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Age of Reforging: Blackthorn Game Cover

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Age of Reforging: Blackthorn is a single player open world role playing game with fantasy, medieval and historical themes. It was developed by PersonaeGame Studio and was released on April 28, 2025. It received mostly positive reviews from players.

Customize an unique character with countless conbinations of weapon skills and magic spells. Gather your party and experience a deep immersive adventure in this medieval - fantasy world.

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70%
Audience ScoreBased on 521 reviews
story28 positive mentions
stability61 negative mentions

  • Deep character customization and build variety with numerous classes, skills, and progression systems.
  • Large open world with sandbox elements offering exploration, side quests, caravan management, faction interactions, and arena combat.
  • Real-time with pause combat system that provides strategic depth and tactical AI configuration options.
  • The game is marred by numerous bugs and glitches including quest-breaking issues, save file corruption, and AI/pathfinding problems.
  • Poor optimization and long loading times adversely affect gameplay experience.
  • Awkward UI, clunky camera controls, and bad or inconsistent English localization detract from immersion and accessibility.
  • story
    188 mentions Positive Neutral Negative

    The story in the game offers a broad open-world experience with multiple faction and side questlines, providing depth and lore that some players find engaging. However, it is frequently criticized for numerous bugs, quest glitches, poor translations, and critical main storyline progression issues that can block advancement and harm immersion. While the narrative is serviceable and complemented by character development and sandbox freedom, the buggy execution and uneven quest design diminish its overall impact.

    • “The arena, merchant, mercenary guilds and such are all fairly interesting with their own story beats.”
    • “This game has amazing depth, some great storylines if you actually take the time to read them (yes there are some poorly translated lines and typos but that happens amidst a wall of text).”
    • “There are multiple faction quest lines separate from the main story (arena, merc, knight, wild mage, etc).”
    • “My main story quest line already broken and I was playing on ironman mode so there are no other saves for me to go back to.”
    • “If you do not do certain main story quests and side quests in the correct order the game will bug out and break.”
    • “That's right an entire section of the game is so buggy, that it's best to avoid everything on that island as much as you can and follow only the story path and hope you do it in the correct order so it doesn't bug out.”
  • gameplay
    97 mentions Positive Neutral Negative

    The gameplay offers a deep and addictive mix of RPG, sandbox exploration, and tactical combat mechanics, with a strong emphasis on player choice and character progression. However, it is frequently hampered by numerous bugs, performance issues, clunky controls, tedious mechanics (notably the health and leveling systems), and a steep learning curve that may frustrate players without patience. Despite these flaws, many find the core gameplay rewarding and engaging once the mechanics are understood and are hopeful for improvements with continued development.

    • “The gameplay and storyline are a lot of fun and being able to level up any and all crafting styles for what you need is awesome.”
    • “The gameplay, especially in combat and world exploration, is a reminiscence to Pillars of Eternity 2: Deadfire.”
    • “For an early access game it is already in pretty good shape mechanically, combat works well, exploration is good, transactions (buying and selling) seem to work fine.”
    • “One broken mechanic may be fixed, but another thing (sometimes not even listed in the patch notes) will be messed up, frequently in a way that makes the game unplayable.”
    • “Too many bugs, no UIW support, very bad optimization, and game mechanics are broken on every turn.”
    • “The 'health' mechanic drains so fast and instantly kills any character regardless of HP or injuries. It is very tedious since most of your gameplay revolves around sleeping and healing that off; otherwise it gives you a stat debuff and makes your units worse.”
  • stability
    61 mentions Positive Neutral Negative

    The game is widely criticized for being very buggy, with numerous game-breaking glitches, crashes, poor translations, and unpolished mechanics affecting quests, combat, and UI. While some players find it addictive and see potential beneath the instability, overall it is considered unstable and in need of significant bug fixes before recommending purchase.

    • “This game is somehow both a great game and possibly the most buggy one I have ever played. I would recommend waiting until it is fixed before buying it.”
    • “Literally not even 2 actual hours in and already finding game breaking glitches—like not allowing me to engage in combat against wolves so my whole party just dies.”
    • “That's right, an entire section of the game is so buggy that it's best to avoid everything on that island as much as you can and follow only the story path, hoping you do it in the correct order so it doesn't bug out.”
  • optimization
    25 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, including frequent bugs, performance slowdowns after extended play, and inconsistent frame rates even on high-end PCs. While the gameplay and content are praised, technical problems like stuttering, unresponsive systems, and janky mechanics often disrupt the experience. Ongoing updates are improving optimization, but players should expect some roughness and bugs for now.

