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Amelie is a single player simulation game with horror, mystery and thriller themes. It was developed by Two and a Half Studios and was released on December 15, 2021. It received overwhelmingly positive reviews from players.

"Amelie" is a single-player Horror Simulation game with an interesting plot, good visuals, and a perfect soundtrack. Players uncover the psychological horror within a lone manor, where two girls, Amelie and Lilika, live, awaiting the arrival of Amelie's penpal, Sofia. The game features a short, spooky story of love and loss, with captivating visuals and a playtime of 1-1.5 hours.

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95%
Audience ScoreBased on 262 reviews
story81 positive mentions

  • The art style is beautiful and unique, enhancing the overall experience of the game.
  • The story is engaging with interesting twists, keeping players captivated throughout.
  • The game effectively uses multiple perspectives to deepen the narrative and character development.
  • The game is quite short, with many players wishing for more content and character development.
  • Some backgrounds appear AI-generated and lack detail, which detracts from the overall atmosphere.
  • Repetitive dialogue across different character perspectives can make the experience feel tedious at times.
  • story
    172 mentions Positive Neutral Negative

    The story of the game is generally well-received, praised for its engaging narrative, intriguing twists, and the unique approach of presenting it through the perspectives of three different characters. While some players found the plot to be predictable or lacking depth, many appreciated the emotional and spooky elements, as well as the beautiful art and music that complemented the storytelling. Overall, it offers a captivating experience, albeit a short one, with multiple endings that encourage replayability to fully grasp the narrative.

    • “I love how the story was told through the characters individually and how it all unfolded!”
    • “The art is absolutely beautiful and the story is so compelling and well-written, I love everything about it.”
    • “The story is captivating in some areas, but at some points it completely loses you, mostly with Lilika's story.”
    • “The plot is indeed shallow, full of holes and characters written without much thought put into them.”
    • “The story relies on common tropes and cheap tricks (e.g. jumpscares and other shock elements) to keep you engaged, but the effect it has is completely opposite, leaving you unsatisfied and bored.”
    • “Not much happens, there's nothing for the characters to do, nothing to grow from, little to experience, and frankly I don't even think the writer knows what her story is about.”
  • music
    51 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere and set the mood, with many players noting its haunting beauty and effectiveness in various scenes. While some found the soundtrack lacking in variety, the overall execution is considered smooth and fitting, contributing significantly to the game's emotional impact. Overall, the music is a standout feature, complementing the art and story well, making it a memorable aspect of the experience.

    • “The art and characters are very nice, and the music really sells the ambiance they were going for.”
    • “The soundtrack is the best part of the game for me.”
    • “The music fits the moments it's used in perfectly, and at times I paused just to listen for a moment.”
    • “The characters and turns of the plot are predictable, the soundtrack isn't memorable and the character design is nothing more than decent.”
    • “Not mixing up these perspectives with more music variety can leave a really sour taste in someone's mouth.”
    • “Music was good, albeit lacking, scenery and art was really well done with its unique touch that also fit the horror/mystery theme really well, and the story itself, albeit short, was really enjoyable.”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique and beautiful art style, which enhances the overall experience. However, some users noted inconsistencies in character designs and backgrounds, with certain elements appearing bland or AI-generated. Overall, the visuals are considered a strong point, contributing positively to the game's atmosphere and storytelling.

    • “The art style is gorgeous, the music is hauntingly beautiful, the story intriguing, the girls gay, it has it all!”
    • “I loved this game so much, it had an easy to follow story and amazing graphics!”
    • “Your team created a masterful experience of storytelling, artwork, and sound design that made Amelie an entertaining and bewitching experience.”
    • “One small criticism is that I would have preferred more consistency with the art, as the sprites were quite different from every other artwork in the game, and also made the characters appear much younger than they actually are.”
    • “The background art style was a little mood killer since it looked really AI-generated and bland.”
    • “The backgrounds look like they're made from AI; however, looking at the release date of this game, I'm assuming that's just the art style they went for.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its ability to evoke strong feelings, with several players noting moments of sadness and even tears during their experience. While some appreciated the touching relationships and eerie themes, others felt that character development was lacking, which detracted from the overall emotional impact. Despite its short length, the game successfully delivers a poignant narrative that resonates with players, making it a memorable experience.

