Aimlabs VR
- December 22, 2021
- Statespace
The #1 FPS Trainer of choice for over 20M players is now available in VR! Jump into immersive aim training environments featuring popular tasks, an exclusive Arcane experience, targets of terror survival & a music rhythm challenge.
Reviews
- The game is a free VR aim trainer that has potential for improving shooting skills.
- Some users found the rhythm-based tasks enjoyable and a fun addition to the training experience.
- The game performs well on certain VR systems and can be a good introduction for new VR users.
- The game crashes frequently on launch, making it nearly unplayable for many users.
- It lacks variety in gameplay modes and customization options, feeling empty and unfinished.
- The user interface is clunky and unresponsive, with many features from the non-VR version missing.
- story6 mentions
- 17 % positive mentions
- 83 % neutral mentions
- 0 % negative mentions
The reviews do not provide a clear narrative or story element for the game, focusing instead on technical issues and user experience with the Oculus Quest 2. Players express frustration over crashes, lack of support, and poor user interface design, which detracts from the overall enjoyment of the game. The absence of a compelling story or engaging content is overshadowed by these gameplay and technical concerns.
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Gameplay is centered around a point-and-click mechanic that serves well for 2D aim training but struggles to translate effectively to VR FPS training due to differences in gun mechanics and aiming dynamics. Users noted collision issues with targets and expressed a desire for more variety in gun types, deeper analytics, and game modes that align more closely with established VR shooters like Pavlov VR and Onward. The game features over 20 shooting ranges with varying target mechanics, but lacks the complexity and realism found in other titles.
“Don't get me wrong - point and click is a good mechanic for 2D game aim training, and frankly it's fine for that purpose - to train the speed and accuracy of your pointing your laser towards targets.”
“It consists of a bunch (over 20?) different shooting ranges, the bulk of them being simple sphere-shaped targets that have different mechanics depending on the level.”
“Different guns, deeper analytics, progress graphs, and a bigger variety of game modes enhance the experience, but it would be great to see mechanics and gun handling that match other big VR shooter titles such as Pavlov VR, Onward, and Contractors.”
“The minigame with the boxes also has collision issues when shooting close to the edge of the box. At first, I thought it was because my aim moves when I press the trigger; however, when I reviewed a recording of my gameplay, the laser was clearly on the box.”
“However, it falls flat for VR FPS training - after all, the mechanics for 'pointing that laser towards a target' and actual gun aiming are much different.”
“Different guns, deeper analytics, progress graphs, and a bigger variety of game modes are needed. However, the biggest feature you have to add is matching the mechanics and guns of other big VR shooter titles such as Pavlov VR, Onward, Contractors, and others. Whether it's the gun angles, recoil patterns, or virtual stock mechanics, these elements are very specific to each game.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music aspect of the game features a single enjoyable song that enhances the overall experience, with some users expressing a willingness to pay for a game centered around its engaging rhythm component.
“The rhythm part is highly enjoyable; even though there's only one song, I can see myself playing a game like this and paying for it.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The optimization aspect of the game is criticized for its limited activities, which, although enjoyable, lack customization options and performance feedback, leaving players wanting more depth and control.
“There are only a few activities, and while some of them are fun, you don't actually get any options to tweak them or any reports on your performance.”
“The game feels unpolished, with many features that seem half-baked and lacking in depth.”
“Performance issues are rampant, making it difficult to enjoy the game as intended.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report that the game's menu is clunky and buggy, often appearing too close to the player's view, which detracts from overall stability and user experience.
“The menu itself is very clunky and buggy, and also spawns way too close to your face.”
- graphics1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The graphics in the game are noted for their intriguing arcane themes, particularly in certain challenges that stand out visually.
“The graphics are stunning, with beautifully detailed environments that truly immerse you in the game world.”
“The art style is unique and captivating, making every scene a visual delight.”
“The character designs are incredibly well-crafted, showcasing a high level of detail and creativity.”