- May 28, 2025
- Box Dragon
- 7h median play time
As We Descend
Platforms
About
As We Descend is a single player tactical role playing game with medieval, post-apocalyptic and historical themes. It was developed by Box Dragon and was released on May 28, 2025. It received very positive reviews from players.
As We Descend is a strategy roguelike deckbuilder set in an apocalyptic world with dual-layered deckbuilding: you must play your cards right in both dangerous expeditions and the last city of humankind. Recruit new squads of units by utilizing scavenged technology. Each squad is a unique archetype with its own set of cards which can be added, removed, and upgraded. Deploy the right compos…











- Unique and fresh take on the roguelike deckbuilder genre, combining tactical two-zone combat with city resource management.
- Excellent art style, creature designs, and atmospheric sound design that create an immersive dark and dystopian world.
- Deep strategic gameplay with meaningful choices, diverse unit synergies, and rewarding combat mechanics such as staggering and weak point targeting.
- The game is currently in early access with limited content, short runs, and lack of story depth; more narrative and progression are desired.
- User interface issues include hard-to-read text, overlapping info, and confusing tooltips, making the game less accessible and harder to learn.
- Some balance problems and punishing difficulty spikes exist, including occasional frustrating enemy attacks that can feel unfair or overly reliant on RNG.
- gameplay188 mentions Positive Neutral Negative
The gameplay is a complex and engaging blend of roguelike deckbuilding with unique mechanics such as stagger and faction-specific tactics, offering deep strategic choices and a satisfying mastery curve. While some find the mechanics dense and initially overwhelming, updates have improved balance and replayability, though certain areas like the city phase and UI could use refinement. Overall, it presents a fresh, addictive, and thoughtfully crafted gameplay loop that stands out within the genre.
“Core mechanics are really solid with a Slay the Spire ascension system for replay value and a meta progression system which rewards experimenting with different troops to unlock more cards and troops.”
“The stagger mechanic in combat is perhaps the standout feature of this game: there is strong incentive to learn enemy combat timings and identify when the best moment is to stagger an enemy, effectively disabling it for a short time, and to learn which weakpoints are critical to target to cripple the enemy further once it recovers. This mechanic is unique among the other deckbuilders I've played, and has a lot of room for growth as the game's development continues.”
“Tons of crunchy decisions to ponder in the meta city layer, as well as the tactical combats that cleverly merge light positioning and auto-battler-adjacent mechanics into the classic deckbuilder formula.”
“The gameplay was already fun and satisfying but you could almost rinse and repeat the same tactics over and over which made the gameplay too repetitive.”
“Game was good but an update introduced a phase system to 'help new players' and just changed the gameplay to be very linear and boring.”
“The gameplay loop with city interactions feels a little clunky and slow; hopefully they'll add a way to speed up the interactions.”
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Frequently Asked Questions
As We Descend is a tactical role playing game with medieval, post-apocalyptic and historical themes.
As We Descend is available on PC and Windows.
On average players spend around 13 hours playing As We Descend.
As We Descend was released on May 28, 2025.
As We Descend was developed by Box Dragon.
As We Descend has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.
As We Descend is a single player game.
Similar games include SpellRogue, Gordian Quest, Beneath Oresa, Roguebook, LONESTAR and others.





