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About Backrooms Society

Backrooms Society is a single player and multiplayer survival role playing game with a horror theme. It was developed by Mikael Bihl and was released on June 19, 2023. It received positive reviews from players.

Make your way through disturbing and eeire levels from the backrooms lore. Each level has unique objectives, optional objectives and resources. Bring whatever you get your hands on back to Traders Keep in The Hub or use your resources to craft new gear and equipment. Procedural Generation The Metro brings explorers to random unknown levels with unknown threats. The possibilities are nearly endles…

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Games Like Backrooms Society

Looking for games like Backrooms Society? Here are top survival role playing recommendations with a horror focus, selected from player-similarity data — start with Backrooms: Escape Together, Labyrinthine or Species: Unknown.

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Reviews

82%Audience ScoreBased on 456 reviews
gameplay14 positive mentions
grinding8 negative mentions

  • Offers a unique and immersive take on the Backrooms with large, well-designed maze-like levels and an engaging survival and crafting system.
  • Highly enjoyable multiplayer co-op experience supporting up to 8 players, which enhances replayability and social interaction.
  • Great atmospheric effects, sound design, and chilling entities that provide good scares without being overwhelming; includes progression through contracts, crafting, and upgrades.
  • Maps can feel overly large, repetitive, and maze-like, causing navigation frustrations, especially for solo players or smaller groups.
  • Some technical issues and bugs reported including game crashes, lag, and multiplayer connectivity problems, which impair enjoyment.
  • Certain gameplay mechanics such as resource grinding, item durability, and punishment on death can be tedious or unfair; some AI enemy behaviors and level designs need balance and polish.
  • gameplay

    45 mentions Positive Neutral Negative
    31% positive mentions, 62% neutral mentions, 7% negative mentions

    The gameplay is praised for its unique survival and crafting mechanics, cooperative multiplayer, and atmospheric depth with entity research and sanity features adding meaningful layers. However, criticisms include repetitive, maze-like level design causing confusion and slow pacing, occasional AI and mechanic frustrations, and somewhat limited content variety. Overall, it offers a solid, enjoyable experience with room for more variety and refinement.

    • “A very good backrooms game with a nice selection of levels and entities. The crafting mechanic adds a level of semi-uniqueness, and the cool gimmicky game mode (the metro) prevents the gameplay from getting old even after long play.”
    • “The evidence collection mechanic adds depth beyond just 'survive and escape,' giving runs a real sense of purpose through researching entities.”
    • “+ The trading, item, and crafting systems are simple but effective, adding a lot to the gameplay.”
    • “Boring repetitive gameplay with every level just feeling like a maze that's far too large.”
    • “Incredibly annoying AI with the dogs; sometimes the intended flashlight mechanic just doesn't stun, even for a second.”
    • “The level layouts become confusing, particularly in the maze-like third map, where my friends and I spent over an hour just trying to locate each other and understand the gameplay mechanics.”
  • story

    27 mentions Positive Neutral Negative
    22% positive mentions, 67% neutral mentions, 11% negative mentions

    The story aspect is praised for its engaging mission-based structure with a hub system that provides clear goals, progression, and replayability, setting it apart in the genre. However, players desire more character-driven narrative elements, diverse quests, and deeper lore to enhance immersion, as the current storyline feels minimal and repetitive. Overall, the game offers a rewarding mission experience but could benefit from expanded story content and more varied quest types.

    • “I definitely want to see more added but having the hub area where you can trade and upgrade your gear, accept missions makes each trip into the levels feel like you are on a mission and not just pointlessly stumbling through a liminal space like in other backrooms games.”
    • “It even has really good replayability due to not having a linear story where the main objective is to just reach the end of the game.”
    • “I've been running co-op with a friend, and we've taken our time running through the first two levels a few times to complete missions (contracts), gather materials, craft better gear, unlock things in our hub, etc. If that sounds like your jam, then I can confidently recommend this game to you.”
    • “It would make the game even more interesting if there were little bits of story to find and characters that will talk to you.”
    • “Sadly there is no actual main quests or puzzles for each level; exploring a level in this game is just visiting the same 3 or 4 places for an hour or so.”
    • “Note: the game isn't very clear it's a loot and extract kind of game; you pick up a few missions (which I think there should be like 20 given at once because that grind is heavy as of the start) and loot gobble everything up to come home and sell.”
  • atmosphere

    14 mentions Positive Neutral Negative
    64% positive mentions, 15% neutral mentions, 21% negative mentions

    The game's atmosphere is generally praised for being unsettling and immersive, with solid graphics enhancing the horror and exploration experience. However, some users find certain character models and level design—particularly beyond the first level—detract from the overall mood, making parts feel empty and less engaging. Despite minor lighting and optimization issues, the atmosphere remains a strong and compelling aspect for fans of atmospheric horror.

    • “The atmosphere is perfectly unsettling without being overwhelming, and the hub-and-expedition structure keeps every session feeling purposeful and replayable.”
    • “Backrooms Society takes players on a nerve-wracking journey into the heart of darkness, offering a chilling co-op survival experience that's dripping with atmosphere.”
    • “If you're into atmospheric horror and exploration, this is definitely worth checking out.”
    • “The only negative thing I would point out is the models of the characters that are slightly goofy and for me personally, it takes away from the creepy, unnerving atmosphere.”
    • “Played through level 0 - it had an okay atmosphere, was extremely empty, and it took me 20 minutes to find my friends in a labyrinth of nothingness.”
    • “The first level at least has some kind of atmosphere, but it's basically running around empty rooms gathering wood.”
  • graphics

    14 mentions Positive Neutral Negative
    50% positive mentions, 29% neutral mentions, 21% negative mentions

    The graphics are generally praised for creating a strong atmosphere with realistic and eye-catching visuals, enhancing the horror and exploration experience. However, some users find the graphics inconsistent, describing them as either solid or subpar, with occasional issues in lighting and optimization. Overall, the visuals contribute significantly to the game's eerie and immersive environment despite some repetitive level design.

