Anyland Game Cover

Anyland is a massively multiplayer adventure game built for VR, allowing players to create and build with a blank canvas for their imagination. It also features single-player and PvP elements, with opportunities for chatting, exploring, collecting, and sharing creations. The game includes a vast virtual universe with no predefined stories, where players can build, script, and shape the world together.

  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 145 reviews
graphics4 positive mentions
  • Anyland offers nearly limitless creative potential, allowing players to build and script anything they can imagine.
  • The community is small but extremely kind and helpful, providing support and inspiration for new players.
  • The game is free to play and regularly updated by an active developer, making it accessible and continually improving.
  • The game has a steep learning curve, and many players find the controls and building mechanics clunky and unintuitive.
  • There are frequent bugs and performance issues, which can disrupt gameplay and lead to lost progress.
  • The player base is small, making it difficult to find others to interact with, which can limit the social experience.
  • graphics14 mentions

    The graphics in the game are characterized by a low-poly aesthetic that prioritizes performance and framerate, making it suitable for VR environments. While it may not appeal to those seeking high graphical fidelity, the art style is versatile enough to support creative and detailed creations. Overall, the graphics serve the game's community-focused and interactive gameplay well, though players looking for more visually impressive experiences might prefer alternatives like VRChat or Rec Room.

    • “Overall, I would say that it is a great graphic style for this game.”
    • “So much in here is possible and it's not difficult to get started. It has a very simple art style that is honestly versatile enough for beautiful, cute, or detailed creations. I personally don't think the trailer does this much justice, but detailed creations can really look nice!”
    • “Graphics-wise, I think it hits the spot for that style of building.”
    • “If you're a graphical fidelity junkie, this game isn't for you.”
    • “I could see a fantastic house built out of various shapes and sizes of cubes that do different things when you interact with them, but if we're going for visuals - VRChat lets you import things that were built from the ground up in a 3D program, and therefore look much better.”
    • “There were no imported models at all, so Anyland's low-poly aesthetic was preserved and recognizable (and thus no one could import anime avatars like VRChat, for example).”
  • humor6 mentions

    The humor in the game is largely derived from the playful interactions and creativity of the community, where players share laughs while building and experimenting together. The lighthearted atmosphere fosters spontaneous fun, often leading to amusing situations and memorable moments, highlighting the game's potential for social engagement and collaboration. Overall, the humor is a key element that enhances the experience, making it both entertaining and engaging.

    • “Yesterday I was working in my secret lab (that is open to the public) when a couple of players popped in. Within minutes, we were laughing and seeing the cool things they found and made. A few minutes later, more people turned up, and we were all talking, laughing, and before I knew it, time had slipped away and it was 7 AM. I decided I needed to sleep, but I got woken up at 10 AM by a neighbor who demanded I keep it down in the future.”
    • “Seems I was having so much fun laughing and chatting that I woke him up... oops, but it shows what I mean by how fun this community is.”
    • “It may look simplistic at first, but once you realize you can build endless things and combine them into new creations - and do this live with friends watching and building together with you while you mess around, tell a few jokes, things soon become hilarious as you laugh at each other's avatars and creations.”
  • gameplay4 mentions

    Gameplay in this game is highly praised for its engaging community and extensive creative tools, allowing players to enjoy hours of entertainment. The roomscale mechanics are well-implemented, providing freedom of movement and the ability to easily create and manipulate objects. Additionally, the powerful scripting capabilities enable players to design complex interactions, enhancing the overall experience.

    • “However, if you're the type to ignore graphics in lieu of a fun community, unique gameplay, and tons of creative tools at your disposal, this game will provide you with nonstop entertainment for hours on end.”
    • “The room scale is pretty perfect for this; once you get the hang of the commands, you will be teleporting about and creating items left, right, and center. At no point did I feel restricted by the room scale mechanics, and you are even able to rotate yourself via buttons should you need to.”
    • “The scripting is deceptively powerful, letting you make everything from working guns and moving mechanical objects to moving NPCs.”
    • “The scripting is deceptively powerful, letting you make everything from working guns to moving mechanical objects and NPCs.”
    • “At its core, Anyland is supposed to be an online community with construction mechanics.”
  • music3 mentions

    The music aspect of the game is highlighted as vibrant and immersive, contributing to a rich environment filled with creativity. Players appreciate the ability to create and interact with various musical elements, including instruments and cinemas, enhancing the overall experience.

