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Astrea: Six-Sided Oracles

Despite a capricious early game, Astrea is a very pretty, refreshing & tense spin on the tried-and-true deckbuilder.
Astrea: Six-Sided Oracles Game Cover
92%Game Brain Score
gameplay, graphics
grinding, stability
94% User Score Based on 907 reviews
Critic Score 80%Based on 1 reviews

Platforms

PCAmazon LunaCloudWindows
Astrea: Six-Sided Oracles Game Cover

About

Astrea: Six-Sided Oracles is a single player casual strategy game. It was developed by Akupara Games and was released on September 21, 2023. It received mostly positive reviews from critics and very positive reviews from players.

Astrea is a DICE-deck-building roguelike that flips the script on deckbuilders by using dice instead of cards and an unique dual “damage” system: Purification vs Corruption. Build a dice pool strong enough to purify Astrea's out-of-control corruption and save the Star System. Features Unique dual “damage” system: Purification vs Corruption - In Astrea there is a new type of “damage” system. Purifi…

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94%
Audience ScoreBased on 907 reviews
gameplay156 positive mentions
grinding16 negative mentions

  • The game features a unique dice-based system that adds depth and variability to gameplay, making each turn feel engaging and strategic.
  • The art style is beautiful and immersive, enhancing the overall experience and atmosphere of the game.
  • Each character has distinct mechanics and playstyles, providing a high level of replayability and encouraging experimentation with different builds.
  • The game can feel overwhelming due to the sheer number of mechanics, keywords, and icons, making it difficult for new players to grasp the gameplay quickly.
  • Some players may find the RNG elements frustrating, as bad rolls can lead to unexpected losses, undermining the sense of control.
  • The enemy variety is somewhat limited, leading to repetitive encounters and a lack of distinct challenges as players progress through the game.
  • gameplay
    448 mentions Positive Neutral Negative

    The gameplay of Astrea is characterized by its innovative dice-based mechanics and a dual health system that introduces a compelling risk-reward dynamic, allowing for diverse strategies and character builds. While the game offers a rich variety of mechanics and replayability, some players find the complexity overwhelming, particularly with convoluted UI and numerous interactions that can obscure clarity. Overall, it successfully combines familiar deck-building elements with fresh concepts, making it an engaging experience for fans of the genre.

    • “The gameplay is both simple and challenging at times—one of those games that's easy to learn but hard to master.”
    • “Astrea packs in more content, rocks a beautiful aesthetic, and introduces a bunch of characters, each with their own gameplay twists—everything's finely tuned and balanced, even when some wild mechanics are in play.”
    • “The gameplay is fresh, allows a lot of strategies and ways to play, and provides a good variety of enemies that interact with core mechanics in unusual ways and make you adjust your playstyle.”
    • “The main problem lies in the convoluted mechanics and UI, making it hard to actually calculate all the damages.”
    • “The bad: the mechanics/UI make it so difficult to keep up with the final damage output, and it's especially important because your health pool per life is small and never grows.”
    • “My primary issue is not with any of the particular mechanics in the game, but rather the sum of all of them combined with each character's unique dice pool and enemy attack systems, all building up into a truly dizzying and nearly inscrutable gameplay experience.”
  • graphics
    154 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning visuals and unique art style, which many reviewers describe as beautiful, cohesive, and atmospheric. The artwork is noted for its captivating aesthetic, often compared to a watercolor painting, and is complemented by a well-designed user interface and engaging sound design. While some critiques mention issues with readability and clutter, the overall impression is that the graphics significantly enhance the gameplay experience, making it a standout in the deck-building roguelike genre.

    • “Amazing visuals and atmosphere.”
    • “The art style is just gorgeous and the setting and music make it very atmospheric.”
    • “The visuals are fantastic, the music is beautiful, and there's enough polish to make the whole thing glow.”
    • “The most intimidating thing is that the art style has a restricted color palette, so it will take some time getting used to figuring out which icons mean what since they're not as differentiated as they otherwise could be.”
    • “I'd love to give it a thumbs up, because the mechanics are cool, but I just feel like it's silly to sacrifice clarity in a deep mechanical game for the sake of some aesthetic.”
    • “The UI is super cluttered and clashes with the busy (albeit very pretty) aesthetic, and there is a ton of text.”
  • music
    110 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many praising its beautiful orchestral compositions and atmospheric qualities that enhance the gameplay experience. However, some players noted that the soundtrack can become repetitive over extended play sessions, leading them to seek alternative audio. Overall, the combination of stunning visuals and engaging music creates a captivating atmosphere, though a desire for more variety in the soundtrack has been expressed.