    • “By far the most polished Backrooms game as far as graphics, creature mechanics, and level design.”
    • “The graphics are stunning and the RPG/exploration blend is really engaging.”
    • “The large, nonlinear levels boast realistic graphics and eerie sounds that emanate from unknown sources, creating an environment that feels genuinely unsettling.”
    • “Around 1 hour of play, completely confusing, directionless, the audio/graphics are bad.. not worth the time.”
    • “Bro this game is so ass literally you just walk around empty rooms and collect items, not really any fun or anything to do except find items. Also, the graphics suck.”
    • “Lighting/graphics could use a bit of improvement/optimization, but it doesn't take anything away from the game for me - the atmosphere is good enough.”
  • replayability

    12 mentions Positive Neutral Negative
    50% positive mentions, 25% neutral mentions, 25% negative mentions

    The game offers high replayability, especially compared to other backrooms titles, thanks to its unique hub-and-expedition structure and the addition of procedurally generated content like the metro mode. While some find the gameplay can become repetitive, the low learning curve and varied game modes keep sessions engaging and fun, particularly with friends. Overall, it stands out as one of the most replayable backrooms games available.

    • “Loads of replayability, and lots of fun with friends.”
    • “The atmosphere is perfectly unsettling without being overwhelming, and the hub-and-expedition structure keeps every session feeling purposeful and replayable.”
    • “Edit: they added a procedurally generated dungeon called 'the metro' and it's awesome, adding a lot of replayability.”
    • “There is replay value but only if you want to do the same thing five times over as you research an enemy.”
    • “Can get a bit repetitive but overall one of the more replayable backroom-type games out there.”
    • “Well, the game is basically Phasmophobia but Backrooms - it's not bad at all, especially for the price and replayability.”
  • optimization

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game struggles with optimization on lower-end PCs, causing occasional crashes and high system noise due to intense resource use. However, on better hardware, it generally runs smoothly despite some lighting and graphics needing improvement. Overall performance issues do not significantly detract from the gameplay experience.

    • “When I run the game, it makes my computer sound like a jet taking off, but it still mostly runs smoothly without lag.”
    • “I did have some occasional crashes during the first level, but besides that I have had really good performance on all the other floors.”
    • “Lighting/graphics could use a bit of improvement/optimization, but it doesn't take anything away from the game for me - the atmosphere is good enough.”
    • “Terribly optimized for lower end PC.”
    • “Performance kinda blows and the later levels just devolve into 'run around and look for x, then run around and look for y'.”
    • “Some performance problems.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often described as tedious and repetitive, especially during maze exploration and farming tasks, which can lead to frustration. However, playing with friends helps mitigate the difficulty and grind, making the experience more enjoyable despite these challenges. Overall, while the grind can be a drawback, it is manageable and balanced by the game's fun and rewarding aspects.

    • “The mazes are excessively large, turning what should be an exhilarating exploration into a tedious and repetitive chore.”
    • “The vast, repetitive mazes and the grinding nature of the tasks can lead to frustration and boredom.”
    • “The crafting system can feel a little grindy and the maze level is a nightmare as the hounds don't respond to any light source and it's definitely very windy and impossible with just matches. Even in the mines with large groups, the time the wretch is disabled after you hit it is way too short and it's difficult to find the waygates.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The music is widely praised for its excellent quality and seamless integration, creating a great atmosphere, especially in the lobby. Users appreciate the soundtrack's vibe and request proper song credits for the tracks used.

    • “Jamming out to music in the lobby is a vibe.”
    • “The soundtrack is awesome.”
    • “Music: 9/10 - just excellent, it pairs beautifully, and isn't being played where you don't want it.”
  • humor

    6 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a highly entertaining and hilarious experience, especially when played with friends, combining humorous moments with the thrill of exploring backrooms entities. Players frequently find themselves laughing and enjoying the fun, lighthearted atmosphere.

    • “Funny moments when you hear your own voice and freak out.”
    • “A fun and hilarious game to play with friends with a lot of backrooms entities and a cool experience.”
    • “If you're looking for a fun game to have you laughing hysterically or just for the thrill of the backrooms, then this is it!”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is somewhat problematic, with issues in multiplayer connectivity, lag, and buggy voice chat. However, ongoing developer updates are actively addressing these problems.

    • “Multiplayer is buggy and hard to join.”
    • “A bit buggy and you lag but very well made, the only problem is with the voice chat, and the fact that no one spawns together more than half the time.”
    • “Chat is a little buggy, but the dev is actively fixing it.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes strong emotional reactions, with moments that induce genuine fear and vulnerability, such as being chased by a hound in school, leading to intense feelings like crying.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's monetization is seen as a cash grab, prioritizing profit over quality, and is considered inferior to other backrooms titles despite its appealing appearance.

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Play Times

7h Median play time
10h Average play time
5-24h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Backrooms Society is a survival role playing game with horror theme. Common tags for Backrooms Society include first-person, indie, roguelite, psychological, exploration and others.

Backrooms Society is available on PC and Windows.

On average players spend around 10 hours playing Backrooms Society.

Backrooms Society was released on June 19, 2023.

Backrooms Society was developed by Mikael Bihl.

Backrooms Society has received positive reviews from players. Most players liked Backrooms Society for its gameplay but disliked it for its optimization.

Backrooms Society is a single player game with multiplayer and local co-op support.

Similar games include Backrooms: Escape Together, Labyrinthine, Species: Unknown, Escape the Backrooms, Grounded and others.