- October 26, 2021
- NomnomNami
- 3h median play time
BAD END THEATER
Platforms
About
In "BAD END THEATER" , players choose a protagonist and explore grim outcomes across multiple stories, with decisions in one story affecting others. The game features 16k words, 600 illustrations, and over 40 endings. It's a puzzle-driven experience where playtime varies, lasting approximately 1-3 hours to see all endings. The game is developed by NomnomNami, with animations by chunderfins, and offers translations in multiple languages .
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- The game features a charming story with lovable characters that players can easily connect with.
- The art style and soundtrack are beautiful, enhancing the overall experience of the game.
- The unique gameplay mechanic of toggling character traits to influence the story adds depth and replayability.
- The game is quite short, taking only about 1-2 hours to complete, which some players feel does not justify the price.
- Some players found the endings to be repetitive, as many are variations of the same scenario from different perspectives.
- The final boss battle and true ending felt rushed or anticlimactic for some players.
story
1,846 mentions Positive Neutral NegativeThe story of "Bad End Theater" is a captivating and emotional journey that intertwines the fates of four characters through a unique choose-your-own-adventure format. Players navigate a series of branching paths, uncovering multiple endings—often tragic—that explore themes of love, loss, and the impact of choices. Despite its short playtime, the game is praised for its rich storytelling, beautiful art, and memorable characters, leaving a lasting impression on players who appreciate heartfelt narratives.
“The characters and story are the star of the show, and I find myself talking about them literal years after I played the game.”
“The story is wonderful, seeing how different choices of each character affect each story differently is honestly really satisfying to see.”
“This game is a masterpiece with a beautifully written story in which all the outcomes can be controlled by you.”
“But here, it's way too high, especially since the story didn't click with me.”
“I felt that the story took way too long to reach the point it was trying to make (point which happened to not click with me as, aside from one specific element, I feel it's a rehash of other stories. and I don't feel that said element is strong enough to warrant a look) and the game suffers from having too much fluff.”
“It seemed forced when the real identity of both the player and the antagonist were revealed and the story behind them... it just didn't really fit for me that this 'detail' (which I won't spoil for new players) seemed more tacked on at the end.”