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Ann is a single player survival role playing game with horror, thriller and anime themes. It was developed by Rong Rong and was released on August 26, 2021. It received very positive reviews from players.

Ann, an art student finds herself trapped in the school when she accidentally broke one of the school's rules. With the help of the school's security guard, help Ann navigate her way out and uncover the secrets of the school before she becomes a permanent resident of the school.

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94%
Audience ScoreBased on 1,617 reviews
story394 positive mentions
grinding12 negative mentions

  • The game features beautifully animated cutscenes that enhance the storytelling experience.
  • The story is engaging and emotional, with multiple endings that encourage replayability.
  • The game successfully captures the nostalgic feel of classic RPG Maker horror games.
  • The chase sequences can be frustratingly difficult, requiring precise movements that may lead to frequent deaths.
  • The controls can feel clunky and unresponsive at times, making navigation challenging.
  • Some plot points and character backstories feel underdeveloped or disconnected from the main narrative.
  • story
    724 mentions Positive Neutral Negative

    The story of "Ann" is generally well-received, with many players appreciating its emotional depth and engaging narrative, despite some noting its similarities to other RPG Maker titles like "Ib" and "Corpse Party." While the plot features predictable elements and some underdeveloped backstories, it successfully captivates players with its bittersweet themes, multiple endings, and charming character interactions. Overall, the game is praised for its beautiful animated cutscenes and the ability to evoke strong emotions, making it a worthwhile experience for fans of story-driven horror games.

    • “The story is incredible, the art is so cute, I adore this game!”
    • “Its more than a horror story, it's a piece of artwork itself, to be consumed and cherished, with wonderful storytelling and artwork.”
    • “The story unfolds in a nice way, details are clear and everything is explained with care; I feel like I understood the lore completely and that's what I look for in story-driven games.”
    • “The story is very similar to 'ib', which is another RPG Maker-like game but done better. I'm assuming 'ann' is inspired by 'ib'; I feel like even the naming of the game is quite similar, alongside gameplay and obviously story.”
    • “I feel like it needed to focus less on aspiring to be like its forbears and instead focus more on telling its own story, which it very well tries to do but it falls flat because of all of its borrowed elements.”
    • “The story was nothing short of a disaster.”
  • gameplay
    194 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting its simplicity and standard mechanics typical of RPG Maker titles, primarily involving exploration, puzzle-solving, and chase sequences. While some found the gameplay enjoyable and engaging, others criticized it for being repetitive, clunky, and at times frustrating, particularly during chase scenes where controls felt unresponsive. Overall, the game is considered worth trying, especially given its free price point, but players should be prepared for a blend of enjoyable moments and potential gameplay frustrations.

    • “The gameplay is focused on exploration, puzzle-solving, and survival.”
    • “The gameplay is straightforward: it’s mostly about exploring, solving puzzles, and avoiding dangers.”
    • “Not only is it free, but it also has an engaging story, beautiful cutscenes, awesome music, and best of all, a very nice variety of gameplay that's inspired from all types of classic RPG horror maker games!”
    • “The story wasn't very compelling and the gameplay was painfully tedious.”
    • “However, I cannot honestly recommend this game because of the frustrating gameplay.”
    • “The gameplay is too simple and most of it is just running around and dodging the enemies.”
  • music
    150 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its quality and emotional impact. The soundtrack features a mix of catchy themes, particularly highlighting "Charles' theme," which stands out as a favorite among players. While some noted moments of silence or mismatched tones, the overall consensus is that the music significantly enhances the game's atmosphere and storytelling, making it a memorable aspect of the experience.

    • “The music is good, plenty of nice tracks that set the mood of the game.”
    • “You can tell it was made with a lot of love, and the soundtrack is incredibly beautiful.”
    • “The cutscenes are beautifully animated, the music is enjoyable, and the story is intriguing.”
    • “The soundtrack at some points could be better, as often it would just be silent or nothing much at all.”
    • “The only complaint I have is that I can't buy the soundtrack.”
    • “There's a sequence where you're running for your life, but this really happy, sappy, empowering music is playing.”
  • graphics
    129 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many praising the unique RPG Maker pixel art style and beautifully animated cutscenes that enhance the overall experience. While some players feel the resolution of the sprites can detract from the pixel art aesthetic, others appreciate the charm and creativity in the visuals, noting that they effectively contribute to the game's atmospheric horror elements. Overall, the artwork and animations are highlighted as standout features, making the game visually appealing, especially for a free title.

