An Imp? A Fiend! Game Cover
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Stuck in the Underworld without the slightest clue why, a young fiend has a bit of a mystery to solve in this action/adventure platformer. With a world to explore, a past to uncover, and quite the task to complete, players must embark on a quest filled with monsters, towns, dungeons, bosses, and various platforming challenges.

  • PC
  • Windows

Reviews

36%
Audience ScoreBased on 14 reviews
story2 positive mentions
gameplay3 negative mentions
  • The game offers tight platforming mechanics and enjoyable combat, making it fun to play.
  • It provides a sense of exploration and freedom in movement, reminiscent of classic metroidvania titles.
  • Many players found it to be a great value for the price, with engaging gameplay and a charming aesthetic.
  • The game lacks a map feature, which can make navigation frustrating and confusing.
  • Some players felt that the story and atmosphere were lacking, leading to a less immersive experience.
  • There are complaints about certain gameplay elements feeling random, particularly in challenging boss fights.
  • story5 mentions

    The game's story emphasizes resilience and the unpredictability of life, encouraging players to persevere despite challenges. While some players found the narrative engaging and complemented by exploration elements, others felt it lacked depth and atmosphere. Overall, the story serves as a backdrop to the gameplay, which is praised for its tight platforming and combat mechanics.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Tight-platforming levels, easy-to-understand-but-hard-to-master combat and jumping techniques, fun bosses, interesting story, overall good game.”
    • “Didn't really like the story or atmosphere.”
  • gameplay4 mentions

    The gameplay is characterized by 2D side-view platforming with room-based exploration, blending mechanics from "Shin Samurai Jazz" and "Castlevania." Players appreciate the solid core mechanics, fast-paced action, and tight controls, contributing to an engaging experience.

    • “I did like the game because the main mechanics are really solid.”
    • “All, except for Blaze's first magnum opus, have been 2D, side-view, room-based, wall-jump platformers, with different controls or mechanics each time.”
    • “It combines the dashing and jumping mechanics of 'Shin Samurai Jazz' with the open room-based free exploration gameplay of 'Castlevania'.”
    • “The gameplay was decently fast and the controls were tight.”
  • music3 mentions

    The music in the game has a generally pleasant and wubbly quality that some players find relaxing, while others feel it can become repetitive and annoying over time. There is a notable demand for an option to mute or stop the music, indicating mixed feelings about its impact on the overall experience.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The soundtrack was quite wubbly in a generally pleasant way, though a few of the loops did get to me after a while.”
    • “This game is crying desperately for an option to make that annoying music stop.”
    • “Soundtrack was quite wubbly in a generally pleasant way, though a few of the loops did get to me after a while.”
  • atmosphere1 mentions

    The atmosphere received mixed feedback, with some users expressing dissatisfaction with both the story and the overall ambiance of the game.

    • “I didn't really like the story or atmosphere.”
  • graphics1 mentions

    The graphics are praised for their nostalgic appeal, effectively capturing the essence of classic platforming games with a retro aesthetic.

    • “Old-school platforming at its finest, complete with throwback graphics.”
    • “The graphics feel outdated and lack the polish expected from modern games.”
    • “Character models are poorly designed and look like they belong in a last-gen title.”
    • “The environments are bland and uninspired, making the game visually unappealing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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