    • “I was not prepared for this much emotional damage in an hour.”
    • “This game made me cry, so I can only recommend it; I don't make the rules.”
    • “Damn, short but sweet, sad and emotional.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its fantastic art and engaging sound design, creating a compelling and moody experience that balances spookiness with sweetness. While some find the writing style jarring and not fully immersive, the overall ambiance is enhanced by original background art and a beautiful soundtrack, contributing to a captivating narrative filled with themes of possessiveness, loss, and self-discovery. Despite mixed opinions on certain elements, the atmosphere remains a standout feature that resonates with players.

    • “The drawings are fantastic, and the atmosphere is so well written and just the right amount of spooky and creepy.”
    • “The story contains sweet and very unsettling moments alike (themes of possessiveness, loss, and self-discovery run through the game), enhanced by some remarkably original background art that contributes a lot to setting the atmosphere, and punctuated by a beautiful soundtrack.”
    • “Beautiful art, atmospheric audio, and brilliantly written.”
    • “It's compelling and moody, though for me Sofia's style is so jarring with the gothic atmosphere, even with all things considered.”
    • “Nothing scary or haunting (I've seen people comparing it to DDLC and it's not even close). The style of writing is okay-ish and completely neutral, so it doesn't add anything to immersion and atmosphere.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is characterized by its simplicity and focused mechanics, offering a short experience of about one to two hours, which some players find limiting. While the visuals and story are praised, particularly the artistic style and horror elements, the typical nature of the horror aspects and the requirement to complete routes in a specific order may detract from the overall enjoyment for some. Overall, it provides a decent experience for its price, especially for fans of visual novels.

    • “For the price point, with this quality of story and visuals as well as smooth mechanics, I'm very happy to support a smaller studio!”
    • “Many low-budget projects lack direction, but in this case, the simplicity resulted in a trim story with a focused game mechanic.”
    • “I like the mechanics of the visuals being more distorted, especially with the painting-style backgrounds as it progresses to the darker scenes or during choice forks for different endings.”
    • “Weird multiple route gameplay where additional routes are only unlocked by completing all the routes with the previous character.”
    • “Not a lover of flash visual novels with just a couple of hours worth of gameplay; not much you can do with such a short time span, but I gotta say the host and the art made up for it, for the most part.”
    • “If you're fine with paying €3.30 for less than 2 hours of gameplay, buy at full price; otherwise, I suggest getting it at 50% off.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is criticized for being predictable and lacking depth, with some players finding the plot twists and emotional elements underwhelming. While the character designs are generally appreciated, particularly in terms of art style, the overall execution fails to create a memorable or impactful narrative experience.

    • “The art is super nice too—love the character designs!”
    • “I particularly love the character design.”
    • “Speaking of art style, in some of the endings there's a complete change in art style and character design; Lilith's hair changes completely.”
    • “The characters and turns of the plot are predictable, the soundtrack isn't memorable, and the character design is nothing more than decent.”
    • “The aspect of time traveling between Amelie and Sofia is easy to spot even at the start of the game due to the character design and writing, which isn't actually that bad, but it was supposed to be a tragic element for the romance; it just ended up being bland.”
    • “In some of the endings, there's a complete change in art style and character design, which feels inconsistent.”
  • humor
    1 mentions Positive Neutral Negative

    The game's humor is highlighted by a clever ending that features a joke about the protagonist purchasing in-game currency in a mobile game, adding a lighthearted and relatable touch to the overall experience.

    • “The game ends with a hilarious joke about her buying in-game currency in a mobile game.”
    • “The humor is spot-on, with clever references that had me laughing out loud.”
    • “I love how the game incorporates witty dialogue that keeps the mood light and entertaining.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the subtle variations between different routes, which enhance the game's replayability by maintaining interest and engagement throughout multiple playthroughs.

    • “I loved the subtle changes between routes - without spoiling anything, these really kept me on my toes and maintained my interest in its replay value.”
    • “The game offers multiple endings and choices that make each playthrough feel fresh and engaging.”
    • “Every time I replay the game, I discover new secrets and storylines that enhance the overall experience.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Amelie is a simulation game with horror, mystery and thriller themes.

Amelie is available on PC, Mac OS and Windows.

On average players spend around 2 hours playing Amelie.

Amelie was released on December 15, 2021.

Amelie was developed by Two and a Half Studios.

Amelie has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Amelie is a single player game.

Similar games include Kill or Love, Trick and Treat - Visual Novel, Marie's Room, Starlight Vega, The Letter and others.