- December 11, 2019
- MorfeoDev
- 9h median play time
AFTERBURN
Platforms
About
"Afterburn" is a single-player simulation game with stellar mechanics and amazing visuals. The game features easy-to-learn controls, daily mini-campaigns, and an endless mode for arcade-style action. With simple aircraft setup and quick installation, it offers vibrant visuals and competitive leaderboards for an engaging experience.
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- Afterburn features phenomenal graphics for a game under 100mb, providing a smooth flying experience focused on dogfights.
- The game is easy to pick up and play, making it a great option for quick gaming sessions, while also offering challenging gameplay that encourages replayability.
- The daily leaderboard and procedurally generated missions create a competitive environment that keeps players engaged and coming back for more.
- The game has a very limited amount of content, with only six missions and a lack of variety in enemies and environments, leading to repetitive gameplay.
- Mission 6 is considered extremely difficult and frustrating, often feeling unfair due to overwhelming enemy numbers and lack of player upgrades.
- There is no background music, and the sound effects can become monotonous, detracting from the overall immersion of the game.
story
152 mentions Positive Neutral NegativeThe game's story is minimal, focusing primarily on fast-paced action across six missions, with little to no narrative or character development. Players engage in repetitive dogfights against waves of enemies, culminating in a particularly challenging final mission that many find frustratingly difficult. While the gameplay offers a satisfying challenge, the lack of a compelling story or variety in mission objectives leaves some players wanting more depth and content.
“Definitely recommend this game as an indie gem, and while you may not play it for 100 hours, you definitely will sink in a few hours at the very least to get past mission 6.”
“It's definitely very frustrating at first, but the feeling of getting better and beating a mission that had you struggling for hundreds of attempts is incredibly satisfying.”
“The missions keep getting harder but also keep increasing the level of pure joy!”
“Ah, and the only goal to work towards is some leaderboard score that resets daily: no campaign, no story, no boss battles, nothing that might justify the full price or even a tenth of it.”
“No story, no dialogue, cut scenes or any of that.”
“But beyond mission three, you've seen everything this game has to offer.”