Atlantis 2: Beyond Atlantis
- April 17, 2015
- Cryo Interactive
- 2h median play time
In Atlantis 2: Beyond Atlantis, play as Ten, a descendant of the original hero, Seth, as you embark on a Point&Click adventure across breathtaking destinations like Tibet, Ireland, China, and Yucatan. With 360° vision technology and ultra-realistic 3D characters, your quest leads you to fight your mortal twin and uncover the powers of light. This is a mobile adaptation of the PC version, offering a unique experience for players.
Reviews
- The game offers a nostalgic experience for those who played the original, with beautiful music and scenery.
- Despite its flaws, some players found enjoyment in exploring familiar worlds and appreciated the story.
- For a low price, it can provide a brief hit of nostalgia for fans of the original game.
- This version is a poor port of the original, missing many puzzles, cutscenes, and animations, making it feel incomplete.
- The gameplay has been significantly dumbed down, with many puzzles auto-completing, removing the challenge and engagement.
- Technical issues such as bugs, crashes, and lack of modern display support detract from the overall experience.
- story16 mentions
- 31 % positive mentions
- 50 % neutral mentions
- 19 % negative mentions
The story aspect of the game receives mixed reviews, with some players finding it vague and lacking substance, while others appreciate its supernatural elements and enjoyable narrative. Many feel that the reliance on puzzles enhances the experience, but when puzzles are simplified or solved automatically, the story loses its immersive quality. Overall, while the graphics and music are praised, the storyline does not consistently captivate players, leading to a sense of disconnection from the game's potential charm.
“The game has a nice storyline and the animation in between is interesting too.”
“The game is old but has a very good story and the most beautiful music.”
“Hopefully the other games in the series will also be released on Steam, especially the lost tales, which makes the story easier to understand if you're new to the series.”
“Sadly, in the Steam version, the puzzles are too often solved for you, making the game just a travelogue through the decent graphics, storyline, and music for the time (2000).”
“The storyline and setting have no peculiar charm that I would expect out of some sort of Atlantis-based story.”
“Though the story overall remains, I wouldn't recommend.”
- graphics11 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 27 % negative mentions
The graphics of "Atlantis 2: Beyond Atlantis" are widely criticized for being outdated, resembling visuals from the late 90s without any options for resolution or customization. While some players find the graphics decent and enjoyable in the context of the game's supernatural story, many agree that they fall short of modern standards, with complaints about low quality and missing animations. Overall, the visuals are considered a significant drawback, detracting from the overall experience.
“Atlantis 2: Beyond Atlantis is a point-and-click fantasy adventure game using the Omni3D graphics engine, which had a few really good adventure games back in the late 90s.”
“The story was very supernatural, full of puzzles and challenges. It may have old-school graphics, but it was fun and enjoyable.”
“The graphics are not the best but still enjoyable.”
“There's no options to change the resolution for the game or customize the graphics settings.”
“There's no way for gamers to try to improve the low-quality graphics.”
“Graphics are awful.”
- music10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The music in the game is widely praised for its beauty and nostalgic value, with many reviewers highlighting it as a standout feature that enhances the overall experience. However, some players express disappointment with the limited variety of tracks and the lack of immersive gameplay elements, which detracts from the overall enjoyment. Despite these criticisms, the soundtrack remains a cherished aspect for long-time fans.
“The music, scenery, and story are still nice, but without the puzzles, it's just not as immersive.”
“My favorite thing about this game was the soundtrack.”
“After 15 years, still one of the most beautiful games in scenery and music I have ever played.”
“Sadly, in the Steam version, the puzzles are too often solved for you, making the game just a travelogue through the decent graphics, storyline, and music for the time (2000).”
“Missing scenes, completely different menu/icon/dialogue design, different music, terrible camera controls, hints everywhere; it is so terrible.”
“No graphical improvements, only one music in each stage.”
- gameplay6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The gameplay has received largely negative feedback, with many users criticizing its lack of compelling mechanics and poor animations. While some players find occasional enjoyment, the overall consensus is that the game fails to capture the spirit of its predecessor, resulting in a tedious experience that struggles to maintain player interest.
“I have those and still enjoy the gameplay every once in a while.”
“While some games can stand the test of time with great gameplay and interaction, this fails completely at holding attention.”
“Most puzzles that were challenging are removed, the animations are poor, and the gameplay is horrible.”
“Some games (like The Legend of Zelda: Wind Waker HD, for example) have successfully streamlined unpopular mechanics and quests, but this project has effectively replaced the spirit of the original game with a brainless bastardization.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game frustrating due to the lack of engaging cutscenes, pre-solved puzzles, and cumbersome interaction mechanics. The maze-like searching for stars is particularly criticized as tedious and unenjoyable.
“Searching for the stars on the island maze in Xibalba is frustrating, and the experience in China is just tedious.”
“It's missing cutscenes, some of the puzzles are pre-solved, and other puzzles are extra tedious since the mouse used to have a different pointer when you were hovering over something to interact with.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game suffers from poor optimization, running in DOSBox with a fixed 4:3 aspect ratio and lacking support for modern display resolutions, resulting in a subpar experience on contemporary gaming PCs.
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere is positively received, characterized by an engaging environment that complements the well-designed puzzles.
“The atmosphere is incredibly immersive, drawing you into the game's world.”
“The combination of sound design and visuals creates a hauntingly beautiful atmosphere.”
“Every location feels alive, contributing to an overall sense of tension and excitement.”