Skip to main content

About

"Assembly Planter" is a soothing puzzle game that challenges players to create efficient assembly lines using a variety of parts and tools. Careful planning and strategic thinking are required to minimize costs and pollution while meeting production goals. With its calming atmosphere and gradual increase in complexity, it's a great choice for fans of relaxing yet engaging puzzles.

Assembly Planter screenshot
Assembly Planter screenshot
Assembly Planter screenshot
Assembly Planter screenshot
Assembly Planter screenshot
Assembly Planter screenshot
Assembly Planter screenshot

91%
Audience ScoreBased on 330 reviews
gameplay22 positive mentions
grinding48 negative mentions

  • The game features a unique shrinking mechanic that allows players to compress factories into single tiles, enhancing gameplay and efficiency.
  • It offers a satisfying automation experience with a blend of factory and farming elements, providing hours of entertainment for a low price.
  • The game is easy to learn but offers depth and complexity as players progress, making it appealing for both casual and dedicated gamers.
  • The user interface is clunky and can be confusing, making navigation and management of resources tedious.
  • There are significant quality of life issues, such as the lack of inventory management features and unclear crafting requirements.
  • The game can feel repetitive and grindy, especially in the late game when players may run out of new content or challenges.
  • gameplay
    96 mentions Positive Neutral Negative

    The gameplay is characterized by a unique and engaging loop that combines automation and optimization mechanics, offering a satisfying experience once players overcome an initial learning curve. While the assembly mechanics are praised for their tightness and the game encourages a zen-like focus, some users noted issues with the user interface and certain mechanics being counterintuitive. Overall, the game provides ample playtime and potential for multiple unique playthroughs, making it a worthwhile investment for fans of the genre.

    • “The assembly mechanics are tight and satisfying.”
    • “Very fun automation/idle game, could benefit from some kind of prestige mechanic, but balancing production of the various materials in an efficient manner is very fun.”
    • “Fun factory simulator with a unique shrinking mechanic that encourages optimization without resulting in sprawling networks you have to manage.”
    • “Beyond the game's core concept, there's little other gameplay to be had.”
    • “Some of the mechanics are not intuitive.”
    • “There's this mechanic where you sift material to get seeds to plant more things, but there are multiple types of sieves as well as types of things to sift, and remembering what I need to sift where to get the things I needed was needlessly frustrating.”
  • grinding
    50 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the cumbersome controls and the need for multiple crafting benches, which complicates resource management and item creation. While some appreciate the early farming mechanics as a foundation for automation, many express frustration with the repetitive tasks and lack of quality-of-life features that could alleviate the grind. Overall, the game offers a blend of factory and farming elements, but the grinding can detract from the experience for some players.

    • “If you're tight on resources and need to adjust a faulty machine, this is extremely tedious.”
    • “Multiple crafting benches required to build items manually, which is just tedious.”
    • “The concept of manually adding more space in a not-so-controlled fashion for the player to build setups makes the game unnecessarily tedious, thus limiting the concept of expandability or grand scale automations.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game are generally considered adequate for its genre, with some reviewers noting that while they aren't groundbreaking, they serve the gameplay well, especially in late-game scenarios. However, there are reports of graphical issues, such as hard-freeze problems and repetitive textures, which detract from the overall experience. Despite these flaws, many players find the graphics acceptable and appreciate the game's fun gameplay, suggesting that graphics are secondary to the overall enjoyment.

    • “The graphics are three-dimensional models.”
    • “The lighting on these models looks quite good with the graphics on high.”
    • “[b]graphics:[/b] 4/5 - perfect for what the game is”
    • “Some peculiar graphics hard-freeze issues appear to be a plague, but very early access.”
    • “- a few graphical and polish niggles - for example, the repeated texture on the grass (plus its artificial-feeling flatness and shininess) takes a bit away and feels somewhat amateurish.”
    • “Sure there are some rough edges in the interface, graphics, and depth, but would you really expect a Factorio or Satisfactory?”
  • optimization
    18 mentions Positive Neutral Negative

    The game's optimization is generally praised for its ability to handle large scales effectively, thanks to a unique shrinking mechanic that enhances user experience and performance. However, some players find the upgrade system unpredictable, leading to a desire for frequent rebuilds. Additionally, a toggle for visual effects is suggested to improve clarity during advanced gameplay.

