Anarcute Game Cover
Charming and fast paced, Anarcute is a delightfully quirky little game. Light on story but high on style, this addicting riot simulator offers five to six hours of adorable destruction and cute, colorful animals. As challenging as it is fun, Anarcute requires tactical thinking and quick reflexes. Anarchy has never been this adorable.

"Anarcute is a humorous strategy game with a single-player mode and delightful visuals. As the leader of a revolt, you control a crowd, growing its size and power to take down brainwashed police and evil corporations. Utilize city objects and buildings as projectiles for crowd-beat'em all gameplay, backed by an awesome soundtrack, in this fight against the destructive Brainwash Patrol."

  • Nintendo Switch
  • PC
  • Play​station 4
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

92%
Audience ScoreBased on 461 reviews
music73 positive mentions
optimization3 negative mentions
  • Anarcute features an incredibly cute art style and charming characters, making it visually appealing.
  • The game has a fantastic soundtrack that enhances the overall experience and keeps players engaged.
  • Gameplay is fun and dynamic, combining elements of action and puzzle-solving as players navigate levels and build their mob of rioters.
  • The controls can be finicky, especially when using a keyboard and mouse, leading to frustration during gameplay.
  • Some levels can feel repetitive, and the difficulty spikes unexpectedly, which may deter some players.
  • There are reports of bugs and crashes, which can disrupt the gaming experience and hinder progress.
  • music131 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its catchy, upbeat, and charming qualities that enhance the overall experience. The soundtrack is often described as a standout feature, elevating gameplay with its lively tunes and fitting the game's whimsical aesthetic perfectly. While some players noted occasional repetitiveness, the majority found the music to be a delightful and integral part of the game's appeal.

    • “The music makes up the charm of this game.”
    • “The soundtrack is definitely one of the strongest, if not the strongest point of this game and it's fitting the theme of the game so well; they just nailed it.”
    • “The music is really upbeat and puts you in the mood for delicious cute destruction.”
    • “Cons: some music may loop for too long and become repetitive. Getting an S rank on this game fully will drive your brain insane.”
    • “The music went silent during a boss fight, which is actually a little jarring after being used to hearing it normally in the fight.”
    • “My only wish is that the songs in the official OST looped more than once and were a bit longer; the music is awesome.”
  • gameplay109 mentions

    The gameplay of Anarcute is characterized by its simple yet engaging mechanics, blending elements from games like Pikmin and Katamari. While many players appreciate the charming visuals and fun, chaotic atmosphere, some criticize the gameplay for becoming repetitive and lacking depth over time, with issues like finicky controls and inconsistent mechanics. Overall, it offers a mix of enjoyable challenges and a light-hearted experience, though it may not hold long-term interest for everyone.

    • “It has some problems like finicky auto-targeting and some odd performance hiccups, but the diverse gameplay, charming visuals, and bumpin' soundtrack all elevate it to be a truly entertaining game.”
    • “The mechanics really take center stage in every level and are very satisfying to learn and use.”
    • “The gameplay is simple yet has a keen eye for depth and just the right amount of difficulty.”
    • “Not only did I find the gameplay rather bland, but it was inconsistent on top of that.”
    • “The idea is nice, but the gameplay gets quickly repetitive.”
    • “While being simple, the controls and mechanics of the game, at times, can be choppy and wonky.”
  • graphics72 mentions

    The graphics of *Anarcute* are widely praised for their charming, cute aesthetic that effectively contrasts with the game's darker themes. Reviewers appreciate the colorful, simplistic, and cartoonish visuals, which are described as fitting and engaging, despite some noting performance issues and a lack of complexity. Overall, the art style is considered a significant strength, contributing to the game's fun atmosphere and appeal.

    • “The visuals are bright, colorful, and clean, with the focus being on growing your collection of animals.”
    • “The graphics are colorful and charming, and the gameplay is fun and not too frustrating.”
    • “The graphics and overall look of the game is great and really fits with the world and the characters.”
    • “The art style chosen might not be for me as I just found it more awkward, like mix-and-matching two things which just shouldn't go together.”
    • “Graphics features and customizability is lacking.”
    • “While the initial theme behind the game may be somewhat heavy and violent, I find that the use of a kawaii aesthetic with electro-pop style music takes the violent and dark theme and turns it around into something bright and even hopeful.”
  • story39 mentions

    The game's story is described as simple yet effective, featuring a narrative about citizens rebelling against a police state, conveyed through charming 2D cutscenes and humorous elements. While some players appreciate the engaging tone and powerful underlying message, others note that the story is minimal and serves primarily as a backdrop for the gameplay, which includes a mix of action and stealth missions. Overall, the story enhances the game's appeal, but it is not the main focus for many players.