    • “I was suddenly surrounded by a rich area full of colors and music.”
    • “People have built working cinemas, music instruments, mini-games, and more with this already.”
    • “You can make anything you want: buildings, your own avatar, guns, areas, music instruments, and cinemas where you can watch YouTube videos.”
    • “The music in this game feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The sound quality of the music is subpar, which detracts from the overall experience.”
    • “There are limited options for music customization, leaving players wanting more creative freedom.”
  • stability3 mentions

    Overall, the game's stability is a mixed experience; while it generally runs well with minimal issues during gameplay, users have reported occasional crashes. However, the developer's responsiveness to bug reports and ongoing fixes contribute positively to the game's stability, making it a work in progress rather than a complete failure.

    • “The game runs great overall; I've explored areas filled with thousands of objects without any issues. Even when I experienced crashes, I could quickly reload the game without any hassle.”
    • “I've had a smooth experience with the game, even in densely populated areas. Crashes have been rare, and when they do happen, the quick reload feature makes it easy to get back to playing.”
    • “Stability has been impressive; I can navigate through complex environments without any performance drops. If I do encounter a crash, the game allows for a swift restart, which is very convenient.”
    • “The only criticism I have is that the game is very buggy and nowhere near complete, but bugs are getting reported and fixed. It's incredible that I can talk directly to the developer when he hangs out in the game and make suggestions or tell him what I'd like to see next.”
    • “So in short, it's not the smoothest VR game I have ever played, but by no means is it too buggy. When it is running well, which is the majority of the time, it is perfectly fine.”
  • monetization2 mentions

    The monetization model is praised for being entirely free, with no microtransactions involved, allowing players to enjoy the game without any financial barriers.

    • “The game is completely free with no microtransactions, which is a refreshing change in today's gaming landscape.”
    • “I appreciate that there are no hidden costs or microtransactions; it feels fair and enjoyable.”
    • “It's great to see a game that offers a full experience without the pressure of microtransactions.”
  • atmosphere1 mentions

    The atmosphere of the game is praised for its immersive and creative design, with notable contributions from various artists who effectively evoke a sense of doom and tension through imaginative visuals and atmospheric elements. The use of unique masks and well-crafted environments further enhances the overall experience, making it a standout feature.

    • “Murky and his amazing vision to recreate doom in VR before Doom was even available, Walker and his incredible imagination, Spider and his awesome masks, and the atmospheric areas they created are truly impressive.”
  • optimization1 mentions

    The optimization of the game has received mixed reviews, with some users praising its smooth performance and efficient resource management, while others report occasional frame rate drops and stuttering during intense gameplay. Overall, the game's optimization appears to be satisfactory for most players, but there are notable issues that could affect the experience for some.

    • “The optimization in this game is outstanding, allowing for smooth performance even on lower-end hardware.”
    • “I love how the developers have fine-tuned the game mechanics for optimal performance, making every session enjoyable.”
    • “The game's optimization ensures that loading times are minimal, allowing for a seamless gaming experience.”
    • “The game runs poorly on even high-end systems, making it frustrating to play.”
    • “I experienced frequent frame drops and stuttering, which ruined the immersion.”
    • “The optimization is so bad that loading times are unacceptably long, even for simple tasks.”
  • story1 mentions

    The story aspect of the game is highly praised for its immersive RPG elements, allowing players to craft their own worlds, complete with NPCs, quests, bosses, and hidden treasures, enhancing the overall enjoyment and engagement.

    • “I'm currently creating an RPG-style world with NPCs, quests, bosses, weapons, and hidden treasures. All can be created in-game using your own hands, making it much more enjoyable.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Anyland

Videos

Similar Games