at all. Additionally, the missions become long and tedious, detracting from the overall enjoyment.

    • “Epic story”
    • “There's no story elements in this title.”
    • “No story.”
    • “Missions get increasingly too long and tedious as you progress, which hinders fun significantly.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional experience is largely negative, with players feeling frustrated and disconnected due to awkward controls and lack of impactful reactions to failure. The game's punishing mechanics and unresponsive input lead to a sense of battling the controls rather than the challenges, diminishing emotional engagement.

    • “There's no emotional reaction upon death, just a 'yeah, sure, I guess...'.”
    • “It feels like the ball is alive and you're having a fight with it on top of all the platforming, mashing the arrow keys in hopes of stopping it from touching a spike.”
    • “You'll have of course just one 'endless' life - touching spikes or being crushed means instant death and instant respawn - and on the counter in the upper side of the screen you'll see how many times you died and the level you're in in that particular moment.”
  • stability
    4 mentions Positive Neutral Negative

    The game is generally fun but suffers from noticeable bugs and glitches that affect its stability. Despite its simple design, the core mechanics appear insufficiently optimized, leading to unpredictable performance issues.

    • “Its a bit buggy.”
    • “Overall fun, but buggy and unpredictable. For such simple design and programming, definitely not enough work spent optimizing the core mechanics of the game.”
    • “Very hard and fun, but slightly buggy platformer.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is noted for becoming increasingly long and tedious, with missions that slow down the fun significantly. Players may also find themselves needing additional resources or lives to continue grinding effectively.

    • “Missions get increasingly too long and tedious as you progress, which significantly hinders fun.”
    • “You'll need a second life for grinding.”
    • “Tedious?”
  • humor
    3 mentions Positive Neutral Negative

    The game's humor is highlighted by playful elements like spikes disguised as level goals and amusing "lol" signs, which players find genuinely funny and enjoyable.

    • “Spikes disguised as level goals, funny!”
    • “The lol signs were also funny.”
    • “I got it for free, but it's really cool and funny!”
  • atmosphere
    1 mentions Positive Neutral Negative

    Users find the atmosphere engaging and immersive, effectively enhanced by the game's gameplay and graphics. The combined elements create a compelling and cohesive experience that draws players into the game world.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization of the game is widely criticized as a cash grab, with users perceiving it as a low-effort mobile app repackaged for PC to exploit players financially.

  • optimization
    1 mentions Positive Neutral Negative

    The optimization is noted for delivering strong performance, ensuring smooth gameplay and efficient resource usage.

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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Ball laB is a casual platformer game.

Ball laB is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 6 hours playing Ball laB.

Ball laB was released on March 8, 2018.

Ball laB was developed by Viktor Yurchuk.

Ball laB has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Ball laB is a single player game.

Similar games include Dungeon Escape, RITE, Minimalism, Almost There: The Platformer, Marble Mayhem: Fragile Ball and others.