- March 22, 2012
- Feral Interactive (Linux)
- 576h median play time
A Total War Saga: FALL OF THE SAMURAI
Platforms
About A Total War Saga: FALL OF THE SAMURAI
A Total War Saga: FALL OF THE SAMURAI is a single player and multiplayer tactical turn-based strategy game with historical and violence themes. It was developed by Feral Interactive (Linux) and was released on March 22, 2012. It received mostly positive reviews from players.
A Total War Saga: FALL OF THE SAMURAI features a dramatic clash of traditional Samurai culture with the explosive power of modern weaponry. Now including all DLC faction packs, build up your armies with the Saga, Obama, Tsu and Sendai factions. About Total War Saga: FALL OF THE SAMURAISet 400 years after the events of Total War: SHOGUN 2, guide ancient Japan into the modern age, as the arrival of …











Games Like A Total War Saga: FALL OF THE SAMURAI
Looking for games like A Total War Saga: FALL OF THE SAMURAI? Here are top tactical turn-based strategy recommendations with a historical and violence focus, selected from player-similarity data — start with Total War: Shogun 2, Total War: Rome II or Napoleon: Total War.
Reviews
- Excellent expansion with a fresh 19th-century setting in Japan, blending traditional samurai and modern gunpowder units.
- Highly praised naval combat upgrades including naval bombardments and ironclad ships, adding tactical depth.
- Well-balanced campaigns with challenging AI and an immersive atmosphere; considered by many as the best Total War game/DLC.
- Replayability with multiple factions and meaningful strategic choices between modernization and tradition.
- Great audio-visual presentation with fitting music and detailed units, enhancing the historic ambiance.
- The campaign AI and unit pathfinding have issues, especially in siege and naval battles where units often freeze or behave erratically.
- Controversial rebranding from an expansion/DLC to a standalone 'Saga' title led to price increase and consumer frustration.
- The narrow faction variety and similarity between units can reduce replayability and variety compared to the base game.
- Naval combat AI can be sluggish or exploitative, making some campaign aspects tedious or overly difficult.
- Some users cite bugs, crashes and technical issues that affect stability and playability, compounded by lack of updates or fixes.
- The pricing and business practices by developers/publishers (Creative Assembly and SEGA) have been criticized as greedy, with forced re-purchases and removal from original DLC lists.
gameplay
71 mentions Positive Neutral NegativeThe gameplay in this game is widely praised for its satisfying integration of new units, modernization mechanics, and deep strategic layers that blend traditional Total War elements with 19th-century industrial warfare. Naval combat, gunpowder warfare, and the thematic tension between tradition and modernization contribute to a compelling, immersive experience, though some players note issues with late-game balance and faction management. Overall, it is considered one of the most mechanically innovative and engaging entries in the series, offering varied campaigns, meaningful narrative-driven mechanics, and smooth gameplay both in single-player and multiplayer.
“The game masterfully captures this cultural and technological upheaval, offering a deep strategic experience that blends traditional Total War gameplay with the unprecedented complexities of industrial warfare.”
“Mastery of the seas is often the key to controlling trade, defending coastal provinces, and launching amphibious invasions, adding a new layer of strategic depth that feels both historically accurate and mechanically satisfying.”
“Fall of the Samurai is a masterful evolution of the Total War formula—arguably one of the most cinematic, immersive, and mechanically sophisticated entries in the series.”
“I do hate the navy mechanic as I never seem to have enough money to maintain a decent navy, especially in late game when 70 percent of the game's factions are at war with me.”
“Cool visuals, but campaign gameplay sucks, everyone declares war on you and come to bombard all your cities, nothing you can do but slowly bleed out.”
“Poor balance and auto-battle mechanics.”
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Play Times
Frequently Asked Questions
A Total War Saga: FALL OF THE SAMURAI is a tactical turn-based strategy game with historical and violence themes. Common tags for A Total War Saga: FALL OF THE SAMURAI include turn-based, classic, ninja, soundtrack, war and others.
A Total War Saga: FALL OF THE SAMURAI is available on PC, Mac OS, Windows and Linux.
On average players spend around 480 hours playing A Total War Saga: FALL OF THE SAMURAI.
A Total War Saga: FALL OF THE SAMURAI was released on March 22, 2012.
A Total War Saga: FALL OF THE SAMURAI was developed by Feral Interactive (Linux).
A Total War Saga: FALL OF THE SAMURAI has received mostly positive reviews from players. Most players liked A Total War Saga: FALL OF THE SAMURAI for its gameplay but disliked it for its monetization.
A Total War Saga: FALL OF THE SAMURAI is a single player game with multiplayer and local co-op support.
Similar games include Total War: Shogun 2, Total War: Rome II, Napoleon: Total War, Total War: THREE KINGDOMS, Empire: Total War and others.










