- July 13, 2018
- City Interactive S.A.
- 4h median play time
Art of Murder: The Secret Files
Platforms
About
Art of Murder: The Secret Files is a suspenseful hidden object game featuring FBI investigator Nicole Bonnet. While in Mexico, Nicole must solve the murder of a Special Agent and rescue a kidnapped DEA Specialist from a powerful drug cartel. The game features a thrilling storyline, haunting music, and challenging riddles to solve.





- The plot unfolds better than many hidden object games, providing some intrigue.
- The graphics are improved compared to earlier titles in the series.
- The game includes a feature to collect hidden clocks for extra hints.
- The hidden object scenes are often unresponsive, making the game unplayable.
- There is no voice acting, which detracts from the overall experience.
- The game is fundamentally broken with numerous glitches and poorly designed mechanics.
story
9 mentions Positive Neutral NegativeThe story is generally considered better than many hidden object games, featuring an interesting plot that maintains mystery until the end, though it concludes rather simply. While the narrative is coherent and includes a strong female lead, it suffers from a lack of voice acting and could benefit from more engaging scene settings and animation. Overall, it provides a satisfactory experience, but improvements in depth and presentation are desired.
“The story was very interesting; it kept the mystery until the end. It ended very simply, but I somehow wasn't disappointed by the ending.”
“Overall, it's not the worst hidden object game I've ever played. It at least worked from start to finish and had a coherent storyline.”
“I liked that it had a female lead character who was intelligent and practical-minded. The story was pretty good, and the scene settings were fairly good.”
“The plot unfolds better than a lot of hidden object games, but I wouldn't call it hugely engaging; it seems like a better translation would have helped a little.”
“Unlike 'FBI Confidential', 'Hunt for the Puppeteer', and 'Cards of Destiny', this is no point-and-click adventure, but a collection of picture puzzles, tied together by a... well... no, you can't call it 'story'.”
“It extends the playtime, I guess, but it does not connect to the story or anything at all.”