Automon Game Cover
Starting at $7.99Buy now

Automon is a strategic auto-battler where you collect, upgrade, and manage a team of 55 unique monsters to become the Automon Champion. With 10 elemental types, randomized encounters, and a condescending professor, every playthrough offers a fresh challenge. The game features grungy visuals and exciting battles, making it a must-try for auto-battler fans.

  • PC
  • Windows

Reviews

92%
Audience ScoreBased on 126 reviews
gameplay10 positive mentions
music3 negative mentions
  • The game is surprisingly addictive and offers a fun mix of auto-battler and roguelike mechanics, making each run engaging.
  • It features humorous and unique automon designs, along with a satirical take on the Pokémon genre that adds charm.
  • The gameplay is quick and accessible, with a satisfying strategic depth that encourages experimentation with different team compositions.
  • The game suffers from balance issues, with limited viable strategies and some automon being overpowered or underpowered.
  • Replayability is hindered by a lack of meaningful unlocks and upgrades, making runs feel repetitive after a while.
  • Some players find the humor and art style off-putting, and the overall experience can feel basic compared to other auto-battlers.
  • gameplay19 mentions

    The gameplay of the game is characterized by its addictive "one more run" loop and solid autobattler mechanics, offering a mix of strategic depth and unpredictability that keeps players engaged. While many users appreciate the fun and compelling nature of the gameplay, there are calls for additional mechanics and evolution elements to enhance satisfaction and replayability. Overall, the game is praised for its unique satirical approach and intricate mechanics, making it a standout in the auto-battler genre.

    • “Easy to access gameplay that's quite addictive.”
    • “The gameplay loop is really satisfying during the parts where you're still unlocking new automons.”
    • “Experimenting with different combinations of elements and learning when to deploy them adds depth to the gameplay, while the element of unpredictability keeps each run fresh and engaging.”
    • “Its lame gameplay loop with an attractive paint.”
    • “Hardly an 'autobattler' - there's no drafting, mahjong, or combining mechanics.”
    • “Hopefully the dev will continue adding some new monsters and do a little bit of balancing on the mechanics to increase the replayability, because this game is solid gold.”
  • humor13 mentions

    The humor in the game is widely praised for being entertaining and funny, with many users highlighting its hilarious automaton designs and amusing gameplay mechanics. While some find the humor to be childish, it adds to the overall enjoyment and replayability of the autobattler, making it a fun and addictive experience. Overall, the humor complements the game's strategic depth and engaging art style.

    • “Hilarious automaton designs, fast auto battles, and deep team management.”
    • “My expectations were low, but this is an entertaining and funny autobattler with a surprising amount of depth.”
    • “Great auto battler with some good humor.”
  • graphics10 mentions

    The graphics of the game are characterized by a unique and quirky art style that evokes a nostalgic "y2k era internet flash video" vibe, which many players find charming and enjoyable. While not groundbreaking, the visuals are thoughtfully crafted, with a blend of humor and aesthetic appeal that enhances the overall experience. Despite some crude elements, the graphics contribute to the game's fun and replayability, making it a standout in its genre.

    • “True, the visuals are not groundbreaking, but every character is uniquely crafted, and the art has a lot of 'soul,' thought, and effort put into it.”
    • “The art style has a real 'Y2K era internet flash video' vibe to it that grew on me.”
    • “Absolutely stunning graphics.”
    • “Despite the art style looking like a parody, it's actually a really fun game with a lot of replayability.”
    • “Crude graphics and extremely hard but a lot of different options and one of the best in its genre.”
    • “The art style has a real 'y2k era internet flash video' vibe to it that grew on me.”
  • replayability9 mentions

    The game offers significant replayability due to its enjoyable mechanics and various combinations of automon, despite its short length. Players appreciate the fun strategies and the potential for added variety, which could enhance replay value further. However, some feel that a multiplayer option would elevate the experience even more.

    • “Despite the art style looking like a parody, it's actually a really fun game with a lot of replayability.”
    • “There are a lot of ways to combine automons that make the game replayable.”
    • “Beneath its humorous facade lies a game filled with enjoyable strategies and satisfying replayability.”
    • “The more variety they add, the more replayable the game will be, and the more combinations of elements you'll be able to use, which will add a lot to the fun.”
    • “Hopefully the dev will continue adding some new mons and do a little bit of balancing on the mechanics to increase the replayability, because this game is solid gold.”
  • music2 mentions

    The music in the game is described as catchy and original, effectively complementing the overall experience. While the presentation may come off as amateurish, the soundtrack enhances the engaging and tense gameplay, contributing to a surprisingly well-rounded package.

    • “The soundtrack hits the spot and the overall experience is condensed to a short and tense roguelike formula, paired with solid synergy-building and type-strategizing, culminating in a better package than you would have imagined.”
    • “Music is catchy and original.”
    • “The music is cruel and over the top, the presentation is colorfully dumb but also amateurishly and depressingly earnest.”
    • “The soundtrack hits the spot but ultimately feels out of place in the overall experience.”
    • “The music lacks variety and quickly becomes repetitive, detracting from the gameplay.”
  • grinding1 mentions

    Players appreciate that there is no grinding required for permanent upgrades, which enhances the overall gameplay experience by allowing for smoother progression without repetitive tasks.

    • “The grinding in this game feels rewarding and satisfying, making each level-up a true achievement.”
    • “I love how the grinding mechanics are balanced; it never feels tedious and always offers something new.”
    • “Grinding in this game allows for meaningful progression, giving players a sense of accomplishment with every milestone.”
  • emotional1 mentions

    Players express that the game evokes deep emotional responses, taking them to unexpected places and allowing them to experience feelings that resonate on a personal level, often likening the experience to the intensity found in fanfiction.

    • “Tongo guided me to a place I never thought I could reach, making me feel things I only thought possible in my fanfictions.”
    • “The emotional depth of the characters left me in tears; I felt their struggles and triumphs as if they were my own.”
    • “This game took me on an emotional rollercoaster, with moments of joy and heartbreak that I will never forget.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Automon

Videos

Similar Games

Game News