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AFTERGRINDER Game Cover

About AFTERGRINDER

AFTERGRINDER is a single player platformer game. It was developed by Grave Danger Games and was released on July 18, 2017. It received mostly positive reviews from both critics and players.

Die, retry … and die again in this frantic arcade runner.

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Reviews

74%Audience ScoreBased on 43 reviews
gameplay7 positive mentions
story3 negative mentions

  • Fast-paced, challenging gameplay that tests reflexes and reaction times.
  • Simple, responsive controls with a unique gravity-shift mechanic that adds depth to the endless runner genre.
  • Appealing retro pixel art style and energetic music that enhance immersion and atmosphere.
  • Unforgiving difficulty leading to frustration and repeated restarts, which some players find more annoying than fun.
  • Lack of polish in level design, with some mechanics feeling unfair or poorly implemented, causing repetitive trial-and-error gameplay.
  • Limited customization options for graphics and controls, along with some technical issues, reduce accessibility and visual comfort.
  • gameplay

    18 mentions Positive Neutral Negative
    39% positive mentions, 44% neutral mentions, 17% negative mentions

    The gameplay is simple and reminiscent of classic run-and-avoid titles, with some unique mechanics that add interest and challenge. However, it suffers from inconsistent difficulty spikes and occasional design flaws that can feel frustrating, detracting from the overall polish and addictiveness. Despite these issues, many find the core gameplay fun and engaging.

    • “The gameplay is unique enough to be entertaining and interesting, which is good to have.”
    • “The core mechanics remind me of the gravity suit from Jetpack Joyride, which is a similar game.”
    • “Gameplay is simple but it's up to you how good you are in the game.”
    • “After about 5 minutes of gameplay, the rules suddenly changed from requiring 1 command to dodge an incoming obstacle to 0-3 commands per obstacle, which felt like a design flaw.”
    • “Introducing a second mechanic within 5 minutes of gameplay felt unfair, as if the difficulty ramped up too quickly and disrupted the learning curve.”
    • “There are plenty of better games in this genre that don't use unfair or poorly designed mechanics intended to frustrate players.”
  • music

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The music in the game is energetic and complements the art style well, enhancing immersion and enjoyment. While the soundtrack is limited in variety, it effectively supports the gameplay without becoming distracting. Some players suggest turning off the music to listen to their own tracks, but overall, the music is considered a strong positive aspect.

    • “The music is very energetic; it makes the game much more enjoyable and exciting.”
    • “The color scheme and music suit the game and flow perfectly, adding great immersion to your experience.”
    • “No BS, just pure indie game action with a killer soundtrack and amazing art style.”
    • “Don't expect exciting new music for every level.”
    • “Turn off the music and sound effects and listen to a YouTube video while you zone out.”
    • “The music is alright.”
  • graphics

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The graphics feature a deliberately retro, pixel art style that lacks modern visual enhancements or customizable settings, which some players find simplistic or outdated. However, others appreciate the charming, indie art style complemented by a fitting soundtrack. Overall, the visuals are basic but have a distinct, nostalgic appeal.

    • “The graphics are relatively simple, but they are still nice to look at.”
    • “First impression: wow, I dig the art style and music.”
    • “No BS, just pure indie game action with a killer soundtrack and amazing art style.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no option to change the resolution for the game or customize the graphics settings.”
    • “There's no way for gamers to try to improve the low-quality graphics.”
  • story

    6 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The game essentially admits to having no real story, providing only a minimal and somewhat tongue-in-cheek explanation for the protagonist's actions. This barebones narrative fails to engage players, as the primary focus is on gameplay challenge rather than plot.

    • “Then comes the "story" text that makes up a story about why the protagonist has to go to the end of the stages. The moment after it tells you that it says, "What are you waiting for? No seriously, there is no story; the whole point of this game is to make you rage"... sigh.”
    • “The game "mentions" that it lacks a story, yet it goes out of its way to give you the barebones of one anyways at the start of the game.”
    • “There is no story.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Monetization is often associated with low-effort, retro-style games and cash grabs created using Gamemaker Studio. While challenging gameplay can justify price, many users view it as a means to quickly profit rather than deliver substantial value.

    • “Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game lacks significant replay value, offering little incentive for players to revisit it after the initial playthrough.

    • “No real replay value.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is well-suited for farming purposes, making it an effective and recommended method for resource accumulation.

  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is sharp and self-aware, featuring witty dialogue that playfully acknowledges the player's persistence and sets a humorous tone before intense gameplay begins.

    • “With a brilliant dash of humor, the game offers a small portion of dialogue at the start where the characters express shock that the player is still here and candidly warn that pain is about to be unleashed upon you.”
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Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

AFTERGRINDER is a platformer game. Common tags for AFTERGRINDER include indie and trading.

AFTERGRINDER is available on PC and Windows.

On average players spend around 2 hours playing AFTERGRINDER.

AFTERGRINDER was released on July 18, 2017.

AFTERGRINDER was developed by Grave Danger Games.

AFTERGRINDER has received mostly positive reviews from both players and critics. Most players liked AFTERGRINDER for its gameplay but disliked it for its music.

AFTERGRINDER is a single player game.

Similar games include Pinkman, Linea, the Game, oO, Mindless Running, Turbo Pug and others.