    • “The art style is just gorgeous and the setting and music make it very atmospheric.”
    • “The music is amazing, I'm having a blast playing it, and it's really interesting with how it approaches the rogue-like deck-building concept.”
    • “Every song does well to capture what the player is up against at different parts of the story, and helps to increase immersion, while also providing tunes that may stick around in your head even after you put the game down for the night.”
    • “The other critique is that the soundtrack gets repetitive.”
    • “Hearing the blaring 'victory music' as you sort through multiple rewards from a boss made me mute the game.”
    • “Love the art style and the gameplay is super engaging, it just needs more enemy/location variation and music variation; I started to listen to podcasts at the hour 3 mark of the same battle song.”
  • story
    55 mentions Positive Neutral Negative

    The game's story is described as simplistic and somewhat lacking, with most lore and narrative elements hidden in flavor text rather than being central to the gameplay experience. While the art style and thematic elements are praised for their uniqueness and cohesion, many players feel that the story takes a backseat to gameplay, with some expressing a desire for deeper character development and narrative engagement. Overall, the story is seen as a minor aspect of the game, enjoyable but not essential, allowing players to focus more on the gameplay mechanics.

    • “The use of color and corruption animations works really well and gives the game a unique spacey/storybook kind of vibe that stands out in this genre.”
    • “The art style feels fresh, cohesive, and fitting of the game's story and mechanics.”
    • “Gameplay aside, Astrea looks fantastic; the art direction, motion of the characters, music, voices, and condensed but deep enough story build an adorable world and give the game a style of its own that I cannot levy a single grievance against.”
    • “The only lacking part I think some could take umbrage with is the game's story, or really, the lack thereof.”
    • “Also, this game teases at a story and in particular has one long out-of-place dialogue sequence once you beat the game with the first five characters, which implies more story to come (as well as more story that's already happened and never been explained to you) and then... just nothing else happens really, until you beat the real boss and get a quick cutscene ending.”
    • “As of right now, the story is very barebones.”
  • replayability
    36 mentions Positive Neutral Negative

    Overall, the game offers significant replayability, primarily due to its six distinct characters, each with unique mechanics and numerous build options. While some players note that story elements are only experienced once, the variety in gameplay styles and challenges encourages repeated playthroughs. The combination of engaging visuals, customization, and strategic depth makes it a strong contender for fans of deckbuilding roguelikes.

    • “Fantastic builds, lots of customization, tons of replayability.”
    • “Each of the 6 characters feels unique, and the many possible builds for each of them give a sensation of great replayability.”
    • “The replay value as you level up with the character of your choice is great, then as you level up other characters with different play styles, it opens up new combinations to explore.”
    • “While the long-term replayability is not as strong as comparable games in the genre (assuming you place this in the deckbuilding roguelike category), the unique play mechanics and immersive media style definitely make this a thumbs up.”
    • “There are some issues that crop up a lot during play that take away from the replayability.”
    • “I've never written many in-depth reviews, but this deserves it - both because there's so much right but also because there's so much to improve (mostly with respect to the game's replayability because the gameplay loop is definitely great).”
  • grinding
    17 mentions Positive Neutral Negative

    Reviews on grinding in the game are mixed; while some players appreciate the balanced pace of leveling up and the freshness of each run, others find the combat tedious and overly grindy, especially at higher difficulties. The need to manage complex mechanics and numerous dice can lead to frustration, particularly in late-game scenarios where battles become lengthy and repetitive. Overall, the grinding aspect is seen as a double-edged sword, offering both rewarding progression and potential tedium.

    • “Leveling up isn't too tedious, allowing you to unlock everything the game has to offer at a decent speed.”
    • “The grind feels rewarding, as each level brings new abilities and enhancements that keep the gameplay fresh.”
    • “I appreciate how the game balances grinding with engaging content, making the journey enjoyable rather than a chore.”
    • “It gets tedious really fast.”
    • “Especially at harder difficulties, this results in runs that are exceptionally grindy and overly long as you struggle to get through harder battles waiting for combo pieces to show up.”
    • “The core gameplay is pretty grindy.”
  • character development
    14 mentions Positive Neutral Negative

    The character development in the game is highly praised for its unique and appealing designs, featuring a variety of unconventional animal protagonists like hammerheads and squids, which contribute to a visually stunning watercolor art style. Players appreciate the depth and charm of the character designs, noting that each character has distinct abilities and aesthetics that enhance the gameplay experience. However, some critiques mention that while the character designs are strong, the environmental and enemy art lacks distinctiveness as the game progresses.

