- December 15, 2021
- Two and a Half Studios
- 2h median play time
Amelie
Platforms
About
"Amelie" is a single-player Horror Simulation game with an interesting plot, good visuals, and a perfect soundtrack. Players uncover the psychological horror within a lone manor, where two girls, Amelie and Lilika, live, awaiting the arrival of Amelie's penpal, Sofia. The game features a short, spooky story of love and loss, with captivating visuals and a playtime of 1-1.5 hours.
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- The game features beautiful art and a captivating soundtrack that enhances the spooky atmosphere.
- The story is engaging with interesting twists, told from multiple perspectives, allowing for a deeper understanding of the characters and plot.
- Despite its short length, the game offers a charming experience with well-developed characters and a blend of cute and dark themes.
- The game is quite short, with some players feeling it lacks depth and character development due to its brevity.
- There are instances of repetitive dialogue and scenes when playing through different character perspectives, which can detract from the experience.
- Some players found the horror elements to be predictable and not particularly scary, leading to a less impactful experience.
story
122 mentions Positive Neutral NegativeThe story of the game is a short yet engaging experience that blends elements of horror and romance, told through multiple character perspectives and featuring various plot twists. While some players appreciated its simplicity and intriguing narrative, others felt it lacked depth and character development, leading to a somewhat predictable and shallow plot. Overall, the art and music complement the story well, making it a visually appealing and enjoyable, albeit brief, visual novel.
“The story is captivating in some areas, but at some points it completely loses you, mostly with Lilika's story.”
“The art is absolutely beautiful and the story is so compelling and well-written; I love everything about it.”
“The story absolutely delivered and gave me shudders when the true story slowly pieced itself together in the last two routes.”
“The plot is indeed shallow, full of holes, and characters are written without much thought put into them.”
“The story relies on common tropes and cheap tricks (e.g., jumpscares and other shock elements) to keep you engaged, but the effect it has is completely opposite, leaving you unsatisfied and bored.”
“Not much happens, there's nothing for the characters to do, nothing to grow from, little to experience, and frankly I don't even think the writer knows what her story is about.”