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Age of Reforging: Blackthorn Game Cover

About Age of Reforging: Blackthorn

Age of Reforging: Blackthorn is a single player open world role playing game with fantasy, medieval and historical themes. It was developed by PersonaeGame Studio and was released on April 28, 2025. It received mostly positive reviews from players.

Customize an unique character with countless conbinations of weapon skills and magic spells. Gather your party and experience a deep immersive adventure in this medieval - fantasy world.

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Games Like Age of Reforging: Blackthorn

Looking for games like Age of Reforging: Blackthorn? Here are top open world role playing recommendations with a fantasy, medieval and historical focus, selected from player-similarity data — start with Wartales, Sands of Salzaar or Gedonia.

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Reviews

69%Audience ScoreBased on 604 reviews
story31 positive mentions
stability70 negative mentions

  • Deep and engaging sandbox RPG with a large open world to explore, combining elements of Kenshi, Mount & Blade, and classic CRPGs for a unique experience.
  • Rich character customization and progression, allowing free-building of classes and skills, with meaningful party and caravan management aspects.
  • Addictive gameplay loop involving exploration, crafting, quests, and tactical real-time-with-pause combat, rewarding patience and strategy.
  • Game suffers from numerous bugs and technical issues including quest-breaking bugs, corrupted saves, pathfinding problems, long loading times, and frequent crashes.
  • Clunky and unpolished user interface, awkward camera controls, poor English localization with many typos, and lack of quality-of-life features negatively impact gameplay.
  • Steep and sometimes unfair difficulty curve at the start, combined with poor enemy scaling and an unforgiving survival system leading to frustration for new players.
  • story

    235 mentions Positive Neutral Negative
    13% positive mentions, 83% neutral mentions, 4% negative mentions

    The story in this game offers an open sandbox experience with multiple questlines and faction missions, allowing for significant player freedom and exploration. However, it is frequently hampered by numerous bugs, unclear quest markers, and progression blockers that can break the main story or side quests, leading to frustration. While some find the narrative and character development engaging, the overall storytelling is considered rough, underpolished, and often overshadowed by technical issues and uneven difficulty.

    • “Still, there is something here that most polished RPGs do not have, the world lets you wander off, make bad choices and create your own strange little adventure. I kept saying I would stop after one more quest and never did.”
    • “There is a main plot which you can pause (by not doing the plot quests), giving you a chance to explore and focus on other aspects of the game.”
    • “Age of Reforging: The Freelands is a rough gem, an ambitious, high-freedom CRPG but with a significant storyline.”
    • “Game-breaking bugs: the game is still riddled with bugs—to the point where several quests cannot be completed.”
    • “If you do buy this, be prepared to save before everything you do and make it a proper manual save with a name you can remember because otherwise you'll lose hours of progress or be forced to continue with old quest markers and quests that just straight up don't work half the time (probably more like one bugged out quest for every 5, but you get my point).”
    • “The main story / objective is to find these fate coins as the game does a horrible job of telling you where the coins are.”
  • gameplay

    114 mentions Positive Neutral Negative
    28% positive mentions, 65% neutral mentions, 7% negative mentions

    The gameplay offers a deep, complex blend of party management, sandbox exploration, and RPG mechanics with a steep learning curve that rewards persistence but can feel grindy and repetitive over time. While combat and progression systems have unique and addictive moments, many players note poor tutorials, confusing or underdeveloped mechanics, numerous bugs, and balancing issues that hinder immersion and flow. Despite these flaws, the game appeals to fans who enjoy challenging, strategic gameplay and are willing to overlook its technical roughness and incomplete elements.

