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Astrea: Six-Sided Oracles

Despite a capricious early game, Astrea is a very pretty, refreshing & tense spin on the tried-and-true deckbuilder.
Astrea: Six-Sided Oracles Game Cover
91%Game Brain Score
gameplay, graphics
grinding, stability
93% User Score Based on 1,507 reviews
Critic Score 80%Based on 1 reviews

Platforms

PCAmazon LunaCloudWindows
Astrea: Six-Sided Oracles Game Cover

About

Astrea: Six-Sided Oracles is a single player tactical role playing game with fantasy and dark fantasy themes. It was developed by Akupara Games and was released on September 21, 2023. It received mostly positive reviews from critics and very positive reviews from players.

Astrea is a DICE-deck-building roguelike that flips the script on deckbuilders by using dice instead of cards and an unique dual “damage” system: Purification vs Corruption. Build a dice pool strong enough to purify Astrea's out-of-control corruption and save the Star System. Features Unique dual “damage” system: Purification vs Corruption - In Astrea there is a new type of “damage” system. Purifi…

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93%
Audience ScoreBased on 1,507 reviews
gameplay264 positive mentions
grinding29 negative mentions

  • Unique and engaging dice-based roguelike deckbuilder with deep strategic gameplay and risk-reward mechanics.
  • Beautiful and distinctive art style with appealing cosmic and astrological themes.
  • Six highly distinct characters with multiple viable builds, high replayability, and a rewarding progression system.
  • Steep learning curve due to complex mechanics, numerous icons, and the need to understand dice faces and effects.
  • Significant RNG can sometimes lead to frustrating runs, especially early on or in higher difficulties.
  • UI can be overwhelming and lacks features like damage previews or combat logs, making it difficult to track damage and effects precisely.
  • gameplay
    781 mentions Positive Neutral Negative

    Astrea: Six-Sided Oracles offers a fresh and engaging roguelike deckbuilder experience centered on unique dice-based mechanics and a dual damage system of purification and corruption, which add deep risk-reward strategic layers. Each of the six distinct characters introduces varied and complex mechanics that encourage diverse playstyles, with gameplay praised for its depth, satisfying dice manipulation, and replayability despite a steep learning curve and occasional overwhelming complexity. While some find the mechanics intricate and UI cluttered, the game’s innovative systems, balanced design, and compelling gameplay loop make it a standout title for fans of the genre.

    • “The gameplay loop is pretty straightforward and I love how the different characters each feel unique in their own way!”
    • “Astrea’s core mechanic of using dice instead of cards is a refreshing twist. This duality creates a dynamic where players must sometimes self-harm to activate powerful virtues or reroll dice, adding a layer of strategy to the gameplay.”
    • “The unique purification/corruption mechanic is the real driver here and it does a lot to set this game apart from other deckbuilders.”
    • “The game is very buggy - it crashed upon loading at one point and I lost around 24 hours of gameplay progress, forcing me to start grinding all over again to unlock characters and features - and there doesn't seem to be a way to recover it.”
    • “Most characters tend to have 5 or 6 different mechanics, and very rarely do these mechanics interact - some dice outright contradict or weaken others in the pool, causing completely dead drafts which the player cannot predict or play around.”
    • “The primary issue is not any particular mechanic, but the sum of all combined with each character's unique dice pool and enemy attack systems, building a truly dizzying and nearly inscrutable gameplay experience.”
  • graphics
    278 mentions Positive Neutral Negative

    The game's graphics are widely praised for their stunning, distinctive art style that combines hand-drawn, painterly illustrations with a mystical, cosmic aesthetic. Users appreciate the cohesive and polished visuals, character designs, and animations that enhance the game's unique atmosphere and identity. While some note occasional challenges with visual clarity due to color palette or icon differentiation, overall the graphics significantly contribute to an engaging and immersive experience.

    • “Visually, the game is stunning with a distinctive art style that stands out in the genre.”
    • “The artstyle is wonderfully gorgeous and jumps out like a watercolor painted picture book, with simple yet wonderful character design.”
    • “The artwork is obviously stunning, that much is evident based on still images, but it's even more beautiful in motion, with smooth animation that is nevertheless full of character.”
    • “The art style is kind of generic, like the character and enemy designs almost just slip into the background.”
    • “My only negative part with the game is the graphic itself that heavily bold with black border as well as limited colour palette (I used reshade to soften the graphic a bit), although it is very polished.”
    • “The art style isn't quite my thing, mostly due to some things (especially enemies) looking a bit too much like a blob of color without much depth at times due to the way the shading and outlines are done.”
  • music
    170 mentions Positive Neutral Negative

    The music in this game is widely praised for its atmospheric, ethereal, and orchestral qualities that perfectly complement the mystical, cosmic, and dreamy art style. While generally considered beautiful, immersive, and memorable, some users note occasional repetitiveness during long play sessions but overall find the soundtrack enhances the game's mood and keeps players engaged.

