- March 12, 2008
- Eugen Systems
Act of War: Direct Action
Platforms
About
"Act of War: Direct Action" is a real-time strategy game centered around a suspenseful tale of global military conflict and terrorism. As commander of Task Force TALON, you must lead counterterrorist forces in battles against a shadowy Consortium, using modern military units and tactics. With high-end cinematic and video effects, the game offers an intense and immersive experience, both in single-player and multiplayer modes for up to eight players. The game's story and setting are inspired by real-world headlines and threats.
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- A nostalgic throwback to classic RTS games with cheesy live-action cutscenes that many players love.
- Offers a unique gameplay mechanic of capturing enemy units for resources, adding depth to strategy.
- Despite its age, the game still provides an engaging campaign and solid gameplay that many fans of the genre appreciate.
- The game struggles to run on modern systems, with many players experiencing crashes and technical issues.
- The AI pathfinding is frustrating, leading to awkward unit movements and gameplay challenges.
- Multiplayer functionality is essentially non-existent, limiting replayability for those seeking competitive play.
story
148 mentions Positive Neutral NegativeThe game's story is a mixed bag, with some players appreciating its engaging campaign and cinematic cutscenes featuring live actors, while others criticize the plot for being poorly written and lacking coherence. Set in a near-future military conflict, the narrative attempts a serious tone reminiscent of Tom Clancy's style, but often falls into cheesy territory, leading to a polarized reception. Overall, while the missions are entertaining and well-structured, the quality of the story and acting detracts from the overall experience for many players.
“The campaign is decently long, and the story at least holds enough interest to make it a solid title, with lots of replay potential.”
“It tells a thrilling story of power, politics, and terror of a possible near future due to the energy crisis.”
“The story and characters are set in a well-made semi-futuristic military sci-fi theme with an interesting cast and a simple but effective plot that's better and more interesting than most RTS stories, especially if you're a fan of Tom Clancy's style writing.”
“The story falls flat since instead of trying to be cheesy like Red Alert or Generals, it tries to be serious so much you can see Tom Clancy blush.”
“Also, even that aside - which, whoof, good luck with that if you care about anything resembling sustainability - the plot is delivered by actors fresh off the back page of Craigslist in some of the most cringe-worthy and poorly written FMV imaginable.”
“The story is pretty bad, but this is an RTS, not an RPG; the acting from the various cutscene actors was actually terrible.”