- May 28, 2025
- Box Dragon
- 7h median play time
As We Descend
Platforms
About As We Descend
As We Descend is a single player tactical role playing game with medieval, post-apocalyptic and historical themes. It was developed by Box Dragon and was released on May 28, 2025. It received very positive reviews from players.
As We Descend is a strategy roguelike deckbuilder: you must play your cards right in both the apocalyptic battlefield and the last city of humankind. Overcome all challenges to safeguard humanity's descending city as it makes its way to the core. Assemble your forces Recruit new squads of units by utilizing scavenged technology. Each squad is a unique archetype with its own set of cards which can …











Games Like As We Descend
Looking for games like As We Descend? Here are top tactical role playing recommendations with a medieval, post-apocalyptic and historical focus, selected from player-similarity data — start with SpellRogue, Beneath Oresa or Gordian Quest.
Reviews
- Innovative blend of roguelike deckbuilding with tactical two-zone combat and city resource management, creating a fresh take in a crowded genre.
- Strong art style, immersive atmosphere, and high production quality with impressive unit and enemy designs.
- Deep and rewarding gameplay with meaningful choices, extensive unit and card synergies, and satisfying stagger and weak point mechanics.
- Steep learning curve with some unclear UI and insufficient tutorialization making it initially overwhelming for new players.
- Current early access content is limited with short runs and some repetitive city interactions, leading to reduced long-term replayability.
- Some difficulty spikes and balance issues including punishing instant-fail mechanics and RNG elements that can feel unfair or overly punishing.
gameplay
234 mentions Positive Neutral NegativeThe gameplay combines familiar roguelike deckbuilding elements with unique mechanics like unit positioning, stagger timing, and city interactions, creating a deep, strategic experience that rewards mastery over time. While some find the systems complex or occasionally punishing, many praise the addictive core loop, meaningful choices, varied factions, and engaging tactical combat that set it apart from genre peers. Though still in early access and in need of polish and clearer explanations, the gameplay offers solid progression, replayability, and an innovative fusion of mechanics appealing particularly to seasoned strategy players.
“At first, the army building and city mechanic got me intrigued then the combat gameplay got me hooked.”
“Layered on top of this are different mechanical systems that really add to the depth of the gameplay.”
“The stagger mechanic in combat is perhaps the standout feature of this game: there is strong incentive to learn enemy combat timings and identify when the best moment is to stagger an enemy, effectively disabling it for a short time, and to learn which weakpoints are critical to target to cripple the enemy further once it recovers. This mechanic is unique among the other deckbuilders I've played, and has a lot of room for growth as the game's development continues.”
“There is a lot of variety in cards and moves but some parts of gameplay aren't very well explained. At some points, my nexus statue started with 4 health which enables it to die in one shot, especially as it is not explained why. Similarly, they place emphasis on using reactor cores for the home base but the resulting reward for completing them is less than sufficient.”
“The gameplay could use some work—the game was good but an update introduced a phase system to "help new players" and just changed the gameplay to be very linear and boring.”
“The game was already fun and satisfying but you could almost rinse and repeat the same tactics over and over which made the gameplay too repetitive; just too little damage cards and so many useless mechanics that take too long to damage mobs or need to have a full build to work.”
Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.
Play Times
Frequently Asked Questions
As We Descend is a tactical role playing game with medieval, post-apocalyptic and historical themes. Common tags for As We Descend include turn-based, indie, roguelite, deckbuilding, dystopian and others.
As We Descend is available on PC, Steam Deck and Windows.
On average players spend around 13 hours playing As We Descend.
As We Descend was released on May 28, 2025.
As We Descend was developed by Box Dragon.
As We Descend has received very positive reviews from players. Most players liked As We Descend for its gameplay but disliked it for its grinding.
As We Descend is a single player game.
Similar games include SpellRogue, Beneath Oresa, Gordian Quest, Die in the Dungeon, LONESTAR and others.










