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About

"Depersonalization" is a single-player Mystery Turn Based Strategy game with a good plot and masterful visuals. As a TRPG, it offers multiple modules with branching storylines and endings, allowing players to create unique characters and influence the story through exploration, investigation, and decision-making. With a flexible attribute system, players can experience a diverse and themed world, leading to various plots and endings.

Depersonalization screenshot
Depersonalization screenshot
Depersonalization screenshot
Depersonalization screenshot
Depersonalization screenshot
Depersonalization screenshot
Depersonalization screenshot
Depersonalization screenshot
Depersonalization screenshot
Depersonalization screenshot
Depersonalization screenshot
+8

83%
Audience ScoreBased on 275 reviews
story51 positive mentions
grinding3 negative mentions

  • Engaging Lovecraftian storylines with multiple endings that encourage replayability.
  • Deep character customization and progression system that allows players to create unique investigators with varying traits and skills.
  • Charming pixel art style and atmospheric soundtrack that enhance the overall experience.
  • Poor English translation that can be confusing and detracts from the narrative immersion.
  • Combat mechanics can feel punishing and heavily reliant on RNG, leading to frustrating experiences.
  • Limited content currently available, with only a few scenarios to explore, which may leave players wanting more.
  • story
    157 mentions Positive Neutral Negative

    The game's story is rich and engaging, featuring multiple branching paths and endings influenced by player choices and character development. However, many players have noted that the English translation is often poor, which can detract from the overall experience and make the narrative difficult to follow. Despite these translation issues, the storytelling is praised for its depth and creativity, particularly for fans of Lovecraftian themes and character-driven narratives.

    • “The prologue plays out great and gives good guidance into what you should expect going forward; multiple choices that can both positively and negatively affect the rest of the run for that story, side missions that are not handed to you and require exploration to find, usually with great rewards at the end, and a large amount of choice to make, even if some of the choices lead you directly to a game over/restart.”
    • “The storytelling is cool, though very heavily held back due to a poor translation (though I can handle it, buyer beware).”
    • “The unique concept of the game itself and how the story unfolds based on choices, character stats, and luck.”
    • “I was deceived by its similarities to Library of Ruina and the Lovecraftian lore, but this game is badly written (and translated). The developer is updating the translation really slowly (do they even?) and gameplay and story feel so random.”
    • “The English translation is still really, really bad and makes the story pretty hard to follow.”
    • “However, I cannot get into the story because of the huge amount of grammatical errors I see in almost every sentence.”
  • gameplay
    82 mentions Positive Neutral Negative

    The gameplay is a unique blend of Lovecraftian themes, RPG mechanics, and strategic elements like exploration and resource management, offering a rich and immersive experience. However, many players note that the enjoyment is often hindered by rough translations and unclear mechanics, which can lead to confusion and frustration. Despite these issues, the game features deep lore, customizable characters, and a satisfying gameplay loop that encourages exploration and replayability.

    • “The gameplay is a fascinating blend of customizable and thematic character archetypes, story-driven character development, puzzle solving, exploration, and reality-warping narratives.”
    • “A captivating Lovecraftian RPG with rich customization, vast potential to expand, and immersive gameplay that delves into cosmic horror.”
    • “The gameplay focuses on creating a diverse, themed world with multiple modules, each offering different endings and branching paths.”
    • “It is honestly a great game with deep lore that is being held back by a lack of a solid explanation of the mechanics, as well as translation issues.”
    • “I was deceived by its similarities to Library of Ruina and the Lovecraftian lore, but this game is badly written (and translated), the developer is updating the translation really slowly (do they even?) and gameplay and story feel so random.”
    • “Gameplay wise, there are very few minor bugs but they generally don't affect the experience that much, although I wish there were more quality of life features, because some actions could feel like a chore, specifically when managing the party, equipment, or crafting.”
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming pixel art style and beautiful visuals, which effectively blend anime aesthetics with Lovecraftian themes. While many players appreciate the overall artwork and character designs, some have noted issues with glitchiness and a less appealing user interface. Despite minor criticisms, the game's aesthetic is considered captivating and enjoyable, contributing positively to the overall experience.

    • “I'm not going to lie, the pixel art style of the game was the first thing that caught my attention.”
    • “The graphics are adorably SNES, it looks cute under a CRT filter.”
    • “The art style is very charming, and each module is fun to play.”
    • “The only bad side is they're using AI voice for the game, and in my opinion, a game like this can go just fine without one since the presentation is already good. They don't need a voice to exaggerate things, so I decided to play the entire thing with the voice off, and it doesn't lose any of its aesthetic.”
    • “Despite this divergence from convention (the obvious graphical medium), the game is actually rather novel with its approach to investigation and roleplaying.”
    • “Pixel graphics in tandem with Lovecraftian horror is a rather interesting take on the normally more grotesque norms.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many users praising its ability to enhance the atmosphere and immersion. The soundtrack is described as lovely, soothing, and fitting perfectly with the game's environments and storytelling, making it enjoyable enough to listen to outside of gameplay. Overall, the music is considered a standout feature that significantly contributes to the overall experience.