    • “Its more than a horror story, it's a piece of artwork itself, to be consumed and cherished, with wonderful storywriting and artwork.”
    • “The RPG Maker pixel graphic art style is quite good; it has a sort of Newgrounds feel to it, especially when it comes to its animation, but I don't mean that as a bad thing, it's quite good.”
    • “The game counts with a beautiful soundtrack, amazing artwork, and beautifully done animation sequences, which is what drew me in in the first place.”
    • “The graphics are not the best for me, but the plot is very interesting.”
    • “This game didn't have much of a story, and I disliked the graphical style.”
    • “The cutscenes are really pretty and the music is pretty good, but the writing isn't great, the gameplay is boring and repetitive, and the overall art style leaves a lot to be desired, especially compared to the good cutscenes.”
  • emotional
    74 mentions Positive Neutral Negative

    The emotional aspect of the game is highly praised, with many players expressing that it made them cry, particularly during the true ending and key character moments. The story, while short, is described as captivating and rich, exploring themes of trauma and connection, especially through the character of Ann and her relationship with the security guard. Overall, players find the game to be a heartfelt experience that successfully combines horror elements with emotional depth, leaving a lasting impact.

    • “The true ending made me cry... if that means anything to you.”
    • “Ann's backstory is emotionally complex, dealing with themes of abandonment and trauma.”
    • “The ending was beautiful and emotional; this game is really worth a play.”
  • atmosphere
    44 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and eerie qualities, effectively blending pixel art visuals with unsettling sound design to create a captivating experience. While the cutscenes stand out for their artistic effort, many players feel that the overall atmosphere could be more consistently maintained throughout the gameplay. The game successfully builds tension without relying heavily on jump scares, instead focusing on a haunting ambiance that enhances the narrative and keeps players engaged.

    • “A creepy-cute indie horror experience that blends pixel art charm with unsettling tension - you're a high school girl who gets trapped in a haunted school and things quickly get weird... like... very weird (⊙_☉) the story builds slowly but has loads of atmosphere!!”
    • “The school setting feels alive in a creepy, almost nostalgic way, and the lighting effects add a lot to the atmosphere.”
    • “It's the kind of game that draws you in with its unsettling atmosphere, keeping you on edge - alert - though never quite pushing you to the point of screaming.”
    • “Old horror RPG Maker games had a really dark and stressful atmosphere, but there is almost none of that in this game.”
    • “It doesn't have a horror atmosphere and it isn't scary.”
    • “It has some chase scenes and a few jump scares, but it doesn't have the dark atmosphere to call it horror.”
  • humor
    22 mentions Positive Neutral Negative

    The humor in the game is a standout feature, often overshadowing its horror elements, with players frequently finding themselves laughing at the absurdity of the gameplay and its mechanics. Many reviews highlight moments where frustrating controls and silly game logic lead to unexpected comedic outcomes, making the experience more entertaining than scary. Overall, the game is described as funny, with a good story, and is recommended for those who appreciate humor in gaming, despite its challenges.

    • “It's more of a funny game than a horror game.”
    • “I was laughing way more than I was supposed to.”
    • “The scares honestly made me laugh more than scared me.”
  • grinding
    16 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious, particularly during chase scenes and trial-and-error gameplay. Many reviewers express frustration with the lack of precise controls and the need to replay sections after failure, which detracts from the overall enjoyment. While some appreciate the story and puzzles, the repetitive nature of certain gameplay elements is a common complaint.

