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"Apocalyptic Vibes" is a first-person shooter game set in a post-apocalyptic world overrun by mutants. Players must navigate through dangerous environments, scavenge for resources, and fight off hostile creatures to survive. The game features a variety of weapons, skills, and customization options to enhance gameplay and strategic depth.

Apocalyptic Vibes screenshot
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72%
Audience ScoreBased on 105 reviews
atmosphere37 positive mentions
stability6 negative mentions

  • The game features a superb post-apocalyptic atmosphere, enhanced by an excellent soundtrack that complements the setting well.
  • Combat is intense and rewarding, with a focus on tactical gameplay that emphasizes resource management and careful positioning.
  • The game offers a unique blend of exploration and survival mechanics, encouraging players to scavenge for resources and interact with the environment.
  • The game is very short, with a playtime of around 2-3 hours, which many players feel does not justify the price.
  • It suffers from numerous bugs and technical issues, including game-breaking glitches that can lead to soft locks and frustrating gameplay experiences.
  • The lack of enemy variety and unclear mechanics can lead to confusion, making the game feel unfinished and less engaging.
  • atmosphere
    55 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and captivating qualities, enhanced by a strong soundtrack and detailed visuals that effectively convey a post-apocalyptic setting. Many players appreciate the balance between intense combat and atmospheric exploration, although some express frustration with bugs and gameplay mechanics that detract from the overall experience. Overall, the atmosphere is considered a standout feature, making the game appealing to fans of atmospheric and narrative-driven experiences.

    • “The atmosphere is moody, the story is cryptic, and there is a lot of satisfaction in deciphering the scenes you find yourself in.”
    • “They perfectly fit the art style of the world around, and the graphics mesh hand in hand with everything else to create a truly encapsulating and atmospheric world which will almost certainly pull you in.”
    • “The atmosphere and art direction can best be described as Slavic post-apocalypse, lots of heavy fur coats, gas masks, and older looking weaponry you would expect from the Metro or Stalker series.”
    • “I agree with the people praising the atmosphere and music, but overall I cannot recommend it because of the following aspects.”
    • “Immaculate atmosphere though, might repurchase when it gets updated and a better English translation.”
    • “The game oozes atmosphere and is one of the better looking GZDoom games.”
  • music
    39 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric and immersive qualities, with many reviewers highlighting its ability to enhance the overall experience. The soundtrack features unique and haunting tracks that complement the game's themes of existentialism and post-apocalyptic vibes, creating a captivating ambiance. While some players noted issues with the music's playback during combat, the overall consensus is that the soundtrack is a standout element that significantly contributes to the game's appeal.

    • “Great atmosphere and soundtrack.”
    • “The music is a somber, mellow, and atmospheric addition to the game which nails nihilistic existentialism in all the right ways.”
    • “The soundtrack is still stuck in my head; the music is what really made this game for me.”
    • “Style and music are good, everything else is bad.”
    • “You can listen to a limited selection of tracks at the radio towers; however, they only play music in proximity, so you have to stand around in the open until progression starts to outweigh relaxation.”
    • “At its current price, apocalyptic vibes is probably best for enthusiasts of gzdoom games, post-apocalyptic themes and/or shoegaze music.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay is characterized by its atmospheric design and unique mechanics, though players note a lack of clarity in instructions, leading to frustration. While the combat can be challenging and rewarding, the overall experience is marred by issues such as difficulty spikes, short campaign length, and clunky controls. Despite these drawbacks, many appreciate the game's immersive elements and tactical approach, suggesting potential for improvement in future updates.

    • “The gameplay is much slower and more methodical than other boomer shooters; it's tactical with the weapons being incredibly impactful. A headshot from any of your guns will kill, and you can really feel the weight of each shot.”
    • “The various immersion mechanics were fun and added to the atmosphere without being annoying or obtrusive to enjoying the experience.”
    • “Amazing soundtrack, fun gameplay, and lovely art style.”
    • “I have two main complaints: the difficulty, and the lack of explanations of crucial mechanics.”
    • “There's not a lot to the mechanics, but they aren't explained well in-game, and figuring them out can be needlessly frustrating.”
    • “The gameplay is much slower and more methodical than other boomer shooters; it's tactical with the weapons being incredibly impactful, a headshot from any of your guns will kill, and you can really feel the weight of each shot.”
  • story
    34 mentions Positive Neutral Negative

    The story is set in a post-apocalyptic world marked by nuclear winter, featuring a cryptic and immersive narrative that encourages exploration and environmental storytelling. However, many players find the plot underdeveloped and confusing, with issues such as localization errors and abrupt transitions that detract from the overall experience. While some appreciate the atmospheric elements and intriguing twists, the consensus is that the story lacks depth and coherence, leaving players wanting more substance and clarity.

