- January 5, 2022
- Quinn K.
An Outcry
Platforms
About
In "An Outcry," guide a shut-in through a horror-filled night in a text-heavy RPG, made in RPG Maker 2003. With multiple impactful routes, 5 endings, and a haunting soundtrack, ensure the Unnamed's survival amidst strange occurrences and deep anxieties. Explore the complex narrative through almost 100 illustrated cutscenes, spanning approximately 4 hours of gameplay.








- An Outcry features a deeply moving narrative that resonates with players, particularly those who identify as queer, and effectively explores themes of identity, trauma, and societal issues.
- The game's art style and soundtrack are stunning, enhancing the overall atmosphere and emotional impact of the story.
- The writing is exceptional, with well-developed characters and a unique approach to gameplay that encourages players to reflect on their choices and the consequences of inaction.
- The combat system can be frustrating and feels secondary to the narrative, with some players finding it tedious and unengaging.
- Certain dialogue sections are slow and lack a fast-forward option, which can detract from the pacing and overall experience.
- Some players may find the themes and writing style too on-the-nose or politically charged, potentially alienating those who do not resonate with the game's messages.
story
36 mentions Positive Neutral NegativeThe story of "An Outcry" is a complex and thought-provoking narrative set in a run-down Vienna apartment, exploring themes of adversity, identity, and the struggle against oppressive forces, symbolized by supernatural birds. While some players appreciate its heavy subjects and character depth, others find the execution lacking, particularly in dialogue and character development. Overall, the game is praised for its unique storytelling mechanics and atmospheric design, making it a compelling experience for fans of narrative-driven RPGs.
“The story is wonderfully written and the characters feel like real people.”
“It's a thoughtful, concise game that makes good use of the mechanics of RPG Maker to support the story it wants to tell.”
“Lovely story, great atmosphere, and a great exploration of what fascism is and how it manifests.”
“The story deals with very heavy subjects, especially during the ignore route.”
“A major theme in the story is the unnamed's slow journey towards standing up for themself and overcoming their anxieties; to express this in gameplay, certain dialogue choice lists can and sometimes have to be refused altogether, showing the unnamed's growth and refusal to play along in very practical terms.”
“It says it's 'psychological horror' and 'story rich', this just means confusing.”