    • “The pressure is low, iteration is easy, and optimization is just as fun as any other factory game.”
    • “Fun factory simulator with a unique shrinking mechanic that encourages optimization without resulting in sprawling networks you have to manage.”
    • “Thanks in large part to the shrinker, it handles large scales extremely well from a technical and performance perspective.”
    • “The upgrades seemed unpredictable, thus I felt that after every major level I wanted to rebuild everything as they were just optimized. I feel a skill tree would help.”
    • “Needs a toggle button for the flying particles, not for performance, but because if you have advanced enough to have 400 million storage and have them fluctuate like I did, the particles get in the way.”
    • “Do you like optimization games, but don't want to have 20 wiki tabs open just to play the game?”
  • story
    18 mentions Positive Neutral Negative

    The game's story is minimal and largely unhelpful, focusing instead on mission-based gameplay that requires players to repeatedly follow a set course. Players often find themselves engaged in a tedious grind to expand their land, with recent updates exacerbating this issue by slowing progress and locking essential machines behind objectives. Overall, the lack of a compelling narrative is typical for automation games, making the experience feel more like a chore than an engaging story-driven adventure.

    • “While with recent updates slowing down your initial progress and locking machines behind a series of objective achievements, you do run into the problem of this game turning into a long boring grind for that one item to make your plot bigger.”
    • “The in-game book or quest is less than helpful.”
    • “Eventually you'll come to figure out this game is mission-based and you must follow the intended course or restart over and over.”
    • “Automation games don’t usually have a story, and this game is no exception.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is generally described as repetitive and intrusive, making it difficult for players to enjoy extended gameplay sessions. While some find the sound effects satisfying, many opted to turn off the music due to its short loop and lack of variety, which detracts from the overall experience. Overall, the music is seen as a weak point, contributing to an unpolished presentation.

    • “Even the music is pleasant, though I usually have it off.”
    • “The sound effects are nice though; I kept them on a very low volume the entire time, very satisfying pops.”
    • “The background music loop, while not unpleasant, is 10 seconds long.”
    • “The music, however, is extremely repetitive and I was unable to listen to it for very long.”
    • “The music got a bit tedious after a while.”
    • “Music too in your face for a game that you want to spend hours and hours in just hyperfocusing on perfecting ratios and blueprints; I turned it off after just 20 minutes of gameplay.”
  • replayability
    8 mentions Positive Neutral Negative

    While some users express a strong desire to return to the game, rating its replayability as 5/5, others note that the lack of changes in gameplay upon replay significantly diminishes its overall replay value. This mixed feedback suggests that while the game may be enjoyable enough to revisit, it ultimately offers little incentive for repeated playthroughs.

    • “[b]Replayability:[/b] 5/5 - will definitely be coming back”
    • “[h3]💰 Replayability & Price to Content Ratio 💰[/h3]”
    • “The replayability is rather low though as the game doesn’t change in any way if it is played again.”
  • humor
    6 mentions Positive Neutral Negative

    Players find the humor in the game to be quite engaging, often highlighting its amusing take on automation and assembly line design. The comedic elements resonate well, contributing to an enjoyable gaming experience that complements the gameplay.

    • “Funny thing is that I had been dreaming of this exact same concept when I found this game (creating and shrinking assembly line designs) with the only difference being the planting part!”
    • “Funny automation haha (beat the game in 42 hours)”
    • “Very funny.”
  • stability
    4 mentions Positive Neutral Negative

    The game is reported to be moderately buggy, with users recommending frequent saves to avoid potential issues. Despite these stability concerns, it remains enjoyable, particularly for fans of puns.

    • “The game is a bit buggy at the moment.”
    • “Moderately buggy (save often) but a great game especially if you like puns.”

Buy Assembly Planter

27h Median play time
25h Average play time
20-40h Spent by most gamers
*Based on 14 analyzed playthroughs

Videos

Games Like Assembly Planter

shapez Image
Production Line Image
Sixty Four Image
Nova Lands Image
Little Big Workshop Image