Astro Lords
- September 29, 2015
- Aratog LLC
Player bases are located on asteroids, which travel within the Oort Cloud. Once they’ve acquired the appropriate skills, players can control their asteroid’s movements. Mass-combat enthusiasts will love the Arena: here, players can battle it out against alien races or other Astro Lord players. You will experience complete freedom of action and social interaction. Become a worthy Astro Lord!
Reviews
- Exciting real-time space combat and interesting environments.
- The game is free-to-play and offers a unique concept that can be enjoyable with patience.
- Decent visuals and audio, providing a fun arcade-like experience despite language barriers.
- The game suffers from long upgrade timers and forced open world PvP, leading to a frustrating experience.
- Poor translation and lack of English support make it difficult for non-Russian players to enjoy the game.
- Gameplay can become repetitive and boring, with limited options for progression without spending money.
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of the game receive mixed reviews; some players find them dated and reminiscent of early pixel art, describing the visuals as basic and uninteresting, akin to a typical Facebook game. In contrast, others appreciate the art style and simplicity, noting that the graphics are visually appealing and complement the gameplay well. Overall, the visual presentation seems to evoke a polarized response among players.
“I love the gameplay, the art style, and the simplicity...”
“It looks graphically beautiful and the soundtrack sounds awesome.”
“- not bad visuals”
“Game design is the usual Russian wait-a-lifetime management in the hope of frustrating players into throwing money after their impatience on a game that looks very dated visually... like the next step up from pixel graphics of the last century.”
“Well, it's okay music and decent visuals, but it's basically a Facebook game, so it's boring and slow. Nothing really of interest here sadly; I just get bored too easily and can get attacked, needing to start over like any Facebook game that had PvP in it. It's slow, boring, and the risk of restart is too big.”
“---{graphics}---”
- gameplay3 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay has received mixed reviews, with some players finding it barebones and repetitive, while others appreciate its simplicity and art style.
“I love the gameplay, the art style, and the simplicity...”
“Barebones and the main gameplay loop of moving the ship and firing gets old fast.”
- music2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is generally praised for its quality, with an "awesome" soundtrack that complements the visually appealing graphics. However, some players find the overall experience lacking, describing the game as slow and boring, which detracts from the enjoyment of the music.
“It looks graphically beautiful and the soundtrack sounds awesome.”
“The music is just okay, and while the visuals are decent, the overall experience feels like a Facebook game—boring and slow. There's nothing really interesting here, and I find myself getting bored too easily. The risk of having to restart after being attacked adds to the frustration.”
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews indicate that the story aspect is either unclear or not well-defined, with some users questioning its presence or coherence. Overall, it seems that the narrative may lack depth or engagement, leaving players wanting more.
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy heavily relies on microtransactions, which are frequently encountered throughout the game.
“Microtransactions are quite prevalent.”
“The game feels like it's designed to push players towards spending more money.”
“It's frustrating how much content is locked behind paywalls.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users indicate that the game's replayability is hindered by a lack of English language support, suggesting that improved localization could enhance the overall playability and encourage more repeated playthroughs.
“The game lacks variety, making it hard to find motivation for a second playthrough.”
“Once you've completed the main story, there's little incentive to return.”
“The limited choices and outcomes mean that replaying feels more like a chore than an adventure.”