Skip to main content

Astor: Blade of the Monolith

A fairly interesting adventure but there’s one major flaw that dulls the edge.
Astor: Blade of the Monolith Game Cover
64%Game Brain Score
story, graphics
stability, music
68% User Score Based on 72 reviews
Critic Score 68%Based on 6 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Astor: Blade of the Monolith Game Cover

About

Astor: Blade of the Monolith is a single player casual role playing game. It was developed by C2 Game Studio and was released on May 30, 2024. It received mostly positive reviews from both critics and players.

Astor: Blade of the Monolith is an action-packed RPG set on the vibrant planet of Gliese. As the Diokek warrior Astor, explore this ancient world and uncover the truth behind the disappearance of your creators while battling malevolent creatures. Upgrade your skills, unlock magical powers, and collect legendary weapons to defeat the source of Gliese's evil and save the planet in over 20 hours of gameplay.

Skip User Reviews

68%
Audience ScoreBased on 72 reviews
story13 positive mentions
stability6 negative mentions

  • Astor: Blade of the Monolith features stunning visuals and a vibrant art style that immerses players in its colorful world.
  • The combat system is engaging, allowing players to experiment with various weapons and abilities, leading to dynamic and satisfying gameplay.
  • The game offers a nostalgic experience reminiscent of classic action-adventure titles, with a charming atmosphere and enjoyable exploration.
  • The combat can feel clunky and repetitive, with issues such as imprecise hit detection and a lack of enemy variety leading to a tedious experience.
  • Technical problems, including bugs and glitches, can disrupt gameplay, such as soft locks and unresponsive controls.
  • The story and character development are often shallow, relying on familiar tropes without delivering emotional depth or engaging narratives.
  • story
    41 mentions Positive Neutral Negative

    The story of the game is generally viewed as functional but unoriginal, relying heavily on familiar "chosen one" tropes and featuring repetitive side quests that fail to enhance the narrative. While some players appreciate the game's art style and find the storytelling straightforward and engaging, others criticize it for being shallow and filled with annoying cutscenes. Overall, the narrative is described as easy to digest, making it suitable for those seeking a light, action-oriented experience rather than a deeply immersive story.

    • “Starting with the good, the game's art style is very unique and the story, while something you've probably heard before, is actually interesting and easy to understand.”
    • “What I love about Astor: Blade of the Monolith is the story in combination with how beautiful the game looks.”
    • “Astor’s quest is a familiar tale of discovery and destiny, one that leans heavily on classic 'chosen one' tropes.”
    • “Side quests are often repetitive, consisting of fetch objectives or combat trials that do little to deepen the narrative.”
    • “Story is told in a coma-inducing way.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the breathtaking visuals and unique art style, while others criticize blurriness and brightness issues. Many players appreciate the aesthetic appeal and the dedication to artistic elements, though some note that the graphics can feel derivative of other titles like Genshin Impact. Overall, while the visuals are generally regarded as beautiful, they are sometimes overshadowed by gameplay concerns and technical issues.

    • “Still, the premise is enough to sustain curiosity, especially when combined with the inviting aesthetic and sense of adventure that permeates every area.”
    • “One of the most breathtaking graphics I've seen in an indie/other genre game in a while!”
    • “Beautiful art style and satisfying combat.”
    • “Graphics 6/10, a bit blurry and too bright at some points.”
    • “The overall graphics and design are very similar or seem stolen from Genshin Impact, and the combat mechanics follow the same story.”
    • “It has some pretty visuals, and you can tell that the team really dedicated a lot of love to the artistic elements, but its gameplay is very boring; it's not creative, the enemies hold too much that it extends the combat to give a false sense of difficulty, and the cinematics destroy much of the flow of the game.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay of "Astor: Blade of the Monolith" is visually striking but suffers from repetitiveness and a lack of depth, with combat mechanics that can feel clumsy and enemies that blend together. While the fast-paced action and satisfying combat mechanics provide some excitement, the sparse level design and shallow storytelling detract from the overall experience. Players may find the tutorial helpful, but the game ultimately lacks the engaging density needed to maintain interest throughout.

    • “Gameplay is where Astor: Blade of the Monolith finds its strongest footing.”
    • “The gameplay is fast-paced and exhilarating, with satisfying combat mechanics.”
    • “The depth of the combat mechanics was a pleasant surprise.”
    • “While the core mechanics are solid, the moment-to-moment feel doesn’t always carry the same weight as the visual spectacle.”
    • “The attempt at a sort of 'open-zone' level structure was an interesting idea, but it ultimately falls flat because it winds up making the gameplay feel sparse.”
    • “It has some pretty visuals and you can tell that the team really dedicated a lot of love to the artistic elements, but its gameplay is very boring, it's not creative, the enemies hold too much that it extends the combat to give a false sense of difficulty and the cinematics destroy much of the flow of the game.”
  • stability
    6 mentions Positive Neutral Negative

    The game experiences notable stability issues, including frequent glitches that can disrupt gameplay, such as causing characters to become immune to damage. While some players acknowledge the overall quality and promise of the game, the presence of these bugs detracts from the experience, leading to mixed recommendations.

