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About

Advent is a single player role playing game. It was developed by Omega Games and was released on May 15, 2015. It received mostly positive reviews from players.

Havilah and Asharia are at war. It's not the first time and it probably won't be the last. But, what the people of these countries don't know is that these wars have already been foretold. The 4 ancient tablets left behind by the "Creator" prophesy of other things as well but, no one knows what they say. Cyrus and his friends start on a journey to find that out. Their quest for the ancient tablets…

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68%
Audience ScoreBased on 28 reviews
humor1 positive mentions
grinding6 negative mentions

  • The game features an engaging and immersive story that captivates players from the start.
  • It offers a unique battle system with strategic options and a class system that allows for character customization.
  • Exploration is rewarding, with well-designed dungeons and a variety of treasures to discover.
  • The game suffers from slow pacing and a lack of tutorials, making it difficult for new players to understand the controls.
  • There is a heavy reliance on grinding, which can make progression feel tedious and frustrating.
  • The writing and dialogue are often criticized for being lackluster and overly simplistic, detracting from the overall experience.
  • story
    22 mentions Positive Neutral Negative

    The game's story is a mixed bag, featuring intriguing characters and a blend of biblical themes that some players find engaging while others deem forced and confusing. The narrative follows a group of five characters on a coincidental journey, with a pacing that many reviewers feel is too rapid, making it difficult to follow. While exploration and optional quests enhance the experience, the overall execution leaves room for improvement, particularly in clarity and depth.

    • “The story itself is interesting; you switch between three characters, and eventually, they all come together to start an adventure together.”
    • “So far, the plot has a steady climb, leaving me wanting to play more.”
    • “Net: this is an amateur game made with RPG Maker, but I found it well worth playing this story-driven adventure.”
    • “The story is so forced and thin it makes me vomit a little in my mouth.”
    • “It does seem that the story is too fast-paced, as it was kind of hard for me to follow what was actually going on in the story.”
    • “I played less than an hour and the game is a bit boring; the storyline doesn't seem to be very straightforward and I got lost on which way to go most of the time.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players noting that it effectively complements the gameplay and story. While some tracks are recognized as default RPG Maker music, the inclusion of custom compositions enhances the overall experience, setting it apart from typical RPG Maker titles. However, there are suggestions for further improvement, such as creating more custom sound effects and music to enrich the atmosphere.

    • “Great art and characters, great music, good story for its class.”
    • “The music is fitting with what is happening at the time. I can tell that some of the music is from the default music from RPG Maker, but others are custom made, which makes it a little bit better than those lazy RPG Maker games.”
    • “Slow down the pacing of the story and changing some of the music to custom would be great.”
    • “The music is fitting with what is happening at the time, but I can tell that some of it is from the default music from RPG Maker. Others are custom made, which makes it a little better than those lazy RPG Maker games.”
    • “Score (out of 10): 7 - maybe put some time into making custom sounds for walking on grass and background music.”
    • “Slow down the pacing of the story and change some of the music to custom; that would be great.”
  • grinding
    7 mentions Positive Neutral Negative

    Players express frustration with the game's heavy reliance on grinding, noting that it detracts from enjoyment and can feel unnecessary, especially when certain battles are designed to be unwinnable without prior grinding. While grinding is essential for progression, it often leads to a sense of futility, as some encounters render previous efforts meaningless.

    • “You'll need a second life for grinding.”
    • “The game is not only unsuitable for some players, but it is also too reliant on grinding to make it enjoyable.”
    • “However, there were always times when I had to stop and spend some time grinding to beat a boss.”
    • “I won't spoil much when I say that you can't win the first battle and virtually can't lose the second battle 'for story reasons', thus revealing all grinding to have been utterly futile.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their detailed art style, indicating significant effort in their design. The environments are well-defined, clearly distinguishing walkable areas from non-walkable ones, enhancing the overall gameplay experience.

    • “The graphics look like a lot of time has been put into them, and the areas you explore clearly indicate what you can and can't walk through.”
    • “The art style of the game is impressive and adds a unique charm to the overall experience.”
    • “The visuals are stunning and contribute significantly to the immersive atmosphere of the game.”
    • “The graphics look like a lot of time has been put into them, but the environments are often confusing, making it hard to tell what you can and can't walk through.”
    • “The art style of the game is inconsistent, leading to a disjointed visual experience.”
    • “While the graphics have potential, they often feel outdated and lack the polish expected from modern games.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is straightforward and focuses primarily on core mechanics, offering a simple yet engaging experience. Players appreciate its direct approach, though some may find it lacking in complexity.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is polarizing; while some moments have the potential to be hilarious, they often fall flat or frustrate players instead of eliciting laughter.

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70h Median play time
70h Average play time
70-70h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Advent is a role playing game.

Advent is available on PC and Windows.

On average players spend around 70 hours playing Advent.

Advent was released on May 15, 2015.

Advent was developed by Omega Games.

Advent has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its story.

Advent is a single player game.

Similar games include Labyronia RPG, Skyborn, Labyronia RPG 2, Divided Reigns, Lilly and Sasha: Curse of the Immortals and others.