    • “The character designs are unique and appealing, and I enjoy the underwater and ocean motif that's throughout the game.”
    • “The dev team deserves huge props for picking more unique animals for their character design; you don't see as many games with hammerheads, squids, or moths as protagonists.”
    • “Gorgeous art, charming character design, and a very engaging gameplay loop.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I found the character arcs to be predictable and uninspired, leaving me wanting more complexity.”
    • “The lack of meaningful choices in character development made my gameplay experience feel linear and unengaging.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its stunning art style, engaging sound effects, and nostalgic character dialogue, all of which contribute to a light-hearted and immersive experience. Reviewers highlight the distinct and beautiful visuals, along with the music, as key elements that enhance the overall enjoyment of the gameplay. Overall, the atmosphere is considered a significant strength of the game.

    • “The art style is just gorgeous and the setting and music make it very atmospheric.”
    • “The beautiful atmosphere made by art, music, voice, etc., make the gameplay enjoyable.”
    • “Amazing visuals and atmosphere.”
    • “The art is great and I like the sound effects; the characters talk a bit like the old Banjo-Kazooie games, which fits well with the light-hearted atmosphere the game presents.”
    • “The atmosphere is very distinct and certainly a huge plus.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting severe scaling glitches and frequent crashes that can lead to significant loss of progress. Many reviewers express frustration over the game's bugs, deeming it unplayable and not worth the price until substantial fixes are implemented. Overall, the consensus is that the game is currently too unstable for a positive recommendation.

    • “With these scaling glitches, the game is absolutely impossible when they are triggered.”
    • “Once an update comes out which fixes these issues, I'll update the review, but as of right now I can't recommend a game so broken, with run-ending glitches.”
    • “However, the negative review is because the game is very buggy - it crashed upon loading at one point and I lost around 24 hours of gameplay progress, forcing me to have to start grinding all over again to unlock characters and features - and it doesn't seem like there's a way to recover it.”
  • humor
    4 mentions Positive Neutral Negative

    The game is praised for its humor, featuring a hilarious deck-building mechanic that allows for creative decision-making and amusing character interactions, such as a funny moth and a hammerhead shark character with entertaining sound effects. Players enjoy the comedic elements woven into gameplay, making battles feel both engaging and lighthearted.

    • “Hilarious deck builder, you get to make a ton of cool decisions thanks to the clever dice and damage system.”
    • “Being able to build a reasonable deck or a deck that turns battles into me vs my own deck with the enemy being an observer is really funny, and there's plenty of characters and builds to try out.”
    • “The hammerhead shark guy makes funny sounds, and his wave deck was super fun to play!”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization model has been criticized for its excessive microtransactions, which many users find frustrating and detrimental to the overall gameplay experience.

    • “Horrible microtransactions to play!”
    • “The monetization system feels exploitative and frustrating.”
    • “It's disappointing how much you have to spend to enjoy the game fully.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization in Astrea is crucial, as performance can significantly fluctuate based on the activation order of actions, making strategic planning essential. Players appreciate the game's fairness, where success feels earned rather than a result of exploiting mechanics, enhancing the overall enjoyment and challenge.

    • “With so much to keep in mind and countless ways to play each turn, performance drastically varies between a sub-optimal activation order and a brilliant one.”
    • “The fun of Astrea lies in its fairness: victory and defeat feel undeniably deserved, and improving your performance does not feel like you are abusing gimmicks to gainfully invalidate game mechanics.”
  • emotional
    1 mentions Positive Neutral Negative

    The game is praised for its emotional appeal, characterized by a cute and wholesome atmosphere that enhances the player experience. Its unique take on familiar mechanics adds depth, making it not only engaging but also heartwarming.

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18h Median play time
18h Average play time
7-30h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Astrea: Six-Sided Oracles is a casual strategy game.

Astrea: Six-Sided Oracles is available on PC, Windows, Amazon Luna and Cloud.

On average players spend around 18 hours playing Astrea: Six-Sided Oracles.

Astrea: Six-Sided Oracles was released on September 21, 2023.

Astrea: Six-Sided Oracles was developed by Akupara Games.

Astrea: Six-Sided Oracles has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Astrea: Six-Sided Oracles is a single player game.

Similar games include SpellRogue, DICEOMANCER, Vault of the Void, Wildfrost, Monster Train and others.