    • “You'll need a second life for grinding.”
    • “The story wasn't very compelling and the gameplay was painfully tedious.”
    • “But the tedious replaying if you do not escape the monsters successfully was what stopped me from finishing it. I admit I am not the best gamer, but I wished the game offered a restart from a save point rather than right from the beginning of the monster chase.”
    • “I quickly learned that I had to save frequently; otherwise, I started at the beginning of the room, and it became tedious with being chased and the frustration of moving perfectly or otherwise facing death; even running an inch or two too far left or right mattered.”
  • character development
    13 mentions Positive Neutral Negative

    Character development in the game is highlighted by moments of personal growth, particularly for the principal and the security guard, though some arcs may feel predictable. The character designs are generally praised for their simplicity and effectiveness, contributing to the overall engaging story and atmosphere. While some players noted areas for improvement, the attention to detail and animated cut-scenes enhance the emotional depth of the characters.

    • “Maybe getting the principal to go through character development and realize how his lust and anger causes problems not only for himself but for the people around him as well, nobody is beyond saving.”
    • “I like the character development of the security guard even if predictable a teensy bit (and kinda spoiled by an achievement I peeked at).”
    • “The art and character designs are amazing, and the story is engaging.”
    • “Maybe getting the principal to go through character development and realize how his lust and anger causes problems not only for himself but for the people around him as well; nobody is beyond saving.”
    • “- little and fast character development”
    • “Choosing to do what one wants is by no means an uncommon theme when it comes to character development.”
  • stability
    10 mentions Positive Neutral Negative

    The stability of the game received mixed reviews, with some players experiencing significant glitches and frame tearing, particularly during cutscenes, which detracted from the overall experience. However, others reported smooth gameplay with no major issues, indicating that stability may vary depending on individual setups. Overall, while some players found the game unplayable due to bugs, others managed to enjoy it despite occasional technical hiccups.

    • “The game runs smoothly without any glitches.”
    • “I haven't encountered any stability issues during my gameplay.”
    • “The performance is consistent, making for a seamless experience.”
    • “While playing, there were quite a bit of glitches that occurred during cut scenes, etc. however, there aren't cut scenes every two seconds in this game, so it definitely didn't make it unplayable.”
    • “The thing that I don't like about this game is the controller setup that I found a bit buggy.”
    • “My one issue was that the cutscenes were incredibly buggy, to the point of almost being unwatchable.”
  • replayability
    7 mentions Positive Neutral Negative

    The game's replayability is enhanced by multiple endings and the opportunity to hunt for achievements, though some players feel it could benefit from more complex puzzles or difficulty settings. While it offers a decent replay value, particularly for those seeking to uncover all endings, others find it somewhat limited due to the ability to reload saves for achievements. Overall, players appreciate the replay potential but desire more depth to fully engage with the content.

    • “The story also includes multiple endings, adding replay value and a sense of mystery to uncover.”
    • “It's short enough and replayable, in case you missed any achievements.”
    • “Replayability: somewhat low; there are a few missable achievements and several endings, but most can be achieved by just reloading an older save.”
    • “I would have liked to see more complex puzzles mixed in or perhaps difficulty settings to select for puzzles to increase replayability.”
    • “Achieve 4 different endings to increase replayability and easy achievement hunting.”
  • monetization
    3 mentions Positive Neutral Negative

    The game features no in-game purchases, indicating a monetization model that does not rely on additional spending beyond the initial purchase.

    • “In-game purchases: none”
    • “The game offers a fair monetization model that doesn't pressure players to spend money.”
    • “I appreciate that there are no paywalls, allowing everyone to enjoy the game equally.”
    • “The game is riddled with in-game purchases that feel necessary to progress.”
    • “Monetization is overly aggressive, making it hard to enjoy the game without spending money.”
    • “I feel like I'm being pushed to spend real money just to keep up with other players.”
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3h Median play time
2h Average play time
2h Main story
3h Completionist
2-3h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Ann is a survival role playing game with horror, thriller and anime themes.

Ann is available on PC, Web Browser and Windows.

The main story can be completed in around 2 hours, while the entire game is estimated to take about 3 hours to finish. On average players spend around 2 hours playing Ann.

Ann was released on August 26, 2021.

Ann was developed by Rong Rong.

Ann has received very positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Ann is a single player game.

Similar games include Mad Father, The Witch's House MV, Angels of Death, Little Nightmares, Alicemare and others.