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ADEN Game Cover

About

ADEN is a single player action game. It was developed by takayakata and was released on December 11, 2024. It received overwhelmingly positive reviews from players.

ADEN is a single-player action game featuring a stellar story about Toaka, an amnesiac who learns to protect the world through the magic of dance. With quick side-scrolling combat, groovy boss duels, and an ingenious soundtrack, players fight enemies by tackling, dodging, and dancing to deplete foes’ health in rhythm-based battles.

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99%
Audience ScoreBased on 89 reviews
story19 positive mentions
atmosphere3 negative mentions

  • ADEN features a unique blend of rhythm, beat 'em up, and bullet hell mechanics, providing a fresh and engaging gameplay experience.
  • The game is visually striking with charming pixel art, lively character designs, and a captivating soundtrack that enhances the overall atmosphere.
  • The story is quirky and unpredictable, filled with humor and emotional depth, making it an intriguing journey that keeps players invested.
  • Some players found the pacing and translation of the story to be lacking, which can detract from the overall experience.
  • The combat system can feel simplistic and repetitive outside of boss battles, leading to moments of boredom during regular encounters.
  • Certain music tracks were hit or miss for some players, with a few expressing disappointment in the quality of the soundtrack.
  • story
    47 mentions Positive Neutral Negative

    The game's story is characterized by its surreal and dreamlike logic, blending eccentric character interactions with unexpected tonal shifts that range from playful to unsettling. Players appreciate the captivating and thought-provoking narrative, which is both bizarre and relatable, often featuring unique twists and a charming art style. While some find the storytelling disorienting, many agree that it effectively engages players and enhances the overall experience, making it a standout aspect of the game.

    • “The story is bizarre, mysterious, and intriguing.”
    • “I was enthralled from start to finish and always excited to get more dialogue and progress its fascinating story.”
    • “Rather than grounding itself in a serious heroic arc, the story leans into dreamlike logic and eccentric character interactions, allowing tone and emotion to shift freely from playful to unsettling without warning.”
    • “Its surreal storytelling, unconventional combat logic, and frequent tonal shifts can feel disorienting to players expecting a more traditional action game.”
    • “The story is very complex and spontaneous, shifting from dumb gags to some seriously messed-up moments.”
  • gameplay
    37 mentions Positive Neutral Negative

    The gameplay is characterized by its unique blend of movement and timing mechanics, emphasizing dodging and rhythm over traditional combat. While some encounters may feel simplistic, they effectively build up to more dynamic boss battles, creating a sense of flow and engagement. Overall, players appreciate the artistic vision and energetic presentation, finding the gameplay both fun and surprisingly deep, despite its initial simplicity.

    • “The core gameplay revolves around movement and timing rather than traditional attack strings.”
    • “Simple, compelling gameplay combines with fantastic aesthetics, catchy tunes, and a dash of madness to make aden a worthwhile experience that's hard to find anywhere else.”
    • “At the base, the gameplay is tight and it feels great to pull through fights—dances successfully with a focus on dodging through battles similar to a bullet hell game.”
    • “After 10 hours of gameplay and completely finishing the game, I can proudly say that I still have absolutely no clue what's going on.”
    • “To start, the gameplay of aden is much simpler than I would normally expect out of a game like this, but it fits the length and unassuming appearance pretty well.”
    • “That being said, there are a few gameplay issues I had throughout.”
  • music
    33 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many players praising its catchy and varied compositions that enhance the gameplay experience. While some found certain tracks hit or miss, the overall soundtrack is described as lively, charming, and integral to the game's rhythm and action, contributing to its unique and playful atmosphere. The combination of strong sound design and thematic coherence has led many to appreciate the music as a standout feature, often prompting them to purchase the soundtrack.

    • “Overall fun game with amazing characters and music.”
    • “This visual energy is matched by a strong soundtrack that leans heavily into rhythm and melody, often syncing directly with gameplay.”
    • “Music doesn’t merely accompany the action; it actively shapes it, reinforcing the sensation that combat is meant to be felt as much as played.”
    • “Although some of the music was a major miss for me.”
    • “The music goes from decent to straight up horrid about halfway through.”
    • “The art and music for the game is clearly unrefined, but put together makes for a cohesive theme that is both deliciously sweet and unsettling.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are characterized by an endearing and charming art style, featuring cute character designs and a unique 'oekaki board gothic' aesthetic. While some find the visuals to be rough and surreal, they contribute to the game's distinct identity, complemented by a catchy soundtrack that enhances the overall experience. Players who appreciate quirky and experimental aesthetics are likely to find the graphics appealing and integral to the game's charm.

