- January 30, 2017
- upjers
- 14h median play time
Stonies
Platforms
About
"Stonies" is a simulation game that allows you to experience the Stone Age as a leader of a small tribe. Teach your Stonies to hunt, make fire, and build their own village through various challenges and tasks. With its unique graphics and original animations, lead your tribe from primitive cavemen to settled villagers in this life simulation game. Craft hunting weapons, build huts, and harvest resources to ensure the survival of your clan.











- The game has cute graphics and an interesting concept that can be engaging for casual play.
- It offers a relaxing experience, making it suitable for players looking for a laid-back game to pass the time.
- Players appreciate the ability to manage their own village and the incremental progress involved in building and crafting.
- The game heavily relies on microtransactions, making it feel like a pay-to-win experience, which frustrates many players.
- Progression is extremely slow, with long wait times for resources and tasks, leading to a tedious gameplay experience.
- Numerous bugs and issues, such as crashes and tutorial problems, hinder the overall enjoyment and functionality of the game.
gameplay
15 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many users criticizing its reliance on a pay-to-win system and slow resource gathering mechanics, which detracts from the overall experience. While some appreciate the cute graphics and simple mechanics, others find the gameplay to be tedious and unpolished, likening it to other mobile simulation games but lacking the depth and engagement found in PC titles. Overall, the gameplay is seen as a significant drawback, overshadowing the game's potential.
“State of the art graphics and awesome gameplay!”
“Simple gameplay and enjoyable.”
“Stonies has you managing a caveman society, building simple structures, gathering resources, etc. Gameplay-wise, it is similar to most sim-style mobile games you may have experienced at one point in your life.”
“Plenty of others have mentioned the money grab/P2W system this heavily relies on, so I'll go into the abysmal game mechanics.”
“But food only grows in the wild (until you spend money, 100+ real days, and 100,000+ clicks), which has such a slow respawn rate that it's essentially the garbage 'energy' system used in other games, but with the added trash mechanic of having to harvest it yourself.”
“I like the game idea and I love the price, but the gameplay for me is just too slow.”