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BACKROOMS: APPREHENSION Game Cover

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BACKROOMS: APPREHENSION is a multiplayer action adventure game. It was developed by DMNT Interactive and was released on August 14, 2025. It received mostly positive reviews from players.

"BACKROOMS: APPREHENSION" is a horror-exploration game set in the Backrooms, a labyrinthine network of endless, monotonous rooms. Players take on the role of an investigator, searching for missing persons and uncovering the sinister truth behind the Backrooms. The game features permadeath and procedural generation, creating a unique and unpredictable experience with each playthrough.

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79%
Audience ScoreBased on 272 reviews
gameplay5 positive mentions
stability3 negative mentions

  • Great fun with friends, providing hilarious moments and a unique social deduction experience.
  • The game has good graphics and a solid concept, with potential for future updates and improvements.
  • Affordable price point makes it a worthwhile purchase, especially for groups looking for a casual multiplayer game.
  • Voice chat issues make communication difficult, impacting the social deduction aspect of the game.
  • Gameplay can feel unbalanced, with survivors having a significant advantage over the monster, leading to repetitive matches.
  • Finding players for public matches can be challenging, often requiring a large group of friends to fully enjoy the game.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is praised for its unique concept and potential, featuring engaging mechanics and a growing player base, but it suffers from a lack of depth and variety, leading to repetitive experiences. While the social deduction elements can be enjoyable, many players feel the game is underdeveloped, with basic features missing and a need for clearer objectives and tutorials. Overall, it’s recommended for play with friends, but it requires more content and polish to fully realize its potential.

    • “The gameplay itself is very unique; you either pick 3 endings: 1st escaping the backrooms, 2nd destroying all skinstealer spawns/pods, or 3rd the skinstealer wins by escaping/killing all survivors.”
    • “There are some fun gameplay ideas here, a few mechanics that help it stand out from other backrooms-style games, and enough tense or funny moments to make it worth firing up with a group.”
    • “If you've played GMod murder, it has similar mechanics, except this one can actually be scary at times and has several twists.”
    • “Between the lack of basic features (like rebinding keys) and more complex gameplay elements, it would seem almost as if the developers made this for some sort of quick game jam and recycled assets to get it done ASAP.”
    • “With the incredibly janky and awkwardly designed map, RNG, and strange mechanics, it's plain to see that this was an experience that was rushed.”
    • “The game itself is good for something less than a month into early access, but it needs objectives to facilitate gameplay.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with players highlighting its ability to create hilarious moments, especially when played with friends. The combination of fun gameplay mechanics and features like proximity chat enhances the comedic experience, making it a memorable party game. Overall, it delivers a blend of humor and tension that keeps players engaged and laughing.

    • “Had some hilarious moments.”
    • “Genuinely hilarious to play with friends as a party game.”
    • “It's fun, hilarious, and the proximity chat is great.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game are highly praised, featuring detailed character designs and impressive water and lighting effects that enhance the overall experience. Players appreciate the visual quality, which contributes to the fun and engaging gameplay, while the game's aesthetic evokes a familiar vibe reminiscent of "Among Us." Overall, the graphics are considered a strong point, complementing the game's potential and growing player base.

    • “The game itself has big potential, good concept, good graphics, good gameplay, physics are good as well, water physics are pretty good, lighting is good as well, character has deep detail (if you check under the gas mask of the character there is a full face under the gas mask and behind the face there are teeth for more detail), and player base is growing.”
    • “Very good graphics and easy yet challenging to play. Fun to jump-scare people and really works your brain to figure out strategies as well as trust in people.”
    • “Definitely gives off Among Us vibes, but other than that it has good graphics, a fun experience, and it's just fun to play with all those people. You might find some funny moments in the game.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is generally solid, with minimal glitches reported. However, players have noted some bugs, particularly with the proximity chat and microphone issues, which can affect the experience. Additionally, there are concerns about game balance, as survivors tend to win overwhelmingly.

    • “It's a little buggy with the proximity chat; certain players have weird microphone clipping issues that we haven't been able to figure out yet.”
    • “The only issue is that it's a little buggy; the monster is too weak, and survivors win almost 98% of the time.”
    • “I didn't notice any glitches really, aside from the voice chat being wonky in the lobby occasionally.”
  • story
    3 mentions Positive Neutral Negative

    The reviews indicate that the game lacks a narrative, with players noting that there is no story to engage with. This absence of a storyline has been a point of criticism among users.

    • “The screenshots used in this review were taken during a solo mission because after playing 24 matches with full lobbies, the player count went to 0 when it was time to write this review.”
    • “---{ story }---”
    • “No story.”
  • monetization
    3 mentions Positive Neutral Negative

    The game's monetization strategy appears to be hindered by a lack of advertising and marketing, resulting in a low player count. Despite this, players are actively organizing community events to boost engagement and support the indie developer.

    • “The monetization model feels exploitative, with essential features locked behind paywalls.”
    • “It's frustrating to see so many in-game purchases that impact gameplay balance.”
    • “The game is fun, but the constant push for microtransactions ruins the experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Players express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it still feels like I'm nowhere.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, highlighting moments of joy and laughter, often to the point of tears. However, there is also a desire for new gameplay elements, such as a "stalker" role, which reflects a mix of humor and darker, more complex emotional themes.

    • “My friends and I play this a lot, and I have often laughed until I cried.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is praised for its engaging co-op horror elements, making it a hidden gem, especially at the current sale price of $1.49. Players enjoy the immersive experience it offers when playing with friends.

    • “At the current $1.49 sale price, it’s an easy pickup and a bit of a hidden gem if you enjoy messing around in atmospheric co-op horror with friends.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is highly optimized, with users reporting impressive performance, including frame rates nearing 400 fps.

    • “I really like how well optimized the game is; I personally almost get 400 FPS on this game.”
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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

BACKROOMS: APPREHENSION is a action adventure game.

BACKROOMS: APPREHENSION is available on PC and Windows.

On average players spend around 10 hours playing BACKROOMS: APPREHENSION.

BACKROOMS: APPREHENSION was released on August 14, 2025.

BACKROOMS: APPREHENSION was developed by DMNT Interactive.

BACKROOMS: APPREHENSION has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

BACKROOMS: APPREHENSION is a multiplayer game with local co-op support.

Similar games include Unfortunate Spacemen, In Silence, LOCKDOWN Protocol, Midnight Ghost Hunt, Deceit 2 and others.