    • “The atmosphere is moody, the story is cryptic, and there is a lot of satisfaction in deciphering the scenes you find yourself in.”
    • “The story got a little weird at the end for my taste, but overall it was a great experience.”
    • “Story is there and vague enough to be interesting.”
    • “The story isn't the most fleshed out currently, starting us with returning home from a mission, then cutting to us accepting the mission.”
    • “I believe the worst offenders to this game's success are due to its poor and confusing story, the non-existent enemy variety, lack of weapon choices, bugs, and short runtime.”
    • “There are also some story beats that occur that had no relevance to the story prior or are never really explained or even touched upon after they happen.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their atmospheric quality and detailed art style, effectively creating an immersive world that complements the gameplay. While the visuals are not cutting-edge due to the use of the GZDoom engine, they are well-executed with impressive sprite work and texture design that enhance the overall experience. However, some users noted issues with bugs and visual clarity, which can detract from the enjoyment.

    • “Graphics, sound and music are top-notch (for being a gzdoom game), and really work to create a fantastic atmosphere all through the game.”
    • “They perfectly fit the art style of the world around, and the graphics mesh hand in hand with everything else to create a truly encapsulating and atmospheric world which will almost certainly pull you in.”
    • “The game is a gzdoom engine game, so naturally it's not state of the art graphics but the art design fits well together with impressive texture work that keeps the game readable.”
    • “The game is also quite buggy; I've had issues where I skipped ahead in the game, causing me to lose items, or my graphics causing the game to be incredibly dark, making it much harder.”
    • “The game has suitably muddy graphics for its setting, and using GZDoom as its base, it does gain visual clarity from the sprite-based characters and props.”
    • “The game is a GZDoom engine game, so naturally it's not state-of-the-art graphics, but the art design fits well together with impressive texture work that keeps the game readable.”
  • stability
    6 mentions Positive Neutral Negative

    The game has received consistent feedback regarding its stability, with many users reporting significant bugs and glitches that detract from the overall experience. While some appreciate its atmospheric qualities, the prevalence of issues such as lost items and graphical problems has led to a perception of it being an "insanely buggy mess." Overall, stability remains a major concern for players.

    • “I got it on discount and still don't feel it was the right price point for such a buggy experience.”
    • “Though at the moment the game is very buggy.”
    • “The game is a mess, very buggy and janky.”
  • replayability
    3 mentions Positive Neutral Negative

    Users express disappointment in the game's replayability, suggesting that its current state does not justify its price, and they find it less engaging than free, more polished alternatives. Many feel that significant improvements are needed before it can be considered worth revisiting.

    • “Maybe if it was 10 euros, I could give it a pass, but even then I would still wait for the dev to patch the game up until it's in a more playable state.”
    • “You can find abandoned Doom mods on ModDB in a more playable state than this game, and it's free.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is described as somewhat amusing, suggesting that while it may not be consistently strong, it still adds a positive element to the overall experience.

    • “The humor in this game is genuinely clever and keeps you laughing throughout.”
    • “I love how the game uses witty dialogue and absurd situations to create hilarious moments.”
    • “The comedic timing of the characters is spot on, making even the simplest interactions entertaining.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express that the game evokes strong emotions, highlighting its surprising ability to resonate deeply despite being built on the GZDoom engine. This emotional impact stands out as a rare experience in recent gaming.

    • “It's incredible that the only game that made me feel something in years is made on GZDoom.”
    • “The emotional depth of the characters truly resonated with me, making their struggles feel real.”
    • “I was genuinely moved by the storyline; it left a lasting impact on my heart.”
  • optimization
    1 mentions Positive Neutral Negative

    Users highlight that custom engines can be developed quickly, offering greater flexibility, stability, and performance compared to existing options, while also supporting modern file formats. This suggests that optimization in current engines may be lacking, prompting users to create tailored solutions.

    • “You can even code your own Doom-like engine in about a month, and it will be more flexible, stable, suited to your needs, have better performance, and support modern file formats.”
    • “You can even code your own Doom-like engine in a month, and it will be more flexible, stable, suit your needs, have better performance, and support modern file formats.”
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4h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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