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At Home Alone Game Cover

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At Home Alone is a single player casual role playing game. It was developed by 阿正不经 and was released on November 1, 2018. It received positive reviews from players.

This is a recreational healing Mini-plot game explored at home. Players will play and wander around the house from the perspective of a little girl. What will she do when she is alone? What strange stories will happen in the process, and in the process of exploration, you may find some strange secrets....

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83%
Audience ScoreBased on 932 reviews
story76 positive mentions
stability7 negative mentions

  • The game has a unique and intriguing story that keeps players engaged.
  • The art style is cute and adds to the overall atmosphere of the game.
  • It's a free game that offers a short but interesting experience, making it worth a try.
  • The English translation is poor, leading to confusion and awkward dialogue.
  • Gameplay can feel repetitive as players must replay the same scenes multiple times to uncover different endings.
  • The story is vague and leaves many questions unanswered, which may frustrate some players.
  • story
    289 mentions Positive Neutral Negative

    The game's story is a mix of intriguing elements and confusion, often described as short, repetitive, and vague, leaving players to piece together its meaning through multiple playthroughs. While some appreciate its mysterious and dark themes, many criticize the poor translation and lack of clarity, resulting in a narrative that feels incomplete or nonsensical. Overall, the story has potential but suffers from execution issues, making it a polarizing aspect of the game.

    • “Despite its minimalist approach, the storytelling is surprisingly impactful, using subtle cues to guide you through its narrative.”
    • “The mystery of the whole story was a big draw for me to keep replaying despite the repetitiveness at times, and though I was thrown off a bit at first, it was quite interesting to see all the different choices and scenarios that would help to figure out the full story.”
    • “The story is purposefully confused - nothing against this, I love this kind of plot that a good amount of the game is pure interpretation of the player.”
    • “The story isn't half bad, but it's overcoated with hidden meanings and ends up just being weird and confusing.”
    • “The bad translation ruins the game's story, the graphics are extremely rudimentary, and gameplay is extremely limited.”
    • “The story doesn't really explain anything to the player and leaves you with a vague plot that feels unfinished.”
  • gameplay
    57 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding it repetitive and simplistic, often revolving around exploration and interaction with the environment. While some appreciate the intuitive mechanics and unique elements, others criticize the limited gameplay and confusing story, suggesting that it lacks depth and can feel tedious. Overall, the game may appeal to those who enjoy short, quirky experiences, but it may not satisfy players seeking more engaging or complex gameplay.

    • “The gameplay revolves around exploration, with a focus on unraveling the strange occurrences and secrets hidden within the house.”
    • “Super fun gameplay and it is great if you like achievement hunting.”
    • “The gameplay is simple and consists of running around and interacting with the environment, NPCs, and save files.”
    • “Although the story is short, the tedious gameplay makes you replay the whole game from the start multiple times.”
    • “The bad translation ruins the game's story, the graphics are extremely rudimentary, and gameplay is extremely limited.”
    • “There's no gameplay, the translation is terrible, and the storyline makes no sense.”
  • graphics
    52 mentions Positive Neutral Negative

    The graphics of "At Home Alone" are characterized by a charming, simplistic art style that evokes nostalgia, drawing comparisons to games like Undertale and classic 8-bit visuals. While many players appreciate the cute and aesthetically pleasing design, some criticize the rudimentary quality and lack of modern graphical options, leading to mixed reviews on the overall visual experience. Overall, the game's graphics are seen as a highlight for some, but a limitation for others, particularly those expecting more advanced visuals.

    • “At Home Alone is a deceptively charming game that lures you in with its cute art style and the simple premise of a little girl wandering her home while alone.”
    • “The graphics are cute and the story is intriguing.”
    • “The artwork was nicely done and well developed as it being a small game.”
    • “The bad translation ruins the game's story, the graphics are extremely rudimentary, and gameplay is extremely limited.”
    • “Like all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “Graphically it feels kind of empty, also with the vast rooms with nothing really much there or things are too small to see entirely, like the dog is a good example of this because you have to look closely to actually see it and will only notice it when they mention she has a dog; that is how small it is.”
  • music
    35 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players appreciating its ability to enhance the atmosphere and fit the game's themes, often describing it as cute and relaxing. However, some users noted issues with volume levels, particularly the loudness of gunshots compared to the soundtrack, and a lack of options to adjust audio settings. Overall, while the music is considered a strong point by many, it can be repetitive and occasionally mismatched with on-screen events.

    • “I do like the music and the atmosphere of the game though, and I enjoyed it as I played.”
    • “The game appears innocent and nice with the color scheme, characters, and soundtrack; however, once the music leaves, the game instantly gets that 'oh no' reaction and may even surprise you with twists throughout.”
    • “Nice sounding music that perfectly adds to scenes and rooms.”
    • “One of my complaints is that there doesn't seem to be a way to turn down the in-game music or audio in any way, and that bothered me a lot because it's quite loud.”
    • “The music literally includes midis of classical music at some points.”
    • “Anyway, it's free, the music is okay but repetitive.”
  • atmosphere
    18 mentions Positive Neutral Negative

    The game's atmosphere is a standout feature, blending nostalgic childhood feelings with a unique mix of relaxing and eerie tones that evolve as the story progresses. While some users noted flaws like poor translation and minor gameplay issues, these elements often enhance the overall charm and creepiness of the experience. The effective use of music and environmental details further contribute to a captivating and suspenseful atmosphere that keeps players engaged.

