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About

AutoForge is a single player simulation game. It was developed by Siege Games and was released on March 27, 2024. It received positive reviews from players.

"AutoForge is a single-player simulation game where you play as Otto, a magical golem, and build an automated factory using Mana-powered machines and farming to progress through a vast tech tree. Expand your world region by region, explore dangerous lands to find new resources, and defend your factory from enemy invasions in this grind-heavy 2D automation sandbox adventure."

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89%
Audience ScoreBased on 418 reviews
gameplay22 positive mentions
grinding16 negative mentions

  • The game combines elements of factory building and exploration, reminiscent of both Factorio and Terraria, providing a unique and enjoyable experience.
  • The developer is highly responsive to community feedback and actively works on bug fixes and improvements, which enhances the overall experience.
  • The automation mechanics are well thought out and satisfying, allowing players to create efficient systems and enjoy a rewarding gameplay loop.
  • The game suffers from a lack of content and polish, with many players feeling that it is currently too basic and not fully fleshed out.
  • There are significant quality of life issues, such as clunky UI, limited inventory management, and frustrating controls that detract from the gameplay experience.
  • The combat and enemy mechanics feel underdeveloped, leading to a lack of engagement during exploration and base defense.
  • gameplay
    52 mentions Positive Neutral Negative

    The gameplay is generally praised for its satisfying loop and enjoyable blend of mechanics reminiscent of Factorio and Terraria, offering a unique experience in a visually appealing 2D side-scrolling environment. However, some players note issues with the tutorial system, a steep learning curve for certain mechanics, and bugs that can disrupt the experience. Overall, while the game shows promise and provides hours of content, it may benefit from further development to address these concerns.

    • “A wonderful blend of Factorio and Terraria, with excellent art, pacing, and mechanics.”
    • “The main mechanics are great; a factory game in this 2D side-scroller style works really well and is really fun, it comes with new challenges when thinking out your build.”
    • “I'm loving the gameplay and it looks like there's a lot of content for early access.”
    • “In its current state, it's good for a decent amount of time and is more grind than gameplay, but that is what I was looking for when I bought this.”
    • “Part of the issue is due to the somewhat flaky tutorial/quest system that sometimes fails to explain what exactly you need to do; however, this is only an issue because some of the mechanics aren't easily identifiable.”
    • “The tech tree is easily unlocked and the gameplay loop becomes extremely simple very quickly.”
  • graphics
    28 mentions Positive Neutral Negative

    The graphics of the game feature a modern 8-bit aesthetic that appeals to fans of pixel art, with many praising its visual style and clarity. However, some users express disappointment over the lack of graphics and resolution settings, deeming it unacceptable for a 2024 release. Overall, while the visuals are generally well-received, they are often compared to other titles like Terraria and Starbound, with some feeling that the game doesn't fully capitalize on its aesthetic potential.

    • “Fun and addicting automation formula with very nice art style and modern pixel graphics.”
    • “This game is visually and mechanically very similar to Starbound, so if you liked that aesthetic you're gonna love this.”
    • “I absolutely love the art style, combined with factory building and exploring.”
    • “Game has no graphics or resolution settings.”
    • “It's unacceptable to release a PC game in 2024 with no graphics options.”
    • “More incomplete than it lets on, and while its social media post directly references Terraria as inspiration - it's only on aesthetics and won't go much beyond that.”
  • grinding
    18 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, often involving the same tasks like digging and fighting a limited range of enemies. While there are complex systems for production and farming, the lack of quality-of-life features such as efficient building tools and scaling improvements contributes to a frustrating experience. However, some users appreciate the depth of the gameplay, noting that it can be enjoyable and not overly grindy when engaging with various systems.

    • “So far it has been excellent, not too grindy.”
    • “Feels boring, you dig the same dirt and stone, fight the same couple of enemies, your automation is super tedious to build and still slow as hell.”
    • “But it's clearly still missing a lot of polish with a lot of UI weaknesses that often make building frustrating and with little in the way of scaling improvements like blueprinting, copy-paste deconstruct/reconstruct, mass deconstruct, and the like that are essential to avoid these kinds of games becoming tedious.”
    • “Normally that would be fine - expand and become more efficient, but the problem is it's just so tedious.”
  • story
    10 mentions Positive Neutral Negative

    The story aspect of the game is described as somewhat disjointed, with players experiencing issues like unresponsive quest logs and unclear objectives. While the narrative seems to be evolving, with intriguing elements such as a mysterious NPC hinting at future developments, the overall guidance and clarity in the storyline are lacking, leaving players eager for more coherence as they progress.

    • “My current save is about 80 hours and I haven't reached the end yet, so I can't tell you if the story is finished. However, I did find a mysterious NPC who spoke of the future.”
    • “Can't wait to see how the story evolves!”
    • “The map exploration feels a little clunky, but I get what they were going for, trying to force you to build out specific automation types first and to create a guided storyline environment.”
    • “I had several instances where the 'story progress' or 'quest log' or whatever you call this thing did not update.”
    • “No story to explain what you need to be doing.”
    • “My current save is about 80 hours and I haven't reached the end yet, so I can't tell you if the story is finished; however, I did find a mysterious NPC who spoke of the future.”
  • optimization
    6 mentions Positive Neutral Negative

    The game is praised for its strong optimization, with users reporting no crashes and smooth performance even in early access. It is described as well-polished, running without any noticeable issues, which enhances the overall gaming experience.

    • “Really well polished even in early access, I've run into no performance issues so far and it scratches that itch I've been missing from Factorio.”
    • “So far it runs smoothly and I haven't had any problems.”
    • “No crashes, good performance.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many users praising its quality and sound design. While the gameplay has some drawbacks, the music remains a standout feature that enhances the overall experience.

    • “I do feel the sound design is great and I especially enjoy the music.”
    • “Very promising; love the music.”
    • “The music is good.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game's stability is generally solid, with most players reporting minimal bugs and crashes during gameplay. However, some users feel that it still requires additional polish to enhance the experience and reduce frustration. A few players have found it too buggy for their liking, indicating a mixed reception regarding stability.

    • “The game isn't buggy or crashing frequently, which contributes to a more enjoyable experience overall.”
    • “The game runs smoothly without frequent crashes, although it could benefit from additional polish to enhance the experience.”
    • “The stability of the game is commendable, as it rarely encounters bugs or crashes, but some extra polish would make it even better.”
    • “Too buggy for me unfortunately”
    • “Too buggy for me unfortunately”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game is praised for its engaging atmosphere, complemented by a well-crafted and educational tutorial that enhances the overall experience.

    • “The game has a really nice atmosphere, and the tutorial is very well made and educational.”
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15h Median play time
29h Average play time
2-70h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

AutoForge is a simulation game.

AutoForge is available on PC, Steam Deck and Windows.

On average players spend around 29 hours playing AutoForge.

AutoForge was released on March 27, 2024.

AutoForge was developed by Siege Games.

AutoForge has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

AutoForge is a single player game.

Similar games include Oddsparks: An Automation Adventure, Foundry, Orebound, Factory Town, Core Keeper and others.