    • “One of Astrea: Six-Sided Oracles' underrated strengths is its soundtrack, which does an exceptional job of reinforcing the game's cosmic tone.”
    • “The tranquil yet haunting soundtrack serves as the perfect backdrop to your journey, immersing you in a world teeming with mystery and intrigue.”
    • “The soundtrack overall really hits some vital notes of games like Kingdom Hearts and Octopath Traveler both in design and vibe, with fantastic orchestral work that is insanely catchy to listen to.”
    • “However, combat sometimes feels slow despite changing the settings, and I feel like the music doesn't fit the vibe of a battle.”
    • “And the music is bland too.”
    • “The other critique is that the soundtrack gets repetitive.”
  • story
    94 mentions Positive Neutral Negative

    The story in the game is generally considered minimal and secondary, serving mainly as a thematic backdrop rather than a driving force. While some appreciate its intriguing lore and unique worldbuilding, most find it simple, somewhat underdeveloped, or only briefly explored through flavor text and endgame sequences. Overall, the narrative is enough to set context but is overshadowed by the game's strong gameplay and art style.

    • “Unexpectedly one of the most fleshed out and variety filled roguelites with a surprising amount of story and fantastic art style & design.”
    • “+ Just about the right amount of story I want out of a roguelike - not constantly bombarded with cutscenes, but enough lore to be compelling.”
    • “While there is a story, it's not a big factor in this game and is quite simplified; however, I enjoyed the story for what there is and there is unique worldbuilding that I've grown fond of.”
    • “There's a very very short story within the game; in fact, I wish they would've added a bit more to it.”
    • “The story pretty much just happens in the tutorial and when you beat the final boss.”
    • “Also this game teases at a story and in particular has one long out-of-place dialogue sequence once you beat the game with the first five characters, which implies more story to come (as well as more story that's already happened and never been explained to you) and then... just nothing else happens really, until you beat the real boss and get a quick cutscene ending.”
  • replayability
    67 mentions Positive Neutral Negative

    The game offers extensive replayability driven by six distinct characters, each with multiple viable builds and unique mechanics, encouraging diverse playstyles and strategies. While the static maps and limited enemy variety slightly temper long-term freshness, the depth of deckbuilding, unlocking content, and adjustable difficulty settings provide a highly engaging and rewarding roguelike experience with lasting appeal.

    • “With plenty to be unlocked and discovered, six playable characters (each having a very distinct style), and different builds to try for each of them, the game has excellent replayability.”
    • “Add in that all six characters have a very distinct feel and play style, along with each character having an amazing amount of builds within their own dice pools, makes this game nearly endlessly replayable.”
    • “Each of the 6 characters feels unique and the many possible builds for each of them give a sensation of great replayability.”
    • “I will say, as far as replayability, there's no "daily run" or modifiers in that regard, and I imagine that I'd settle into a strategy I like with most characters as I continue to play with them and unlock new content.”
    • “While the long-term replayability is not as strong as comparable games in the genre (assuming you place this in the deckbuilding roguelike category), the unique play mechanics and immersive media style definitely make this a thumb's up.”
    • “I've never written many in-depth reviews, but this deserves it - both because there's so much right but also because there's so much to improve (mostly with respect to the game's replayability because the gameplay loop is definitely great).”
  • grinding
    31 mentions Positive Neutral Negative

    Grinding in the game is a mixed experience: while some find it more engaging than traditional farming due to strategic dice management and risk/reward combat, many highlight that late-game content and harder achievements become tedious, overly grindy, and sometimes rely too much on luck. The complexity of managing dice faces, rerolls, and effects can be mentally taxing and slow down gameplay, especially without quality-of-life features like quick restarts. Overall, grinding offers depth but can feel repetitive and frustrating during extended or high-difficulty play.

    • “Not tedious nor frustrating if you give yourself the means to control your own odds (and those of the enemies).”
    • “Leveling up also isn't too tedious, so you can unlock everything the game has to offer at a decent speed.”
    • “Difficulty is very, very low to start and only with lots of grinding does it get remotely more challenging.”
    • “And without a quick-restart button for fights or runs, it becomes extremely tedious clicking through menus and hoping your first 2 rewards will be enough to get you through these overtuned fights.”
    • “Especially at harder difficulties, this results in runs that are exceptionally grindy and overly long as you struggle to get through harder battles waiting for combo pieces to show up.”
  • character development
    21 mentions Positive Neutral Negative

    The character development is praised primarily for its unique and visually striking art style, with character designs that blend charm, creativity, and thematic consistency—particularly around astronomy and ocean motifs. The distinct, appealing protagonists, often featuring uncommon animals, enhance the game's aesthetic and gameplay variety through unique abilities and dice pools. Overall, the character designs are considered a standout strength, contributing significantly to the game's atmosphere and player engagement.

