- March 16, 2015
- Blaze Epic
- 3h median play time
An Imp? A Fiend!
Platforms
About
Stuck in the Underworld without the slightest clue why, a young fiend has a bit of a mystery to solve in this action/adventure platformer. With a world to explore, a past to uncover, and quite the task to complete, players must embark on a quest filled with monsters, towns, dungeons, bosses, and various platforming challenges.











- The controls are tight and responsive, making platforming enjoyable.
- The game offers a decent amount of content for its low price, providing a fun experience.
- The retro graphics and old-school platforming elements appeal to fans of the genre.
- The level design is repetitive and lacks a clear direction, leading to frustrating backtracking.
- There is no map or power-ups, making navigation tedious and gameplay feel shallow.
- Boss battles are either too easy or frustratingly erratic, detracting from the overall experience.
story
13 mentions Positive Neutral NegativeThe story in the game is largely criticized for being minimal or non-existent, with many players feeling it lacks depth and coherence. While some appreciate the hints of a narrative and find it sufficient to motivate gameplay, others express disappointment in its execution, describing it as a poor excuse for a story. Overall, the narrative aspect seems to be overshadowed by the gameplay mechanics and exploration elements.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Tight-platforming levels, easy-to-understand-but-hard-to-master combat and jumping techniques, fun bosses, interesting story, overall good game.”
“Nice little action platformer with a decent story worth the two bucks you drop on it or in my case the zero bucks I dropped on it.”
“The story, to the extent it exists, wasn't great, but it did provide the incentive necessary to play to the end.”
“There isn't a story to speak of.”
“It was just a poor excuse for not having a story.”