- October 6, 2010
- Silver Wish Games
Axel & Pixel
Platforms
About
"Axel & Pixel" is a hand-drawn, high-definition game where players help Axel and his dog Pixel escape a dream world. To get home, they must solve puzzles across 24 chapters set in four seasons. This artistic adventure features vehicle minigames and a focus on Axel's aspiration to paint all four seasons in one picture.











- Charming art style and good music create an enjoyable atmosphere.
- The game is easy to learn and offers a fun, casual experience for beginners.
- Creative puzzles and clever environmental interactions enhance the gameplay.
- Non-skippable mini-games can be frustrating, especially for players with dexterity challenges.
- Gameplay can be hindered by performance issues, such as frame rate affecting game speed.
- Some puzzles are tedious and rely heavily on trial and error, which can detract from the overall experience.
story
40 mentions Positive Neutral NegativeThe story of "Axel and Pixel" follows the titular characters as they navigate a dream world filled with puzzles and obstacles in their quest for escape. While many players appreciate the unique storytelling approach and unexpected plot twists, some find the narrative lacking depth and criticize the difficulty of required mini-games that disrupt the flow. Overall, the game is praised for its engaging visuals and enjoyable gameplay, though opinions vary on the coherence and richness of the story itself.
“In addition to the beauty of Axel & Pixel's majesty and the depth of its story, the game is simply unmatched as a pure video gaming experience.”
“The game surpassed all of my expectations regarding its design, story, and gameplay.”
“The characters are unique and the story, while told with no words at all, rivals some of the better puzzle games out there.”
“Additionally, there's not enough of a story to keep me going.”
“The mini-games cannot be skipped to continue on with the story; they are tedious and a total pain.”
“An eccentric, intriguing port of a very short XBLA game - but I do wonder if the developers tried too hard with the eclectic beatnik style; it seems forced and contrived, and the puzzles often have no relationship to the story.”