    • “A true CRPG needs this level of granularity and freedom of interaction, but it inevitably makes optimization a nightmare.”
    • “Of course, bug fixes and the likes still need work. I personally don't have problems with performance as I have a high-end rig, but it is taking a lot of juice from it regardless of FPS settings, so it needs optimization.”
    • “The only good thing noticed with the 1.5 update is the optimization.”
    • “Too many bugs, no UW support, very bad optimization and game mechanics broken at every turn.”
    • “On high settings, I'm getting maybe 40-60 FPS in town with consistent lag/stuttering; on the world map, it's between 60-90 FPS but still with annoying lag and stutters.”
    • “There are bugs aplenty and a clear lack of optimization as the game stutters even on my high-end PC.”
  • graphics
    25 mentions Positive Neutral Negative

    The game's graphics receive mixed reviews, with some appreciating the nostalgic and aesthetic choices reminiscent of classic RPGs, while others criticize the low-quality visuals, janky animations, and poor optimization. Despite unimpressive graphics that feel outdated and occasionally murky, many users agree that the art style does not significantly detract from gameplay or content depth. Overall, the graphics are seen as functional but far from modern standards, with some technical issues further impacting visual experience.

    • “Graphics are pretty good too, including the world map and encounter zones.”
    • “Beautiful graphics with very pleasant forest sceneries, detailed rock formations (even from very close distance), some surprisingly good environmental sounds of falling water drops in a cave made me turn off all music just to hear the other sounds.”
    • “The visuals strike a nice balance.”
    • “The graphics are quite low quality.”
    • “Poor graphics, murky environments, and identical looking characters make combat even worse than it already is.”
    • “Terribly optimized, bad graphics but burn your GPU because, you know, programming is an optional skill here.”
  • grinding
    16 mentions Positive Neutral Negative

    Grinding in the game is notably intense and often tedious, characterized by punishing mechanics like fragile health systems, tight economies, and frequent backtracking for healing. While the steep difficulty and grinding evoke an old-school RPG feel appealing to fans of challenging, mercenary-style gameplay, many players find the relentless repetition and unforgiving mechanics frustrating and time-consuming. Ultimately, embracing the grind is key to enjoying the game's depth, but it can feel excessive and sometimes detracts from exploring other content.

    • “Buggy, unclear quests and a huge amount of grinding just to get going.”
    • “The big problem is that this game demands tedious mechanics to level up your character skills.”
    • “The 'health' mechanic drains so fast and instantly kills any character regardless of HP or injuries, making gameplay very tedious since most of your time revolves around sleeping and healing to avoid stat debuffs harming your units.”
  • replayability
    6 mentions Positive Neutral Negative

    Replayability is generally rated as moderate to good, with some users appreciating the long playtime potential, while others note that bugs and balancing issues, especially in the midgame, hinder the overall experience. Improvements in game smoothness and class/build variety could enhance replay value.

    • “The game has good replayability; one run can keep you busy for hundreds of hours.”
    • “The price and replayability are good, but concerns remain about midgame balance.”
    • “7/10 replay value (still has a lot of bugs).”
  • music
    4 mentions Positive Neutral Negative

    Users find the music repetitive and irritating due to constant looping, with some dungeons not respecting the mute setting, forcing external muting. Additionally, many prefer turning off the music entirely to better enjoy the detailed environmental sounds, indicating poor overall music and sound design.

    • “The music is repetitive and gets annoying to hear the same music on loop.”
    • “One single dungeon ignores the audio mute setting, so if you prefer to play with music off, you'll have to mute the game externally for that dungeon.”
    • “Poor music and sound design.”
  • monetization
    3 mentions Positive Neutral Negative

    Users criticize the monetization of the game as overly focused on cash grabs through numerous DLCs, despite longstanding feedback. Many feel the developers prioritize profit over quality, leading to buggy releases and a sense of exploitative practices across multiple titles.

    • “Devs have had feedback for many years from all aspects of languages and they're renowned for not making any improvements as well as constantly cash grabbing with DLCs.”
    • “The game is so buggy that it feels like a cash grab.”
    • “This is a cash grab across multiple titles and it's completely broken.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is detailed and rich, allowing for a wide variety of builds with minimal restrictions. The system promotes organic progression by improving skills through repeated use, resulting in a natural and engaging growth experience.

    • “This system encourages organic gameplay, where doing something repeatedly genuinely makes you better at it, fostering a more natural and engaging sense of character development.”
    • “Character development is rich, and you can build many different combinations with very little limitation.”
    • “A lot of detail in character development.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect is generally seen as weak, with a main story that many find boring and unengaging. However, the game offers extensive content beyond the narrative, allowing for significant playtime without focusing on the story.

    • “Boring story”
  • atmosphere
    1 mentions Positive Neutral Negative

    Users find that this aspect significantly enhances the game's atmosphere, contributing positively to the overall experience.

  • humor
    1 mentions Positive Neutral Negative

    The game's humor is a mix of genuinely funny moments and quirky, sometimes awkward elements, creating an experience that is entertaining despite its rough edges.

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32h Median play time
34h Average play time
3-73h Spent by most gamers
*Based on 9 analyzed playthroughs
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Age of Reforging: Blackthorn is a open world role playing game with fantasy, medieval and historical themes.

Age of Reforging: Blackthorn is available on PC and Windows.

On average players spend around 34 hours playing Age of Reforging: Blackthorn.

Age of Reforging: Blackthorn was released on April 28, 2025.

Age of Reforging: Blackthorn was developed by PersonaeGame Studio.

Age of Reforging: Blackthorn has received mostly positive reviews from players. Most players liked Age of Reforging: Blackthorn for its story but disliked it for its stability.

Age of Reforging: Blackthorn is a single player game.

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