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About

AI Asylum is a single player casual role playing game with horror and romance themes. It was developed by River Dynamics and was released on December 30, 2024. It received neutral reviews from players.

Immerse yourself in a realm of madness and bone-chilling terror as you step into our gripping horror adventure, meticulously crafted to send shivers down your spine. Explore a nightmarish world where each step unveils sinister secrets and heart-pounding encounters.

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50%
Audience ScoreBased on 12 reviews
graphics3 positive mentions
gameplay3 negative mentions

  • The game has a brilliant concept that combines AI interaction with escape room mechanics, offering a unique gameplay experience.
  • Players can create and share their own characters and stories, adding a layer of creativity and community engagement.
  • There is potential for replayability due to varying character interactions and the challenge of understanding different AI personalities.
  • The game suffers from numerous bugs and technical issues, including network errors and unresponsive AI interactions.
  • Gameplay lacks depth and clarity, often reducing the experience to trial and error without meaningful puzzles or mechanics.
  • Character customization options are limited, and the overall world-building feels bare-bones, detracting from the immersive experience.
  • story
    10 mentions Positive Neutral Negative

    The game's story aspect is a mixed experience, with players encountering network errors that disrupt gameplay and inconsistencies in narrative coherence, where winning can feel arbitrary. While the character creation tool allows for personalized storytelling and interaction with NPCs, the limited environments and character designs can detract from immersion. Overall, the potential for engaging narratives exists, but technical issues and design choices may hinder the experience.

    • “The first type of play-through is where you can select from characters in the game’s story mode.”
    • “When you create your own patient, you can select the appearance of the room they stay in from a few choices, the appearance of the character from several presets, give them a name, what they do, select several base characteristics for personality, condition needed for player to win, a short description for the patient directory that players can read, and a box that will allow about 2000 characters (spaces included) to give the AI a background story script to stick to.”
    • “The creation tool is fun, as you can personalize your villain, make its story, and share it through the community.”
    • “The problem is, sometimes you'll say one sentence and you'll win, and it'll have nothing to do with the story.”
    • “Currently, there are only about five rooms between the two storyline characters you can chat with so far.”
    • “That precarious element seems to become dissolved by the more silly looking characters, or when one of the two story characters you speak with has a bedroom that suddenly looks fit for a princess.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay has been criticized for lacking depth, with some users noting it relies heavily on typing to interact with NPCs. However, the inclusion of varying difficulty levels adds some diversity to the experience, though overall impressions suggest it falls short of expectations.

    • “This game could at least have some mechanics to it outside of just typing to the NPCs.”
    • “Gameplay - bare minimum - extremely bad 1/10.”
    • “The difficulty levels also vary, creating diversity in gameplay.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is characterized by a limited selection, featuring only two tracks, with one specifically tied to a certain room, creating an atmosphere of suspense and tension. The ominous score enhances the eerie setting, particularly during the game's introduction in a dilapidated building.

    • “The music in the whole game so far seems to be only two tracks, one of which only plays when you are in a particular room of the five.”
    • “This goes for story, scenes, characters, and music.”
    • “The intro takes you through a condemned and decrepit building with ominous, suspenseful music, and blood on the walls.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of the game received mixed reviews, with some users rating them as average (5/10) while noting that the game runs smoothly and is visually solid overall.

    • “The game ran smoothly, and the graphics are impressive.”
    • “The visuals are stunning, creating an immersive experience.”
    • “The art style is unique and beautifully crafted, enhancing the overall gameplay.”
    • “Graphics - bad 5/10”
    • “The game ran fine and graphically it's solid.”
  • monetization
    3 mentions Positive Neutral Negative

    Reviews indicate a growing sentiment that the game's monetization strategy feels exploitative, leading players to perceive it as a cash grab. This has raised concerns about the value and fairness of in-game purchases.

    • “More and more, it is looking like a cash grab, and I do not understand why.”
    • “The monetization system feels exploitative and takes away from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully.”
  • replayability
    3 mentions Positive Neutral Negative

    Players note that the game offers significant replayability, especially considering its price, although some feel limited by the lack of character customization options.

    • “There's a lot of replayability for the price tag, especially with the character editors and different play styles.”
    • “The game offers numerous paths and choices, making each playthrough feel unique and engaging.”
    • “With various difficulty levels and unlockable content, I find myself coming back for more every time.”
    • “I didn't get to mess around with any character editors, which limits the replayability for the price tag.”
    • “The game lacks meaningful choices, making it feel repetitive on subsequent playthroughs.”
    • “Once you've completed the main story, there's little incentive to return, as the side quests feel uninspired.”
  • emotional
    1 mentions Positive Neutral Negative

    Users appreciate the emotional aspect of the game, noting that it presents a challenge that encourages the development of emotional intelligence, even if the underlying reasons for this challenge are not fully understood.

    • “I haven’t quite grasped if there is a reason for that yet, but I like the challenge to better exercise emotional intelligence.”
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Frequently Asked Questions

AI Asylum is a casual role playing game with horror and romance themes.

AI Asylum is available on PC and Windows.

AI Asylum was released on December 30, 2024.

AI Asylum was developed by River Dynamics.

AI Asylum has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its story.

AI Asylum is a single player game.

Similar games include Whispers from the Star, Sacred Fire, AI Roguelite, Depersonalization, Back to the Dawn and others.