    • “Age of Reforging is one of those games that have a rough niche start and very challenging, sometimes unfair combat encounters that don't scale to your level or party size, but if you can grind through the initial 10 hours building a solid adventuring team and learn the essential mechanics (level up systems and crafting that bring money and gear), then you will love it.”
    • “It's a very hard learning curve and very grinding, but once you get that wheel spinning and learn the mechanics of the game, it's overall very fun.”
    • “The gameplay was like a mix of NWN, DA:O, Drakensang (minus the DnD system) with a sandbox system like Mount & Blade; the execution, while not a truly smooth playing experience and with some janky mechanics, still feels great and super enjoyable.”
    • “One broken mechanic may be fixed, but another thing (sometimes not even listed in the patch notes) will be messed up, frequently in a way that makes the game unplayable.”
    • “The “health” mechanic drains so fast and instantly kills any character regardless of hp or injuries; it is very tedious since most of your gameplay revolves around sleeping and healing, otherwise it gives your units stat debuffs and makes them worse.”
    • “Less bugs, more gameplay and features needed; currently, the game demands tedious mechanics to level up your character skills, and the mechanics often feel shallow or broken.”
  • stability

    70 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is notably buggy and unstable, with frequent visual glitches, crashes, and quest-breaking issues that can hinder progression. While some players find the bugs manageable and appreciate the gameplay depth, many recommend waiting for significant fixes before purchase due to persistent technical problems. Despite its rough state, the game shows potential but currently feels unfinished and unpolished.

    • “This game is somehow both a great game and possibly the most buggy one I have ever played. I would recommend waiting until it is fixed before buying it.”
    • “Literally not even 2 actual hours in and already finding game breaking glitches - like not allowing me to engage in combat against wolves, so my whole party just dies.”
    • “That's right, an entire section of the game is so buggy that it's best to avoid everything on that island as much as you can and follow only the story path and hope you do it in the correct order so it doesn't bug out.”
  • graphics

    28 mentions Positive Neutral Negative
    29% positive mentions, 57% neutral mentions, 14% negative mentions

    The graphics of the game are generally viewed as low-quality and outdated, with many reviewers criticizing the unpolished visuals, ugly textures, and murky environments. While some appreciate the classic aesthetic and detailed environmental elements, most feel the graphics do not match modern standards and sometimes detract from the experience; however, these shortcomings do not significantly impact the gameplay for fans of the genre.

    • “Beautiful graphics with very pleasant forest sceneries, detailed rock formations (even from very close distance), and some surprisingly good environmental sounds of falling water drops in a cave, which made me turn off all music just to hear the other sounds.”
    • “Graphics are pretty good too, including the world map and encounter zones.”
    • “The visuals strike a nice balance.”
    • “Ugly textures, characters, and overall aesthetic.”
    • “Poor graphics, murky environments, and identical-looking characters make combat even worse than it already is.”
    • “Terribly optimized, bad graphics, and burns your GPU because programming seems optional here.”
  • optimization

    27 mentions Positive Neutral Negative
    15% positive mentions, 55% neutral mentions, 30% negative mentions

    The game suffers from significant optimization issues, including frequent bugs, performance drops, and inconsistent frame rates even on high-end PCs, leading to lag, stuttering, and slowdowns after extended play. Despite these problems, many players appreciate the deep gameplay and content, noting ongoing efforts to improve optimization in future updates. However, users should expect jankiness and performance challenges until further polish is implemented.

    • “The game runs smoothly with no crashing and no major bugs.”
    • “The only thing good noticed with the 1.5 update is the optimization.”
    • “Optimization is constantly being worked on, and if you're used to Unity jank since the engine's early versions, you'll be able to tolerate it.”
    • “The hirelings are not optimized at all; often not having the skill to wear their armor or having zero gear on them for everyday life. Your role is to babysit terrible options and nurse them into a good team.”
    • “Too many bugs, no UW support, very bad optimization and game mechanics are broken on every turn.”
    • “My keyboard is new and plugged in, I have an RTX 5090 and the game is still badly optimized. Please make a better camera; the camera angles are terrible, they reset or change randomly on their own. Cutscenes are just a completely black screen.”
  • grinding

    22 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is a core but highly tedious element, involving constant resource management, skill leveling, and recruiting companions amid punishing health and economy mechanics. While fans of grind-heavy, old-school RPGs and mercenary-sim styles may find the progression loop rewarding and engaging, many players find the early game especially punishing, slow, and burdened by tedious mechanics, repetitive combat, and limited save options. Overall, grinding is integral to success but can feel punishing and grindy without clear purpose, requiring patience and a tolerance for difficulty.

