Apocalyptic Vibes
- March 1, 2023
- Amanito Computing
- 4h median play time
"Apocalyptic Vibes" is a first-person shooter game set in a post-apocalyptic world overrun by mutants. Players must navigate through dangerous environments, scavenge for resources, and fight off hostile creatures to survive. The game features a variety of weapons, skills, and customization options to enhance gameplay and strategic depth.
Reviews
- The game has an incredible atmosphere, effectively capturing the essence of a post-apocalyptic world with immersive sound design and visuals.
- Gameplay is engaging and challenging, with tactical gunplay that requires careful planning and resource management.
- The developer shows promise with plans for future updates, and the game is enjoyable for fans of the genre despite its current limitations.
- The game is very short, with a playtime of around 3-5 hours, which some players feel does not justify the price.
- There are significant issues with bugs, localization errors, and a lack of clarity in the story and objectives, leading to confusion during gameplay.
- The ending feels abrupt and unsatisfying, leaving many plot threads unresolved and giving the impression of an unfinished product.
- atmosphere35 mentions
- 60 % positive mentions
- 31 % neutral mentions
- 9 % negative mentions
The game's atmosphere is widely praised for its immersive and melancholic post-apocalyptic setting, enhanced by excellent sound design, a fitting soundtrack, and detailed graphics that create a cohesive world. Players appreciate the atmospheric elements, such as weather mechanics and environmental sounds, which contribute to a sense of place and tension during gameplay. Overall, the atmosphere is considered a standout feature, drawing comparisons to classic titles like Fallout and evoking strong emotional responses from players.
“I have never played a game that has encapsulated the atmosphere of the post-apocalypse so well since I played the very first Fallout game.”
“The music is a somber, mellow, and atmospheric addition to the game which nails nihilistic existentialism in all the right ways.”
“The atmosphere and art direction can best be described as Slavic post-apocalypse, lots of heavy fur coats, gas masks, and older looking weaponry you would expect from the Metro or Stalker series.”
“I have never played a game that has encapsulated the atmosphere of the post-apocalypse so well since I've played the very first Fallout game.”
“Rain is acidic due to all the crap still in the atmosphere from the nuclear war, so be sure to check the weather on the radio before leaving and wear your hood if it's raining and you can't wait it out.”
“I love foggy aesthetics and the general atmosphere is a bit foggy at all times, but the capital F fog (or is it perhaps smog?) will kill you when you breathe enough of it.”
- story22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The game's story has received mixed reviews, with many players finding it vague, confusing, and lacking depth. While some appreciate the environmental storytelling and the overall length for an indie title, others criticize the plot for being jarring, underwhelming, and poorly executed, with localization issues further complicating the narrative. Overall, the story feels unfinished and could benefit from more world-building and clarity.
“Story is there and vague enough to be interesting.”
“The story got a little weird at the end for my taste, but overall it was a great experience.”
“It took me around six hours to finish the story.”
“Don't expect a groundbreaking story.”
“The story is non-existent.”
“I believe the worst offenders to this game's success are due to its poor and confusing story, the non-existent enemy variety, lack of weapon choices, bugs, and short run time.”
- music22 mentions
- 64 % positive mentions
- 23 % neutral mentions
- 14 % negative mentions
The music in the game is widely praised for its atmospheric and melancholic qualities, effectively enhancing the overall experience and setting a somber tone that aligns with the game's themes of nihilism and existentialism. Many players find the soundtrack memorable and soothing, contributing significantly to the immersive atmosphere, while some note that it excels particularly during quieter moments, contrasting with the intense gameplay. Overall, the music is considered a standout feature that elevates the game's emotional depth and ambiance.
“The music sets the tone perfectly and is good enough to be stuff I listen to regularly.”
“Atmosphere and gameplay complement each other perfectly, mixed with the melancholy soundtrack; it really immerses you in the moment.”
“The music is a somber, mellow, and atmospheric addition to the game which nails nihilistic existentialism in all the right ways.”
“If you like games with punishing combat, single fire weapons, a nostalgia-driven soundtrack, obvious influences from 'hardcore' games like Stalker whilst being wrapped up in a Doom-style chunky architecture, then you'll probably like this, but even then the price tag might scare you off.”