    • “The music contributes fundamentally to the atmosphere, and I couldn't believe how well it fit in.”
    • “Tightly-knit, interesting set pieces to explore are combined with often-sombre, often-whimsical musical accompaniments for a setting that's just as intriguing to explore with the eyes and ears as it is to explore with the mind.”
    • “Really loved how this was written; the stories immersed me into the game, the artwork is great, and the banger music made me spend more time than I thought on combat and idle.”
    • “Nothing really pulls me out of an experience like poorly produced music, and it's why my favorite games are known for their soundtrack.”
    • “We need soundtracks!”
    • “Tightly-knit, interesting setpieces to explore and peruse are combined with often-sombre, often-whimsical musical accompaniments for a setting that's just as intriguing to explore with the eyes and ears as it is to explore with the mind.”
  • replayability
    13 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability, driven by multiple endings, diverse character options, and unique gameplay mechanics. Players appreciate the ability to explore different modules and characters, which enhances the experience and encourages multiple playthroughs. Despite some unfinished elements, the depth of content available makes it a worthwhile title for those seeking replay value.

    • “Despite this, the depth of character development and intriguing mechanics make it a memorable and replayable title worth exploring.”
    • “- even without adding additional modules to the game, the replayability is quite high due to the multiple endings of the core modules, and it becomes endless when you consider the wide variety of investigators and traits you can add to them.”
    • “The game tells separate stories called 'modules,' all of which have different endings and are certainly replayable with different characters or experiences from past runs.”
    • “The game still has a way to go, but there is quite a bit of content available for the current price and has a lot of replay value due to being able to redo chapters with different characters with different stats and abilities.”
    • “The game tells separate stories called 'modules,' all of which have different endings and are certainly replayable with different characters or experience from past runs.”
    • “There are several sections locked off in the current version as of (23/12/2022) that I'm looking forward to because of what they'll open up further in the narrative and gameplay and replayability aspects.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its eerie and immersive storytelling, making it appealing to both Lovecraft fans and newcomers. The exceptional music enhances the overall experience, contributing significantly to the unique ambiance of each scenario. Reviewers consistently highlight the game's ability to create a captivating and atmospheric environment.

    • “Overall, I would definitely recommend this game to Lovecraft fans and even to those who aren’t necessarily fans but appreciate eerie, atmospheric storytelling.”
    • “The music contributes fundamentally to the atmosphere, and I couldn't believe how well it fit in.”
    • “All currently available scenarios feel unique, and the atmosphere in each of them is established exceptionally well.”
    • “The atmosphere feels lifeless and uninspired.”
    • “There is a lack of immersion; the environment doesn't draw you in.”
    • “The overall ambiance is flat and fails to evoke any real emotion.”
  • character development
    4 mentions Positive Neutral Negative

    Character development in the game is noted for its depth and engaging mechanics, offering a blend of customizable archetypes and story-driven progression that enhances replayability. While some players may not appreciate the unique artistic choices, the overall character design and narrative creativity are widely praised.

    • “Despite this, the depth of character development and intriguing mechanics make it a memorable and replayable title worth exploring.”
    • “Creative story and gameplay, simple but impressive character design.”
    • “The gameplay is a fascinating blend of customizable and thematic character archetypes, story-driven character development, puzzle solving, exploration, and reality-warping narratives.”
    • “I personally wasn't a fan of the whole 'turning eldritch horrors into anime people' thing, but I can see why people would like it and will admit that the art and character design is pretty well done.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its strong optimization, running smoothly without crashes even during high-performance gameplay, such as in Outlast Trials, particularly on devices like the ROG Ally.

    • “It never crashes, even when I play high-performance games like Outlast Trials.”
    • “Runs smoothly (played on ROG Ally).”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a double-edged sword; while it encourages thoughtful character progression and prevents players from quickly overpowering their characters, it can also lead to tedious experiences, especially when creating new investigators or using certain controls. The reliance on translation for fan-made content further adds to the tedium, making the overall experience feel cumbersome at times.

    • “While I do think this makes it so that you do not break the game as fast by making a character full of optimal traits and facilitates proper character building progression, it does make it somewhat more tedious to make new investigators to experiment with later on once you finish the modules in their entirety.”
    • “This also includes how there is controller support, but it becomes pretty clunky and tedious to me on the controller.”
  • emotional
    2 mentions Positive Neutral Negative

    The game effectively combines Lovecraftian horror with anime aesthetics and emotional storytelling, appealing to fans of both genres. However, some players found it challenging to fully immerse themselves emotionally due to the need for additional time to comprehend the text.

    • “If you like Lovecraftian horror with a side of anime and emotional storytelling, then this JRPG is for you!”
    • “The emotional depth of the characters really drew me in and made me feel connected to their journeys.”
    • “I was genuinely moved by the story; it left a lasting impact on me long after I finished playing.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviews indicate that the monetization strategy of the game is perceived as a cash grab, suggesting that the developers prioritized profit over player experience.

    • “The main goal of this developer was a cash grab.”
    • “The monetization system feels exploitative and overly aggressive.”
    • “It's frustrating to see so many features locked behind paywalls.”
  • stability
    1 mentions Positive Neutral Negative

    Users report stability issues with controls, noting bugs that affect both controller and keyboard/mouse functionality. Common problems include unresponsive clicking and difficulties in switching between input methods, leading to a frustrating experience.

    • “The controls are a bit buggy, both with the controller and with keyboard and mouse. Sometimes clicking doesn't work, and the keyboard/controller selection fails, forcing me to alternate between both constantly.”
    • “I frequently encounter stability issues that disrupt gameplay, making it frustrating to enjoy the experience.”
    • “The game crashes unexpectedly, which severely impacts my ability to progress and enjoy the content.”
  • humor
    1 mentions Positive Neutral Negative

    Players appreciate the humor in the game, often highlighting the quirky personalities of characters, such as a witty and cowardly gremlin with amusing crafting abilities, which adds a lighthearted and entertaining element to the gameplay.

    • “My character who survived was a witty, cowardly, sneaky little gremlin with a keen eye and funny crafting skills.”

Buy Depersonalization

7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs

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