- September 20, 2016
- Exordium Games
Agenda
49%Game Brain Score
gameplay, replayability
59% User Score 34 reviews
Platforms
About
"Agenda" is a strategy simulation game where you control a worldwide independent agency with the goal of achieving global domination. Plan and execute operations such as assassinations, bribery, or fraud to gain influence and power. Manage resources, consider risk factors, and utilize agency super weapons as you navigate relationships with allies, rebellions, wars, and potential breakdowns.
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Audience ScoreBased on 34 reviews
replayability2 negative mentions
- The game has a great concept and intriguing theme, drawing parallels to modern political sciences.
- The user interface is well-designed and runs smoothly, making it visually appealing and easy to navigate.
- The developers are responsive and actively working on improvements, which gives hope for future updates and features.
- Many game mechanics and objectives are unclear, leading to confusion and a lack of strategic depth.
- The gameplay is overly simplistic, lacking challenge and variety, which can result in boredom.
- There are known bugs and design flaws, such as repetitive sound effects and sensitivity issues with the UI.
gameplay
10 mentions Positive Neutral NegativeThe gameplay of Plague Inc. is criticized for its simplicity and lack of challenge, with players feeling that it becomes monotonous due to limited actions and minimal progression. The user interface and some mechanics draw comparisons to other games, but the overall experience suffers from poor mechanics and low replayability.
“Some things such as an opposing force and region-specific mechanics are what make Plague Inc. engaging.”
“The user interface and game mechanics in Plague Inc. offer interesting comparisons to other games.”
“Adding more difficulty to areas beyond the exposure influence mechanic could enhance the gameplay experience.”
“There's no actual challenge, no feeling of progress; the gameplay is stuck at the few actions you do from the start.”
“Simplicity and rather poor mechanics make it quite boring with a limited replayability factor.”
“Furthermore, some difficulty should be added to areas other than the exposure influence mechanic.”