- August 26, 2020
- The Game Production Company
Adventure In Aellion
Platforms
About
"Adventure in Aellion" is an open-world fantasy game set in the mysterious land of Aellion, where players can explore, fight enemies, solve puzzles, and uncover hidden treasures. The Early Access release features one region with three dungeons, and the game can be played all alone or with co-op options. As an ancient evil threatens Aellion, players must save the land and become its hero.











- The game has a lot of potential and offers a charming atmosphere with beautiful low-poly art style.
- Some players enjoyed the mind-bending puzzles and found the exploration and character customization to be fun.
- The developers have shown responsiveness to player feedback and there are indications of ongoing updates, which gives hope for future improvements.
- The game appears to be abandoned, with no significant updates or developer communication for over a year, leading to frustration among players.
- Many players reported numerous bugs and issues, including broken combat mechanics, unresponsive controls, and lack of content, making the game feel incomplete.
- There is a lack of clear direction and guidance in the game, which can make navigation and gameplay confusing for new players.
gameplay
9 mentions Positive Neutral NegativeThe gameplay has potential, but many users find the combat mechanics to be clunky and lacking fluidity, with specific issues noted in the dodge and lock-on systems. While some moments can be enjoyable when mechanics function properly, the overall experience feels inconsistent, leading players to suggest waiting for updates before fully engaging with the game.
“I played a bit solo and it was kind of fun when the mechanics worked and the items you can use functioned properly.”
“The dodge mechanics add an interesting layer to the gameplay.”
“It would be better if the lock-on mechanic was a one-push function to stay locked on while facing the enemy, similar to the Dark Souls lock-on mechanic.”
“The game concept looks promising, but after playing for a short time, I concluded that the combat mechanics are poor and lack fluidity; it feels clunky.”
“I may return after some better quality updates to the mechanics, but as of now, I would suggest that people wait until there is more development.”
“The lock-on mechanic is weird; it would be better if it was a one-push function to lock on and stay locked on while facing the enemy, similar to the Dark Souls lock-on mechanic.”