“At its current price, apocalyptic vibes is probably best for enthusiasts of GZDoom games, post-apocalyptic themes and/or shoegaze music.”
- gameplay21 mentions
- 29 % positive mentions
- 57 % neutral mentions
- 14 % negative mentions
The gameplay is characterized by a challenging and methodical combat system, where attention to detail is crucial, as enemies can quickly eliminate players if they are not careful. Players can expect a rewarding exploration experience with unique mechanics that enhance immersion, though some controls, like rope climbing, may feel cumbersome. Overall, the game offers a blend of tactical shooting and atmospheric exploration, making it engaging despite some initial difficulty and minor bugs.
“Expect atmosphere, cool weather mechanics, fun and challenging combat where enemies can one-tap you if you're not paying attention.”
“The gameplay is much slower and more methodical than other boomer shooters; it's tactical with the weapons being incredibly impactful. A headshot from any of your guns will kill, and you can really feel the weight of each shot.”
“The various immersion mechanics were fun and added to the atmosphere without being annoying or obtrusive to enjoying the experience.”
“The vibe of the game is apocalyptic sure, but the gameplay is just bad.”
“Apparently rope climbing mechanics are too much of a challenge for this dev.”
“I hope that the developer will update it regularly and polish it to a flawless indie gem, as now there are some clunky mechanics and bugs that have to be sorted out.”
- graphics13 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 23 % negative mentions
The graphics of the game are widely praised for their detailed spritework and atmospheric art style, which effectively complement the game's setting and enhance immersion. While the visuals are not cutting-edge due to the use of the GZDoom engine, they are described as fitting and visually appealing, with a foggy aesthetic that adds to the overall ambiance. However, some users noted technical issues that can affect visual clarity and gameplay experience.
“They perfectly fit the art style of the world around, and the graphics mesh hand in hand with everything else to create a truly encapsulating and atmospheric world which will almost certainly pull you in.”
“It's gotta be the most visual art style I've ever seen, but you really have to appreciate the amount of detail visually and gameplay-wise this game has to offer. Everything about it is just spot on.”
“The game has suitably muddy graphics for its setting, and using GZDoom as its base, it does gain visual clarity from the sprite-based characters and props.”
“The game is a GZDoom engine game, so naturally it's not state-of-the-art graphics, but the art design fits well together with impressive texture work that keeps the game readable.”
“The game is also quite buggy; I've had issues where I skipped ahead in the game, causing me to lose items, or my graphics causing the game to be incredibly dark, making it much harder.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has received consistent feedback regarding its stability, with many users reporting significant bugs and glitches that affect gameplay, such as lost items and graphical issues. While the atmosphere and potential of the game are praised, the overall experience is marred by its "insanely buggy" state at release.
“Though at the moment the game is very buggy.”
“The game is also quite buggy; I've had issues where I skipped ahead in the game, causing me to lose items, or my graphics causing the game to be incredibly dark, making it much harder.”
“The game is a mess, very buggy and janky.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's replayability is heavily criticized, with users suggesting that it lacks sufficient content and polish to warrant multiple playthroughs, especially at its current price point. Many feel that it would be more appealing if it were significantly cheaper or improved through patches.
“Maybe if it was 10 euros, I could give it a pass, but even then I would still wait for the dev to patch the game until it's in a more playable state.”
“You can find abandoned Doom mods on ModDB in a more playable state than this game, and it's free.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players express that the game evokes strong emotions, highlighting its surprising ability to resonate deeply despite being built on the GZDoom engine. This emotional impact stands out as a rare experience in recent gaming.
“It's incredible that the only game that made me feel something in years is made on GZDoom.”
“The emotional depth of the characters truly resonated with me, making their struggles feel personal.”
“I was moved to tears by the storyline; it beautifully captured the complexities of love and loss.”
- optimization1 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Users highlight that the optimization of the game engine allows for greater flexibility and stability, outperforming traditional engines in terms of performance and compatibility with modern file formats. Additionally, the ability to create a custom engine in a short timeframe underscores its adaptability to specific needs.
“You can even code your own Doom-like engine in about a month, and it will be more flexible, stable, suited to your needs, have better performance, and support modern file formats.”
“You can even code your own Doom-like engine in a month, and it will be more flexible, stable, suit your needs, have better performance, and support modern file formats.”