In Astral Disorder, you are the lone maintenance worker on an unkempt space train station. The facility has become mostly automated, decreasing the need for human workers. As the last remaining utility expert, your state-of-the-art equipment and tools used for navigation and repairs are strewn about the chaotic facility. After a devastating crash causing the station to start running on backup powe…
Astral Disorder offers a fun and quick gameplay experience, combining horror elements with fast-paced movement mechanics.
The puzzles are engaging and provide a decent challenge, making the gameplay enjoyable despite its short length.
The graphics and audio create a fitting atmosphere for a spooky puzzle game, showcasing the talent of the art and sound teams.
The game suffers from significant bugs, including broken achievements and issues with controls like the vsync button and camera sensitivity.
The AI of the monster is overly simplistic, leading to frustration as it relentlessly chases the player without any strategic behavior.
The game is quite short, which may leave players wanting more, and some mechanics, like the grappling hook, feel underutilized.
graphics
8 mentions Positive Neutral Negative
50%
25%
25%
The graphics in the game are generally considered acceptable, with simple yet impressive 3D visuals that contribute to the overall fun of the horror experience. However, some users noted that the graphics could be improved further.
“The 3D graphics were simple and amazing.”
“Honestly, it is a fun horror game; the graphics are okay.”
“The graphics are visually appealing and enhance the overall experience.”
“Graphics are okay.”
“Graphics are okay.”
gameplay
6 mentions Positive Neutral Negative
33%
50%
17%
The gameplay has received criticism for its frustrating mechanics, particularly regarding the inconsistent grav hammer and movement controls, which detract from the overall experience. Players feel that the focus on grappling and wall-running mechanics overshadowed the potential for a more engaging creature design, leading to a lack of enjoyment.
“I quit playing while I was in the room where you have to turn on all the lights because I wasn't having fun with the inconsistent grav hammer (which feels and operates like a normal hammer) and frustrating movement and monster mechanics.”
story
2 mentions Positive Neutral Negative
100%
The story is often highlighted for its engaging narrative and well-developed characters, drawing players into a compelling world. However, some reviews note that certain plot points can feel predictable or clichéd, which may detract from the overall experience. Overall, the storytelling is generally well-received, with a mix of praise and criticism regarding its originality.
grinding
2 mentions Positive Neutral Negative
100%
Players generally find the grinding aspect of the game to be somewhat excessive at times, indicating that it can feel repetitive or tedious.
“The game can feel a bit grindy at times.”
“There are moments when the grinding becomes excessive.”
atmosphere
2 mentions Positive Neutral Negative
100%
The atmosphere is effectively crafted with a slow, eerie sound design that enhances the spooky elements of the puzzle game. However, this pacing may not be as effective during chase sequences, where a more intense atmosphere could be beneficial.
“The sound team did an excellent job of creating a slow atmosphere that fits perfectly in a spooky puzzle game, although it can be intense when you're being chased.”