A Wake Inn Game Cover
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"A Wake Inn" is a first-person psychological horror game where you awaken in a mysterious, ever-changing hotel filled with puzzles and strange inhabitants. With no memory of how you arrived, you'll need to explore the dark corners of the inn and uncover its secrets to escape. The game features a unique mechanic that allows you to possess inanimate objects and manipulate them to progress.

  • PC
  • Windows

Reviews

57%
Audience ScoreBased on 36 reviews
atmosphere12 positive mentions
optimization4 negative mentions
  • Incredible atmosphere with stunning graphics and excellent sound design, creating a haunting and immersive experience.
  • Unique wheelchair movement mechanic adds to the immersion, forcing players to navigate carefully and enhancing the tension.
  • Innovative inventory system that feels natural and keeps players engaged without breaking immersion.
  • The wheelchair controls can be clunky and may cause motion sickness, making exploration frustrating for some players.
  • Performance issues, including frame rate drops and loading hitches, detract from the overall experience.
  • Hitbox and interaction problems lead to frustrating gameplay moments, where players struggle to interact with objects or enemies.
  • atmosphere19 mentions

    The atmosphere of "A Wake Inn" is widely praised for its immersive and creepy qualities, enhanced by stunning graphics and exceptional sound design. Players appreciate the game's attention to detail, which creates a haunting environment that keeps them on edge. Despite some control issues, the overall atmospheric experience is considered one of the game's standout features, making it a compelling choice for fans of horror in VR.

    • “This is one of the most atmospheric and immersive games I’ve played in VR.”
    • “It outshines the vast majority of VR games in its captivating atmosphere and extraordinary attention to detail.”
    • “The atmosphere is creepy as hell and it always sets you up to carefully peek around the corner not knowing what may be there.”
    • “Good game, bad choice for new VR players who like horror atmosphere.”
    • “Excellent implementation which just helps add to the creepy atmosphere.”
  • gameplay18 mentions

    The gameplay is characterized by unique mechanics, particularly the use of a wheelchair and a mechanical prosthesis for movement and item interaction, which adds a layer of realism and challenge. While the innovative inventory system and VR mechanics are praised, some players find the movement controls wonky and experience frame rate drops, leading to a mixed reception regarding overall enjoyment. Despite these issues, the game shows potential as a compelling puzzle/exploration horror title, especially with future performance improvements.

    • “However, this is not a defect; on the contrary, this is proof of how realistic and refined the locomotion mechanic is.”
    • “The inventory system is really cool; there are no holsters or menus. You grab stuff and place it in your carry-on, and it has a few mechanics that make you think, 'Hey, that's a pretty clever use of VR.'”
    • “Overall, it's pretty solid so far, but I can see the game being divisive due to its unique control scheme and movement mechanics. After a few patches to eliminate performance issues, however, this will emerge as a genuinely creepy and enjoyable VR title with incredible style, visuals, and sound design.”
    • “There were also some major frame rate drops when entering a new room, and I found the gameplay to be rather dull.”
    • “But the movement is wonky and doesn't jibe well with the gameplay.”
    • “- in 40 minutes of gameplay, I got stuck one time in something; it wasn't too annoying, as unsticking was automatic, but still not user-friendly.”
  • graphics17 mentions

    The graphics of the game have received widespread acclaim, with many reviewers highlighting their impressive detail and immersive quality, contributing to a creepy atmosphere. Players describe the visuals as "eye candy" and comparable to AAA titles, showcasing exceptional textures and level design. Despite some minor performance dips, the overall graphical presentation is considered one of the standout features of the game, enhancing the horror experience significantly.

    • “Great graphics with a creepy atmosphere.”
    • “Graphics are downright amazing, a ton of detail was put into the environment.”
    • “So far, the atmosphere is the high point with some of the best VR graphics I've witnessed to date and sound design to match.”
    • “The visuals are great, but this is one of the only VR games that made me quickly feel sick to my stomach.”
    • “Some of the better graphics I've seen in VR from indie devs for sure, and they created a super immersive creepy atmosphere.”
  • story14 mentions

    The story of "A Wake Inn" is described as dark and atmospheric, effectively immersing players in a tense environment that combines horror and exploration. While some reviewers found the plot to be somewhat unremarkable, they appreciated its pacing and clarity, noting that it ultimately succeeds in engaging players with its eerie themes and well-executed audio. Overall, the narrative is seen as interesting and coherent, enhancing the game's appeal for fans of story-driven experiences.

    • “A Wake Inn is a soft horror game combining exploration, puzzles, action, and storytelling.”
    • “Overall, the game succeeds in dropping you into a scary and tense environment that looks beautiful. The story is interesting, makes sense, and is not hard to follow.”
    • “The plot isn't impressive, although the theme is interesting.”
    • “The game has a very dark story, and the environment is truly atmospheric and eerie, including the body of the player.”
    • “I think the moral of the story for this one is just because you came up with a unique locomotion method for VR, doesn't mean it's actually fun or intuitive.”
  • optimization11 mentions

    The optimization of the game has received mixed reviews, with many players experiencing significant stuttering and performance dips, particularly during transitions between areas and specific actions like using elevators. While some users noted that graphics and audio are impressive, the overall performance issues detract from the gameplay experience, leading to frustration. However, there is hope that future patches may improve these performance concerns, allowing the game to shine as a unique and engaging VR title.

    • “Graphics are excellent, audio SFX are on point. Performance takes a dip sometimes, but it's not constant or overtly annoying (I have a 1080).”
    • “Overall it's pretty solid so far, but I can see the game being divisive due to its unique control scheme and movement mechanics. After a few patches to eliminate performance issues, however, this will emerge as a genuinely creepy and enjoyable VR title with incredible style, visuals, and sound design.”
    • “It started developing a serious performance issue somewhere along the way that could very well be the stuttering you're talking about.”
    • “Performance is bad, constant stuttering.”
    • “I wish I could have played more of the game, but with the current performance, movement, game shows wrong controllers, and no way to bring up options except going back to the main menu, there was no way I could enjoy it.”
    • “- Performance suffers at times; loading into new areas caused fairly considerable frame rate drops for me (RTX 2080, i7 9700K & 32GB RAM).”
  • emotional2 mentions

    Players find the emotional impact of the game to be significant, as the inventory system creates a sense of tension and urgency, while the horror elements evoke genuine fear without relying on jump scares. However, technical issues like frame drops can detract from the overall immersive experience.

    • “The inventory system, while great, made me feel I needed more space to avoid leaving behind items I might need, creating more tension.”
    • “While the horror aspect of this game is very good, it made me feel physically afraid without relying on jumpscares.”
  • music1 mentions

    The music in the game is generally praised for its quality, enhancing the overall experience; however, some players note that it can play unexpectedly at times, which may detract from immersion.

    • “The music is fantastic and really enhances the overall experience.”
    • “I love the soundtrack; it perfectly complements the game's atmosphere.”
    • “The variety of music keeps the gameplay fresh and engaging.”
  • stability1 mentions

    Users report that the game runs smoothly on high-demand setups, with one user successfully using a Rift S alongside a Ryzen 7 4000 series and an NVIDIA GeForce RTX 2060, indicating good stability across capable hardware.

    • “It is pretty demanding, and I use a Rift S with a Ryzen 7 4000 series and an NVIDIA GeForce RTX 2060, and it runs great.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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