    • “The combination of its relaxing tone and eerie undertones creates a unique 'healing yet haunting' atmosphere.”
    • “Once the nice music leaves, the atmosphere instantly becomes tense.”
    • “A cute and catchy atmosphere which becomes more and more unsettling as you progress the story.”
    • “The broken English really takes you out of any atmosphere it tries to build.”
    • “Little things such as the clock changing time as the days pass, shadows changing, or even an atmosphere color change can be the difference between wanting more and getting bored or confused that your game is glitched.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game primarily stems from its amusing English translations, which often lead to awkward and funny dialogue that enhances the overall experience. While some players find the humor endearing and light-hearted, others note that it can detract from immersion due to its grammatical quirks. Overall, the game balances humor with a touch of darkness, making it a quirky and entertaining experience, albeit with a simplistic plot.

    • “The dialogue can be hilarious.”
    • “The English translation is hilarious; I wouldn't call it creepy, but it is interesting in an endearing teenage-creepypasta kind of way.”
    • “This was an amusing game; I wouldn't call it horror, and the plot is simple enough, but the translations to English are hilarious.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing; while some players find it deeply moving and wholesome, evoking strong feelings of nostalgia and friendship, others criticize it for a lack of depth and engagement, leading to frustration and boredom. Overall, the emotional impact varies significantly among players, with some experiencing heartfelt moments and others feeling disconnected from the narrative.

    • “I played this for the first time when I was 12 and I cried.”
    • “It's so wholesome and cute.”
    • “A cute wholesome game about friendship.”
    • “The story was incredibly boring and failed to evoke any emotional response.”
    • “I found the emotional depth lacking; it just didn't resonate with me.”
    • “The characters felt flat, making it hard to connect with their emotional journeys.”
  • stability
    7 mentions Positive Neutral Negative

    The game "At Home Alone" is plagued by stability issues, including frequent glitches, buggy achievements, and awkward translations that detract from the overall experience. Players have reported significant frustration with the game's mechanics and lack of guidance, leading to a repetitive and sometimes confusing gameplay experience. Despite its engaging premise, the technical problems hinder its potential enjoyment.

    • “It's a free game and it has several issues from the awkward English translation to the buggy achievements that refused to unlock, forcing me to play this for 2 hours as I attempted to 100% it.”
    • “I've tried this game once again 2 years later almost, the game itself gave you very little indication or none on how to proceed through the game and the final secret achievement is mind boggling and very buggy.”
    • “They seem to somehow expect you to know that you need to edit the game save file to get this achievement which can still be buggy and not work whatsoever.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, as it requires multiple playthroughs to unlock all endings and achievements, often relying on guides to navigate obscure requirements. While the story has potential, the repetitive gameplay detracts from the overall experience, leading many to question the value of pursuing all achievements.

    • “Although the story is short, the tedious gameplay makes you replay the whole game from the start multiple times.”
    • “Getting all the endings is also a tedious matter, since they're so obscure.”
    • “It's tedious to go through the same scene over and over again to get all the achievements; I don't think it's worth it to get them either.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability due to its engaging overarching story and a unique "each death reveals more" mechanic, encouraging players to explore different outcomes. However, some users feel that it lacks replay value, suggesting mixed opinions on this aspect.

    • “Very spooky and intriguing game; the overarching story, along with the 'each death reveals more' system, makes it a game with tons of replayability after your first run.”
    • “The variety of choices and outcomes keeps the experience fresh, encouraging multiple playthroughs to uncover all the secrets.”
    • “With different paths and endings, every playthrough feels unique, making it hard to put down and easy to come back to.”
    • “There is no replayability in this game; once you've completed it, there's little incentive to go back.”
    • “The lack of replayability really hurts the overall experience; it feels like a one-and-done game.”
    • “After finishing the game, I found that there was no reason to replay it, which was disappointing.”
  • optimization
    2 mentions Positive Neutral Negative

    The reviews highlight that "Home Alone" stands out among holiday films due to its engaging story and memorable performances, particularly by Macaulay Culkin and John Candy. However, there is no specific mention of optimization in the context of the film's production or technical aspects.

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Frequently Asked Questions

At Home Alone is a casual role playing game.

At Home Alone is available on PC and Windows.

At Home Alone was released on November 1, 2018.

At Home Alone was developed by 阿正不经.

At Home Alone has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.

At Home Alone is a single player game.

Similar games include At Home Alone Final, Only If, Amanda the Adventurer, Just Ignore Them, My Big Sister and others.