- August 17, 2023
- Baykal Arts
Ashen Knights: One Passage
Platforms
About
ADD THE FULL GAME TO YOUR WISHLIST Discord About the GameAshen Knights: One Passage invites you to explore the beginning of Ashen Knights story. Two heroes, two different genres: souls-like & hack’n’slash. They switch places and trigger a wild emotional storm making sure you never get bored of playing.Two heroes, two different genres. TRY IT OUT! Ashen Knights is a unique mixture of two co…











- The game features an interesting concept and solid initial execution, with potential for genre blending in future updates.
- The combat is enjoyable, with beautiful locations and impressive blood effects that enhance the gameplay experience.
- It runs smoothly and is competently made, providing a fun experience despite some initial confusion in gameplay mechanics.
- Gameplay can feel clunky and unresponsive, with issues like character switching that disrupt the flow and enjoyment.
- The dialogue and quests are poorly written and seem to be a work in progress, detracting from the overall experience.
- Some players experience significant lag and delays, making the game feel less responsive than expected.
gameplay
6 mentions Positive Neutral NegativeThe gameplay is described as clunky and disorienting, with players feeling abruptly thrown into encounters and forced to switch characters frequently, which disrupts the flow. While the mechanics can be confusing initially, they become clearer with progression; however, the lack of a lock-on system for melee combat is noted as a significant drawback. Overall, the twin-stick controls do not translate well to the hack-and-slash style, leading to a less satisfying experience.
“The gameplay may be confusing at first, but it definitely makes more sense when you proceed.”
“And the way the parry and attack mechanics work feels like there needs to be a lock-on system, but there isn't one.”
“Gameplay is a lot clunky for my taste.”
“It just throws you into the game with a character and you seem to teleport from one encounter to another. Just as you start to get the feel for the character and their mechanics, they change the character on you, and now you have to play this other character whether you like it or not. Usually, I like twin-stick games, but when it's a melee hack and slash, it doesn't really work very well.”
“The way the parry and attack mechanics work feels like there needs to be a lock-on system, but there isn't one.”