- October 19, 2016
- Apus Software
- 8h median play time
Astral Heroes
67%Game Brain Score
gameplay, music
story, graphics
67% User Score 119 reviews
Platforms
About
Astral Heroes is a Collectible Card Game that's simple to learn, exciting to play, and deep enough to challenge even the greatest strategists. It's the spiritual sequel to our older game, Astral Masters, which still enjoys a loyal following over ten years after its release!
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Audience ScoreBased on 119 reviews
gameplay6 positive mentions
grinding5 negative mentions
- The game features a fun and engaging core gameplay loop, making it enjoyable to play despite its flaws.
- It has a solid design with good balance and interesting skills, appealing to fans of collectible card games.
- The game is accessible for players with lower-end devices and offers a decent single-player campaign.
- The game suffers from a pay-to-win model, making it difficult for free-to-play players to compete effectively.
- There is a low player population, leading to long wait times for matches and a lack of competitive play.
- Progression can be extremely slow and frustrating, with players losing experience points upon defeat, hindering advancement.
gameplay
21 mentions Positive Neutral NegativeThe gameplay of "Astral Heroes" is characterized by a fun core loop and accessible mechanics, drawing comparisons to other card-battle games like Spectromancer and Hearthstone. While the campaign mode is engaging and well-structured, some players find the gameplay frustrating due to its grindy nature and certain archaic rules. Overall, the game offers a unique experience with balanced cards, but it may lack the addictive quality and depth that some players seek.
“The core gameplay loop of Astral Heroes is fun and there is no denying that.”
“The fast-paced gameplay and non-pay-to-win style will provide you with hours of fun.”
“Excellent campaign mode: it is both fun and explains the game mechanics well, and has a good mix between repeating cards and introducing you to new cards.”
“However, this mechanic either didn't exist or was extremely well hidden.”
“An excellent card-battle game only hampered by some archaic gameplay rules.”
“The macrogame systems are truly bizarre, with the deck construction being based around point values for each card, a lot of which seem to make little sense and some weird mechanics about upgrading your deck capacity which I found off-putting.”
8h Median play time
6h Average play time
2-10h Spent by most gamers