    • “The game glitches a lot.”
    • “Do not use the earthquake ability on him; otherwise, it glitches him out and becomes immune to damage.”
    • “But the glitches were pretty bad, and I can't fully recommend something that has these issues.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally well-received, with a soundtrack that effectively blends orchestral and electronic elements to enhance the gameplay experience. While some reviewers found the music to be merely adequate, others praised it as a fantastic complement to the action, likening it to the soundtracks of popular titles like Devil May Cry. Overall, the music contributes positively to the game's atmosphere, though opinions on its standout quality vary.

    • “The soundtrack complements the action beautifully, blending orchestral and electronic tones that match the game’s mix of mysticism and machinery.”
    • “This game is absolutely incredible, really good story, fights are cool (kinda remind me of Devil May Cry saga) and this is complemented with a fantastic soundtrack.”
    • “The OST is okay... you can play it spamming buttons, or learn a couple of moves for every one of the weapons, and string some really cool looking combos.”
    • “The music is just there, lacking any memorable impact.”
    • “The original soundtrack is okay, but it doesn't stand out in any significant way.”
    • “While the game has its fun moments, the sound and music feel underwhelming.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its vibrant landscapes and ancient ruins, creating a visually inviting environment that enhances the exploration experience. Players appreciate the perfect blend of character design, color palettes, and map layouts, contributing to an immersive and captivating setting.

    • “From the outset, the game introduces a setting rich in atmosphere, combining vibrant landscapes, ancient ruins, and the melancholic echoes of a civilization that has vanished.”
    • “Despite this, the act of exploring remains enjoyable largely because of how visually inviting and atmospheric the environments are.”
    • “Finally, I defeated Haken. I really loved this game; everything is perfect: atmosphere, character, colors, maps. <3 It really deserves it.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized for causing noticeable stuttering during combat and featuring unresponsive enemy AI, leading to a lack of overall enjoyment and a recommendation against playing.

    • “Between the stuttering in combat and the lazy enemies, I cannot recommend this game.”
    • “The optimization is so poor that it feels like I'm playing a beta version.”
    • “Frequent frame drops and long loading times make the experience frustrating.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and unenjoyable, particularly criticizing the repetitive nature of defeating the same enemies multiple times to progress. Additionally, the pursuit of collectibles is viewed as a grind, detracting from the overall experience.

    • “The game has a 'kill all the enemies to progress' style of gameplay where you defeat a horde, only for more to spawn. I find this to be tedious and not enjoyable at all; I want to see what happens, not kill the same enemy five times.”
    • “Wasn't challenging, just tedious.”
    • “Grinding achievements: finding all the collectibles feels like a grind.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is noted for its simple yet aesthetically pleasing designs, although there is a desire for greater variety in enemy color palettes to enhance visual diversity.

    • “The character development is incredibly deep, allowing players to form a genuine connection with each character's journey.”
    • “I love how the characters evolve throughout the game, with their backstories and motivations becoming more complex as the story unfolds.”
    • “The choices you make significantly impact character growth, making every decision feel meaningful and rewarding.”
    • “Character designs are simple but aesthetically pleasing; however, I would appreciate more variety in the enemy color palettes.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “There are limited options for character customization, which makes the experience feel less personal and engaging.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by a simple story complemented by occasionally hilarious character dialogue, providing moments of levity that enhance the overall experience.

    • “The story is simple, but the character dialogue can be hilarious at times.”
    • “The humor is spot-on, with witty one-liners that keep you laughing throughout the game.”
    • “I love how the game blends absurd situations with clever jokes that never get old.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is generally perceived as lacking, with reviewers noting that while the lore suggests deeper themes, the execution falls short, resulting in a narrative that feels unemotional even during attempts at emotional engagement.

Skip Critic Reviews
Skip Game Offers

Buy Astor: Blade of the Monolith

10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Astor: Blade of the Monolith

Games Like Astor: Blade of the Monolith

Echoes of the End Image
VALKYRIE ELYSIUM Image
ANNO: Mutationem Image
Sands of Aura Image
Mortal Shell Image
Skip FAQs

Frequently Asked Questions

Astor: Blade of the Monolith is a casual role playing game.

Astor: Blade of the Monolith is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 10 hours playing Astor: Blade of the Monolith.

Astor: Blade of the Monolith was released on May 30, 2024.

Astor: Blade of the Monolith was developed by C2 Game Studio.

Astor: Blade of the Monolith has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Astor: Blade of the Monolith is a single player game.

Similar games include Echoes of the End, VALKYRIE ELYSIUM, ANNO: Mutationem, Sands of Aura, Mortal Shell and others.