Angel Whisper: The Suspense Visual Novel Left Behind by a Game Creator.

Angel Whisper: The Suspense Visual Novel Left Behind by a Game Creator. Game Cover
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This is the last work of a certain game creator who mysteriously disappeared. The cross reality ADV, known for its shocking conclusion. "Angel Whisper", released by Child-Dream in 1999, became a major topic of conversation with its system of playing the posthumous game while browsing actual websites, raising the question, "Did this really happen?".

  • Nintendo Switch
  • PC
  • Windows

Reviews

40%
Audience ScoreBased on 4 reviews
graphics3 positive mentions
story3 negative mentions
  • The game features a fascinating plot and deep, thought-provoking story that keeps players engaged.
  • The graphics are beautiful, and the music fits well with the overall atmosphere of the game.
  • There is a lot of optional content and character backstories that add complexity to the narrative.
  • The pacing can feel tedious at times, and the narrative may seem baggy and unfocused.
  • Some players may lose interest in the characters as the game progresses, leading to a lack of investment in the story.
  • There are moments of over-explanation that can detract from the overall experience.
  • story7 mentions

    The game's story is praised for its depth and complexity, featuring well-developed characters with intriguing backstories that enhance the unfolding mystery. While the narrative is generally compelling and thought-provoking, some players found the ending somewhat confusing due to a shift in focus. Overall, the writing is strong, and there is ample content beyond the main storyline.

    • “Every character has a backstory or some motivations that carefully unravel, showing much complexity as the mystery progresses.”
    • “Fascinating plot and characters.”
    • “I won't put out spoilers for the game, but towards the end, I think I got a little confused as to what was going on because it felt like the story had shifted quite a bit towards the end.”
    • “Good writing and a very deep, thought-provoking story that is unforgettable.”
    • “With the broader story and play area comes a more ambitious approach.”
  • grinding1 mentions

    Players find the grinding aspect tedious, as it often involves repetitive backtracking through multiple locations to progress the story. However, the inclusion of a hint button alleviates some frustration by providing guidance on the main character's motivations, helping to streamline the experience.

    • “The pacing would be tedious without the helpful hint button that clues you in on the main character's motivations at any given moment; otherwise, you'd be looping through ten locations after almost every encounter, struggling to trigger the next cutscene.”
    • “Grinding feels like a chore rather than an engaging part of the game, making it hard to stay invested in the story.”
    • “The repetitive nature of grinding makes the gameplay feel monotonous, and it often detracts from the overall experience.”
  • graphics1 mentions

    The graphics are praised for their beauty, with particular mention of the characters Nana and Sakiko being standout favorites among players.

    • “The graphics are beautiful, and of course, Nana and Sakiko are the best characters in this game.”
    • “The visuals are stunning and truly enhance the overall experience.”
    • “The art style is vibrant and captivating, making every scene a delight to behold.”
  • music1 mentions

    The music in the game is highly praised for its excellent fit, enhancing the overall experience and complementing the gameplay effectively.

    • “The music perfectly complements the game's atmosphere.”
    • “The soundtrack is incredibly immersive and enhances the overall experience.”
    • “Each track is well-crafted and fits seamlessly with the gameplay.”
  • emotional1 mentions

    Players frequently describe the game as an "emotional rollercoaster," highlighting its ability to evoke a wide range of feelings, from joy to sadness, throughout the gameplay experience. This emotional depth enhances player engagement and investment in the story and characters.

    • “An emotional rollercoaster that left me breathless.”
    • “The game took me on a journey filled with deep emotions and unforgettable moments.”
    • “I felt a profound connection to the characters, making every triumph and loss hit hard.”
  • monetization1 mentions

    The monetization strategy is primarily driven by effective advertising, which users find to be well-integrated into the game experience.

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Neutral mentions (%)Neutral
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