    • “This game has potential, but to get a viable start feels incredibly grindy and it lacks some important things like autosave-on-rest (autosave only triggers when you change maps).”
    • “Buggy, unclear, quests hard to follow, and a huge amount of grinding just to get going.”
    • “The big problem is that this game demands tedious mechanics to level up your character skills.”
  • replayability

    6 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The game offers decent replayability, with the potential for many hours of engagement, but is currently hindered by bugs and balance issues, particularly in the midgame. Users hope for improvements to make early gameplay smoother and more enjoyable across different classes and builds.

    • “The game has good replayability, one run can keep you busy for hundreds of hours.”
    • “The price and replayability are good, but concerns are more about the midgame and balance.”
    • “7/10 replay value (still has a lot of bugs).”
  • character development

    5 mentions Positive Neutral Negative
    80% positive mentions, 20% neutral mentions, 0% negative mentions

    The character development system is highly praised for its depth, flexibility, and rewarding progression. It encourages organic, skill-based growth through repeated actions, offering players diverse and detailed customization options that enhance engagement and immersion.

    • “Character development and progress is extremely satisfying.”
    • “This system encourages organic gameplay, where doing something repeatedly genuinely makes you better at it, fostering a more natural and engaging sense of character development.”
    • “Character development is rich and you can build many different combinations with very little limitation.”
  • music

    4 mentions Positive Neutral Negative
    50% positive mentions, -25% neutral mentions, 75% negative mentions

    The music in the game is repetitive and can become annoying due to constant looping, with poor sound design overall. Additionally, one dungeon ignores the audio mute setting, forcing players to mute the game externally if they wish to play without music. Many players prefer to turn off the music entirely to better appreciate environmental sounds.

    • “Beautiful graphics with very pleasant forest sceneries, detailed rock formations (even from very close distance), and some surprisingly good environmental sounds of falling water drops in a cave made me turn off all music just to hear the other sounds.”
    • “One single dungeon ignores the audio mute setting, so if you prefer to play with music off, you'll have to mute the game externally for that dungeon.”
    • “The music is repetitive and gets annoying to hear the same music on loop.”
    • “One single dungeon ignores the audio mute setting, so if you prefer to play with music off you'll have to mute the game externally for that one dungeon.”
    • “Poor music and sound design.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is widely criticized for being overly aggressive and focused on cash grabs through DLCs, with little regard for quality improvements. Many users feel the game is buggy and feels exploitative across multiple titles.

    • “Devs have had feedback for many years from all aspects of languages and they're renowned to not make any improvements as well as constantly cash grabbing with DLCs.”
    • “The game is so buggy that it feels like a cash grab.”
    • “This is a cash grab across multiple titles and it's completely broken.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is hit-or-miss, with translations that can be either unintentionally hilarious or irritating due to inconsistent tone and oddly placed modern or vulgar expressions. While some moments are genuinely funny, the overall comedic experience is marred by awkward and janky dialogue.

  • emotional

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The emotional aspect is considered weak, with many users finding the main story boring and not engaging. However, the game offers extensive content that can be enjoyed beyond the narrative.

    • “Boring story”
  • atmosphere

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users find that this aspect significantly enhances the game's atmosphere, contributing positively to the overall experience.

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Play Times

31h Median play time
32h Average play time
5-73h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Age of Reforging: Blackthorn is a open world role playing game with fantasy, medieval and historical themes. Common tags for Age of Reforging: Blackthorn include realistic, indie, trading, magic, party-based rpg and others.

Age of Reforging: Blackthorn is available on PC and Windows.

On average players spend around 32 hours playing Age of Reforging: Blackthorn.

Age of Reforging: Blackthorn was released on April 28, 2025.

Age of Reforging: Blackthorn was developed by PersonaeGame Studio.

Age of Reforging: Blackthorn has received mostly positive reviews from players. Most players liked Age of Reforging: Blackthorn for its story but disliked it for its stability.

Age of Reforging: Blackthorn is a single player game.

Similar games include Wartales, Sands of Salzaar, Gedonia, Blackthorn Arena, Archaelund and others.