    • “Utterly particular sound design, bumping soundtrack and a gorgeous 'oekaki board gothic' aesthetic.”
    • “Honestly such a beautiful game... from the MS Paint type pixel art style to the soundtrack, everything fits together perfectly to make this game have its own special unrepeatable identity!”
    • “The aesthetics are strange and a bit rough, almost grating, yet perfect in their surreal and experimental way.”
    • “Honestly such a beautiful game... from the MS Paint-type pixel art style to the soundtrack, everything fits together perfectly to make this game have its own special unrepeatable identity!”
    • “The graphic style and gameplay caught my eye.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of absurdity, surreal imagery, and dark undertones, with many players finding the writing genuinely funny and the characters enjoyable. While the comedic elements are appreciated, some players feel that the gameplay mechanics can detract from the humor, leading to moments of frustration. Overall, the humor is a standout feature, though its effectiveness may vary depending on individual experiences with the game's mechanics.

    • “The narrative unfolds in fragments, blending absurd humor, surreal imagery, and occasional dark undertones.”
    • “The writing is genuinely funny and bizarre throughout, and the characters are all enjoyable.”
    • “Funny and silly.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is praised for its memorable artistic direction, creating a relaxing yet euphoric experience during fights. While it shares thematic similarities with the developer's previous title, Yumecore, it is noted to be more polished in execution, with the narrative and atmosphere being standout elements. However, some players felt that there was an element missing from the overall experience.

    • “The atmosphere and artistic direction of this game are truly memorable.”
    • “The game's atmosphere is relaxing and the fights are quite euphoric, but I felt something was missing.”
    • “If you’ve played and enjoyed the dev’s previous game Yumecore, I can recommend this without hesitation as it is similar in themes and atmosphere, but much more polished in execution.”
    • “The narrative and atmosphere are definitely the strong point here.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is praised for enhancing the theatricality of boss fights, making them feel like climactic performances that challenge players. While these elements do not change the core gameplay, they introduce variety and encourage experimentation, particularly for those looking to replay stages and improve their skills.

    • “These additions don’t fundamentally alter the game’s core identity, but they add variety and encourage experimentation, especially for players interested in replaying stages or refining their performance.”
    • “These fights are memorable not only for their difficulty, but for how theatrically they present themselves, often feeling like climactic performances rather than conventional boss encounters.”
    • “The game suffers from severe optimization issues, leading to frustrating lag and stuttering during critical moments.”
    • “I often experience crashes and long loading times, which disrupts the flow of gameplay and makes it hard to stay immersed.”
    • “The lack of proper optimization means that even high-end systems struggle to maintain a stable frame rate, which is unacceptable for a game of this caliber.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the emotional aspect of the game impactful, noting that the story flows smoothly and reaches heart-wrenching moments that resonate deeply.

    • “The story flows very well and becomes quite heart-wrenching at certain points.”
    • “The emotional depth of the characters truly resonates, making you feel their struggles and triumphs.”
    • “I was moved to tears by the powerful narrative and the way it explores complex emotions.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is highlighted through endearing and cute character designs that resonate well with players, complemented by catchy music that enhances the overall gameplay experience.

    • “The character designs are cute, and the music is catchy, working well with the setting and gameplay.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability in terms of gameplay, but players can easily revisit stages to watch cutscenes, providing some incentive to replay.

    • “Technically, there isn't much replay value, but it's pretty easy to access replay stages to view cutscenes.”
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9h Median play time
9h Average play time
7-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

ADEN is a action game.

ADEN is available on PC, Steam Deck and Windows.

On average players spend around 9 hours playing ADEN.

ADEN was released on December 11, 2024.

ADEN was developed by takayakata.

ADEN has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

ADEN is a single player game.

Similar games include Last Command, Lucah: Born of a Dream, Gunbrella, Neversong, Islets and others.