    • “The dev team gets huge props for picking more unique animals for their character design; you don't see many games with hammerheads, squids, or moths as protagonists.”
    • “At first, it was fun to try out all sorts of different synergies and mess around without too much fear of losing, and I loved how unique each of the different character designs were, each with their own unique dice pool.”
    • “The character designs are unique and appealing, and I enjoy the underwater and ocean motif that's present throughout the game.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The game features a beautifully crafted atmosphere distinguished by stunning visuals, an ethereal soundtrack, and complementary sound effects. Its unique art style and melancholic yet light-hearted tone create an immersive and captivating experience that strongly enhances gameplay. Overall, the atmosphere is consistently praised as a major highlight of the game.

    • “Coupled with stunning visuals that blend pixel artistry with breathtaking landscapes, it's hard not to get lost in the game's mesmerizing atmosphere.”
    • “The beautiful atmosphere made by art, music, voice, etc., make the gameplay enjoyable.”
    • “The art style is just gorgeous and the setting and music make it very atmospheric.”
  • emotional
    6 mentions Positive Neutral Negative

    The game evokes a wholesome and optimistic emotional experience, reminiscent of the excitement felt with classic roguelike deckbuilders. Its charming art style and unique dice-based mechanics contribute to a touching, if simple, narrative that resonates emotionally with players.

    • “Just nice to see something a little more optimistic and wholesome from time to time.”
    • “One of the best roguelike deckbuilders and the only other game which made me feel how I felt when I first played Slay the Spire.”
    • “The story is barebones but still rather touching nonetheless.”
  • stability
    5 mentions Positive Neutral Negative

    The game is currently plagued by significant stability issues, including frequent crashes and critical bugs that can cause loss of substantial progress and make gameplay impossible. These persistent glitches severely impact the experience, leading to strong negative feedback until major fixes are implemented.

    • “The game is very buggy - it crashed upon loading at one point and I lost around 24 hours of gameplay progress, forcing me to start grinding all over again to unlock characters and features, with no way to recover it.”
    • “Once an update comes out which fixes these issues, I'll update the review, but as of right now I can't recommend a game so broken, with run-ending glitches.”
    • “Changing my review to negative until a majority of these are fixed. I don't feel $25 USD for a non-early access game is justified with this level of instability, and it's easy to miss how buggy this game is with the limited playtime most reviewers have so far.”
  • humor
    5 mentions Positive Neutral Negative

    The game's humor shines through its clever mechanics and quirky characters, such as the amusing hammerhead shark, adding a lighthearted and entertaining vibe. Players enjoy the funny interactions and variety of humorous builds, making battles feel playful and engaging.

    • “Being able to build a reasonable deck or a deck that turns battles into me vs my own deck with the enemy being an observer is really funny, and there are plenty of characters and builds to try out.”
    • “The hammerhead shark guy makes funny sounds, and his wave deck was super fun to play.”
    • “Hilarious deck builder, get to make a ton of cool decisions thanks to the clever dice and damage system.”
  • optimization
    4 mentions Positive Neutral Negative

    The game features strong optimization, delivering consistently smooth performance, especially on the Steam Deck. Its mechanics ensure that gameplay runs efficiently without relying on exploits, making victories feel earned and fair.

    • “With elegant mechanics, beautiful art direction, and consistently strong performance (especially on Steam Deck), this one stuck with me.”
    • “Steam Deck optimization is great.”
    • “With so much to keep in mind and countless ways to play each turn, performance drastically varies between a sub-optimal activation order and a brilliant one.”
    • “Improving your performance does not feel like you are abusing gimmicks to gainfully invalidate game mechanics.”
  • monetization
    2 mentions Positive Neutral Negative

    Users criticize the game's monetization for including horrible microtransactions, which negatively impact the playing experience. However, they note a lack of advertising as a positive aspect.

    • “Horrible microtransactions to play!”
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22h Median play time
22h Average play time
7-43h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Astrea: Six-Sided Oracles is a tactical role playing game with fantasy and dark fantasy themes.

Astrea: Six-Sided Oracles is available on PC, Windows, Amazon Luna and Cloud.

On average players spend around 22 hours playing Astrea: Six-Sided Oracles.

Astrea: Six-Sided Oracles was released on September 21, 2023.

Astrea: Six-Sided Oracles was developed by Akupara Games.

Astrea: Six-Sided Oracles has received very positive reviews from players. Most players liked Astrea: Six-Sided Oracles for its gameplay but disliked it for its grinding.

Astrea: Six-Sided Oracles is a single player game.

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