Crash Dive
- July 6, 2015
- Panic Ensues Software
- 42h median play time
"Crash Dive" is a WWII submarine combat game that combines submarine simulation with arcade action. It allows you to command a U-boat, sneak past enemy escorts, and torpedo transports or surface and use your deck gun in night attacks. Features include location-based damage, random encounter generator, multiple difficulty levels, tutorial mode, and global leaderboards.
Reviews
- Easy to learn and play, making it accessible for casual gamers while still offering a challenge to master.
- Fast-paced gameplay with quick missions that allow for immediate action without lengthy travel times.
- Good graphics and enjoyable mechanics that provide a fun experience for fans of submarine games.
- Lacks depth and complexity compared to more serious submarine simulators, which may disappoint simulation purists.
- The game can feel repetitive over time, with limited options for mission variety and gameplay mechanics.
- As a mobile port, the user interface may not be as polished for PC, leading to a less immersive experience.
- graphics28 mentions
- 32 % positive mentions
- 57 % neutral mentions
- 11 % negative mentions
The graphics of the game are generally described as decent and enjoyable, with some users noting that they are better than older titles in the genre, though not groundbreaking. While the visuals are adequate for a mobile game and feature nice animations, there are calls for minor improvements in textures and 3D models. Overall, the graphics contribute positively to the casual gameplay experience, but they may not impress those seeking high-end visuals.
“Super fun and addictive, great graphics and as easy or hard as you want it to be.”
“Love the effort and graphics.”
“Graphics are quite good.”
“It would be nice to have better-looking graphics (textures) and 3D models.”
“Lacks the gameplay depth and graphics of Silent Hunter 4 and 5.”
“The graphics aren't awesome but tolerable; while the controls are responsive and fun.”
- story21 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
The game's story aspect is minimal, primarily focusing on mission-based gameplay without a deep narrative. Players engage in various missions, including war patrols and challenges, but the lack of a compelling storyline or character development detracts from the overall experience. While the gameplay is engaging and offers replayability through random encounters and custom missions, many reviewers express a desire for more narrative elements, such as cutscenes or mission briefings, to enhance emotional investment in the crew and the campaign.
“Yet the random encounters and numerous challenges make each mission totally unique and well rewarding to play!”
“You have a war campaign, single missions with a photo of the target and a description, which is a nice touch.”
“Wish the devs would expand upon their ideas with maybe cutscenes in port, mission briefings, and more personalization to make you really care about your crew.”
“Few options - not much you can change on the game experience or missions.”
“Simple mission/campaign structure - doesn't offer much depth for a single player experience.”
“I must say that giving us only a German campaign in WWII is unsettling.”
- gameplay12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay is a mix of simulator and arcade mechanics, making it accessible for beginners, but many players find it lacks depth and engagement. While the core loop aligns with expectations for a u-boat game and features solid controls and AI, the overall experience is described as not particularly fun or immersive, especially when compared to more established titles like Silent Hunter. Additionally, the focus on a German campaign in WWII raises some concerns among players.
“The core gameplay loop is exactly what you'd expect from a u-boat game.”
“It has a good balance of simulator and arcade mechanics, making it a great beginner's submarine sim game.”
“This is an excellent game that offers engaging u-boat gameplay built on a visually appealing base with solid AI and first-rate controls.”
“The big problem is the gameplay is all around not that fun.”
“Lacks the gameplay depth and graphics of Silent Hunter 4 and 5.”
“Surely a lot of people can get joy out of doing the same with varying difficulty but I require some depth to the gameplay.”
- replayability5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Overall, the game offers a mix of replayability, with some users highlighting its easy-to-learn mechanics and engaging achievements that encourage repeated play. However, others note that its arcade-style nature may limit long-term replay value, providing a decent but not extensive playtime experience.
“Achievements and custom missions make this an extremely replayable and fun game.”
“Seems like it has good replayability and is a nice way to burn 20 or 30 minutes at a time.”
“It doesn't have much replay value as it's very arcadey, but it's given me about 4 hours worth of play time, so that's good enough for me :)”
“Arcade games are playable with no instructions and are very easy to learn but often difficult to master.”
“A very playable (and replayable) submarine warfare simulator.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game, particularly the achievement of sailing 1 million kilometers, to be excessively tedious. Despite this, many still enjoy the overall gameplay, with one user noting they spent around 15 hours idling to achieve this milestone in a game that is otherwise considered great for its low price.
“Sailing 1 million kilometers is grindy as hell, but the game is great other than that one achievement.”
“I got 42 hours of playtime (probably around 15 hours semi-idling grinding kilometers) for 3 bucks or something.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted for its quirky moments, such as the unexpectedly small splashes from torpedo impacts, which some players find amusing. While not groundbreaking, the overall experience is described as playable and mildly entertaining, adding a lighthearted touch to the gameplay.
“The only truly disappointing aspect is the torpedo impacts; they make a hilariously small splash of water.”
“For sure you don't scream for a miracle, but it is playable and a bit funny, so... why not?”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music aspect of the game allows players to adjust the volume of the theme music, enhancing the overall experience, while also providing access to scores for both global and local leaderboards.
“We can also alter the volume of the theme music and graphic quality, plus examine scores for both global and local leaderboards.”
- stability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Overall, users report that the game maintains solid stability, performing well with both touch controls and mouse and keyboard setups.
“It carries over its touch abilities and runs great if you want to use mouse and keyboard.”
“The game maintains a smooth performance throughout, ensuring a stable experience.”
“I haven't encountered any crashes or major bugs, which makes for a very stable gameplay experience.”
- monetization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its lack of microtransactions, making it a refreshing experience for a mobile port, despite not being a true simulator.
“Not a simulator really, it seems to be a mobile port, but for a mobile game, it is very good; no microtransactions or anything like that.”