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Armoured Commander

73%Game Brain Score
graphics, gameplay
88% User Score Based on 34 reviews

Platforms

PCPCWindowsWindows

About

Guide a tank through WW2 in this rougelike wargame.

Armoured Commander screenshot
Armoured Commander screenshot
Armoured Commander screenshot
Armoured Commander screenshot
Armoured Commander screenshot

88%
Audience ScoreBased on 34 reviews
story3 negative mentions

  • Innovative and addictive gameplay that effectively simulates tank combat in WWII.
  • Offers a deep level of detail and strategy, allowing players to manage their crew and make tactical decisions.
  • Free to play, making it accessible to a wide audience and providing a nostalgic experience reminiscent of classic board games.
  • Controls and user interface are clunky and outdated, making the game less user-friendly.
  • Lacks modern graphics and quality of life features, which may deter players accustomed to contemporary gaming standards.
  • The game can be frustratingly difficult, with a steep learning curve and little guidance for new players.
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of "Armoured Commander" are largely criticized for their outdated, pixelated style reminiscent of the 1980s, with many reviewers noting the lack of modern 3D visuals and specific level design. While some players appreciate the nostalgic charm and find the graphics functional for gameplay, others feel that the muddy terrain and repetitive text-based explanations detract from the overall experience. Ultimately, the game's visuals may appeal primarily to those seeking a retro experience rather than contemporary gamers accustomed to high-quality graphics.

    • “I wasn't expecting much from this free little game with 1980s style graphics, but I enjoy the topic and so I thought I would give it a shot.”
    • “Normally I'm not really into pixelated graphics, but this one is an exception; these graphics actually work pretty well here.”
    • “The graphics show you everything you need to know.”
    • “Pretending 3D graphics weren't invented is not doing a service to the industry.”
    • “Much as the developers weren't able to work out how to do modern graphics, they also didn't bother with specific level design, opting to try to use samey procedural generation algorithms as a substitute for content.”
    • “While this is free, it's only going to appeal to people looking for some nostalgia, and all they will actually get out of this is a reminder why things like 3D graphics and mouse interfaces were invented and how much better things are today than they were back in the 1980s.”
  • gameplay
    5 mentions Positive Neutral Negative

    Armoured Commander offers an action-packed, turn-based gameplay experience that effectively captures the essence of WWII tank combat, despite its crude graphics. The game features a simplified resolution mechanic using 2d6 rolls, making it more accessible while maintaining intricate gameplay. However, it may not appeal to players who prioritize graphics over mechanics.

    • “No joke, even with the crude graphics and turn-based gameplay, Armoured Commander is an action-packed experience that will scratch your WWII tank combat itch.”
    • “A simple game with robust gameplay.”
    • “As for the gameplay itself, it is quite intricate.”
    • “It is not a game for everyone, especially nowadays that people keep looking at graphics and shiny stuff rather than the mechanics under the hood.”
    • “As for the gameplay itself though, it is quite intricate.”
    • “The resolution mechanics are slightly altered (the original board game was all done on a percentile basis using 100-sided die rolls, whereas here the game uses 2d6 rolls, creating a bell-curve that replicates the essential odds but in a way more accessible way).”
  • story
    4 mentions Positive Neutral Negative

    The story is characterized by a poignant transition from player agency to a more passive role, where players shift from being the protagonists of their own narrative to becoming mere NPCs in someone else's tale. The missions are diverse, involving various tactical objectives such as attacking, defending, and countering, which contribute to the overall narrative experience.

    • “The transition from being the master of your story, ripping through enemy units, to being an NPC in someone else’s story, is as smooth as it is painful and final.”
    • “Another day, another mission.”
    • “There are various missions ranging from advancing on an enemy, penetrating an entrenched one, defending against counterattacks, and so forth.”

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