    • “Really fun game, great storyline.”
    • “The game is basically a story of people rioting against the oppressors with throwing items and having epic boss battles.”
    • “The story is fairly simple, but spoilers for this if you want to find out for yourself; there's a police state attempting to subjugate its citizens, so they fight back.”
    • “The story isn't really there, but I knew we're not playing it for the story.”
    • “The story is shown only through little 2D cut scenes without speech or text and is really bare-bones, but what I saw was pretty solid.”
    • “That's because you rarely get a perspective of hope from this storyline which has undergone all too many tried-and-tired bad ending gamuts in previous media.”
  • humor19 mentions

    The humor in the game is consistently praised for its simplicity and effectiveness, providing a lighthearted and entertaining experience suitable for all ages. Players find the comedic elements, including cute characters and a humorous storyline, to be a significant draw, often leading to genuine laughter. Overall, the game is described as a delightful blend of fun and humor, making it a standout in its genre.

    • “It's a simple and funny idea, but it's well executed and always makes you laugh.”
    • “This game is hilarious and a ton of fun, and I have to wonder how nobody has ever paid attention to it.”
    • “Funny and cheerful game about cute rioting animals.”
  • replayability16 mentions

    Anarcute offers moderate replayability primarily for completionists, with a ranking system that encourages players to perfect their performance across 41 levels and 5 boss fights. While the game provides opportunities to achieve higher ranks and collect unique animals, its linear progression and predetermined solutions limit replay value for casual players. The potential for enhanced replayability through co-op or multiplayer modes is noted as a desirable addition for future updates.

    • “Anarcute is entertaining and replayable if you like to 100%, a solid experience, especially if you get it during a Steam sale.”
    • “There's plenty of replayability, as each level offers a rating system based on the time it took you to complete the objectives, the final size of your mob, and the amount of police you defeated, and most of them have a unique animal to collect.”
    • “Replayability: so far, getting an S rank on every mission, finding all the hidden rioter species, and completing every map are the main reasons to replay levels and go back to earlier zones, and maybe to unlock all the powers you can get from the dispenser.”
    • “The single player game features four cities unlocked in a linear progression; Anarcute has low replay value as solutions are largely predetermined due to obstructions and it lacks procedurally generated levels.”
    • “Similar feelings towards the ranking system for each level; while it promotes replayability, the demanding grading rubric often pushes the player to do more in less time, and the game isn’t built for that.”
    • “It's not perfect, and it has some strong replay value issues, but indie aficionados will surely have a blast with it.”
  • optimization4 mentions

    The game suffers from optimization issues, including finicky auto-targeting, performance hiccups, and occasional crashes. Despite these drawbacks, its diverse gameplay and appealing visuals contribute to an overall entertaining experience.

    • “It has some problems like finicky auto-targeting and some odd performance hiccups, but the diverse gameplay, charming visuals, and bumpin' soundtrack all elevate it to be a truly entertaining game.”
    • “After you complete a node, you are graded for your performance and rewarded with a single token.”
    • “In addition, I found the game was also sub-optimized and I had a crash or two in my playthrough.”
    • “There's hiccups in the performance here.”
    • “It has some problems like finicky auto-targeting and some odd performance hiccups.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, particularly noting that boss battles and linear level designs contribute to a lack of engagement.

    • “All of this made the game tedious for me.”
    • “Boss battles are particularly tedious and difficult.”
    • “Anarcute has a unique premise, but features linear, tedious levels.”
  • atmosphere2 mentions

    The game's atmosphere is praised for its engaging art style and diverse level design, complemented by a strong musical score. Players appreciate the fun and hectic vibe, although some note that the gameplay can become repetitive over time.

    • “This game has lots of things I can applaud: good music, a very cool art style, and atmosphere. The level design makes every level feel different.”
    • “It offers a healthy dose of challenge and a fun, hectic atmosphere, though gameplay can become repetitive.”
    • “The atmosphere feels bland and uninspired, lacking any real sense of immersion.”
    • “Despite the potential for a rich environment, the atmosphere falls flat and fails to engage the player.”
    • “The game tries to create a tense atmosphere, but it often feels forced and artificial.”
  • monetization2 mentions

    The monetization aspect is positively received, with players appreciating the abundance of engaging content, including ads and items that enhance the game's vibrant environments. The presence of easter eggs adds an extra layer of enjoyment, making the exploration of each city feel rewarding and delightful.

  • stability1 mentions

    The game's stability has been criticized, with users reporting significant bugs that hindered gameplay, leading some to abandon it entirely.

    • “I first played this in 2018, and the game was so buggy that I didn't really play it and eventually forgot about it.”
  • emotional1 mentions

    Players report feeling a sense of guilt and emotional conflict when destroying the final boss's sandcastle, indicating that the game's design evokes strong feelings and moral dilemmas.

    • “You can destroy the final boss's sandcastle too, but that made me feel bad.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

40hMedian play time
40hAverage play time
40-40hSpent by most gamers
*Based on 1 analyzed playthroughs

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